raze/source/common/platform/posix/sdl/i_system.cpp
2023-10-08 08:12:18 +02:00

464 lines
12 KiB
C++

/*
** i_system.cpp
** Main startup code
**
**---------------------------------------------------------------------------
** Copyright 1999-2016 Randy Heit
** Copyright 2019-2020 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#include <dirent.h>
#include <sys/wait.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <fnmatch.h>
#include <unistd.h>
#include <stdarg.h>
#include <fcntl.h>
#include <time.h>
#include <unistd.h>
#include <sys/ioctl.h>
#ifdef __linux__
#include <asm/unistd.h>
#include <linux/perf_event.h>
#include <sys/mman.h>
#endif
#include <SDL.h>
#include "version.h"
#include "cmdlib.h"
#include "m_argv.h"
#include "i_sound.h"
#include "i_interface.h"
#include "v_font.h"
#include "c_cvars.h"
#include "palutil.h"
#include "st_start.h"
#include "printf.h"
#ifndef NO_GTK
bool I_GtkAvailable ();
int I_PickIWad_Gtk (WadStuff *wads, int numwads, bool showwin, int defaultiwad, int& autoloadflags);
void I_ShowFatalError_Gtk(const char* errortext);
#elif defined(__APPLE__)
int I_PickIWad_Cocoa (WadStuff *wads, int numwads, bool showwin, int defaultiwad);
#endif
double PerfToSec, PerfToMillisec;
CVAR(Bool, con_printansi, true, CVAR_GLOBALCONFIG|CVAR_ARCHIVE);
CVAR(Bool, con_4bitansi, false, CVAR_GLOBALCONFIG|CVAR_ARCHIVE);
extern FStartupScreen *StartWindow;
void I_SetIWADInfo()
{
}
extern "C" int I_FileAvailable(const char* filename)
{
FString cmd = "which {0} >/dev/null 2>&1";
cmd.Substitute("{0}", filename);
if (FILE* f = popen(cmd.GetChars(), "r"))
{
int status = pclose(f);
return WIFEXITED(status) && WEXITSTATUS(status) == 0;
}
return 0;
}
//
// I_Error
//
#ifdef __APPLE__
void Mac_I_FatalError(const char* errortext);
#endif
#ifdef __unix__
void Unix_I_FatalError(const char* errortext)
{
// Close window or exit fullscreen and release mouse capture
SDL_QuitSubSystem(SDL_INIT_VIDEO);
if(I_FileAvailable("kdialog"))
{
FString cmd;
cmd << "kdialog --title \"" GAMENAME " " << GetVersionString()
<< "\" --msgbox \"" << errortext << "\"";
popen(cmd.GetChars(), "r");
}
#ifndef NO_GTK
else if (I_GtkAvailable())
{
I_ShowFatalError_Gtk(errortext);
}
#endif
else
{
FString title;
title << GAMENAME " " << GetVersionString();
if (SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, title.GetChars(), errortext, NULL) < 0)
{
printf("\n%s\n", errortext);
}
}
}
#endif
void I_ShowFatalError(const char *message)
{
#ifdef __APPLE__
Mac_I_FatalError(message);
#elif defined __unix__
Unix_I_FatalError(message);
#else
// ???
#endif
}
bool PerfAvailable;
void CalculateCPUSpeed()
{
PerfAvailable = false;
PerfToMillisec = PerfToSec = 0.;
#ifdef __aarch64__
// [MK] on aarch64 rather than having to calculate cpu speed, there is
// already an independent frequency for the perf timer
uint64_t frq;
asm volatile("mrs %0, cntfrq_el0":"=r"(frq));
PerfAvailable = true;
PerfToSec = 1./frq;
PerfToMillisec = PerfToSec*1000.;
#elif defined(__linux__)
// [MK] read from perf values if we can
struct perf_event_attr pe;
memset(&pe,0,sizeof(struct perf_event_attr));
pe.type = PERF_TYPE_HARDWARE;
pe.size = sizeof(struct perf_event_attr);
pe.config = PERF_COUNT_HW_INSTRUCTIONS;
pe.disabled = 1;
pe.exclude_kernel = 1;
pe.exclude_hv = 1;
int fd = syscall(__NR_perf_event_open, &pe, 0, -1, -1, 0);
if (fd == -1)
{
return;
}
void *addr = mmap(nullptr, 4096, PROT_READ, MAP_SHARED, fd, 0);
if (addr == nullptr)
{
close(fd);
return;
}
struct perf_event_mmap_page *pc = (struct perf_event_mmap_page *)addr;
if (pc->cap_user_time != 1)
{
close(fd);
return;
}
double mhz = (1000LU << pc->time_shift) / (double)pc->time_mult;
PerfAvailable = true;
PerfToSec = .000001/mhz;
PerfToMillisec = PerfToSec*1000.;
if (!batchrun) Printf("CPU speed: %.0f MHz\n", mhz);
close(fd);
#endif
}
void CleanProgressBar()
{
if (!isatty(STDOUT_FILENO)) return;
struct winsize sizeOfWindow;
ioctl(STDOUT_FILENO, TIOCGWINSZ, &sizeOfWindow);
fprintf(stdout,"\0337\033[%d;%dH\033[0J\0338",sizeOfWindow.ws_row, 0);
fflush(stdout);
}
static int ProgressBarCurPos, ProgressBarMaxPos;
void RedrawProgressBar(int CurPos, int MaxPos)
{
if (!isatty(STDOUT_FILENO)) return;
CleanProgressBar();
struct winsize sizeOfWindow;
ioctl(STDOUT_FILENO, TIOCGWINSZ, &sizeOfWindow);
double progVal = std::clamp((double)CurPos / (double)MaxPos,0.0,1.0);
int curProgVal = std::clamp(int(sizeOfWindow.ws_col * progVal),0,(int)sizeOfWindow.ws_col);
char progressBuffer[512];
memset(progressBuffer,'.',512);
progressBuffer[sizeOfWindow.ws_col - 1] = 0;
int lengthOfStr = 0;
while (curProgVal-- > 0)
{
progressBuffer[lengthOfStr++] = '=';
if (lengthOfStr >= sizeOfWindow.ws_col - 1) break;
}
fprintf(stdout, "\0337\033[%d;%dH\033[2K[%s\033[%d;%dH]\0338", sizeOfWindow.ws_row, 0, progressBuffer, sizeOfWindow.ws_row, sizeOfWindow.ws_col);
fflush(stdout);
ProgressBarCurPos = CurPos;
ProgressBarMaxPos = MaxPos;
}
void I_PrintStr(const char *cp)
{
const char * srcp = cp;
FString printData = "";
bool terminal = isatty(STDOUT_FILENO);
while (*srcp != 0)
{
if (*srcp == 0x1c && con_printansi && terminal)
{
srcp += 1;
const uint8_t* scratch = (const uint8_t*)srcp; // GCC does not like direct casting of the parameter.
EColorRange range = V_ParseFontColor(scratch, CR_UNTRANSLATED, CR_YELLOW);
srcp = (char*)scratch;
if (range != CR_UNDEFINED)
{
PalEntry color = V_LogColorFromColorRange(range);
if (con_4bitansi)
{
float h, s, v, r, g, b;
int attrib = 0;
RGBtoHSV(color.r / 255.f, color.g / 255.f, color.b / 255.f, &h, &s, &v);
if (s != 0)
{ // color
HSVtoRGB(&r, &g, &b, h, 1, 1);
if (r == 1) attrib = 0x1;
if (g == 1) attrib |= 0x2;
if (b == 1) attrib |= 0x4;
if (v > 0.6) attrib |= 0x8;
}
else
{ // gray
if (v < 0.33) attrib = 0x8;
else if (v < 0.90) attrib = 0x7;
else attrib = 0xF;
}
printData.AppendFormat("\033[%um",((attrib & 0x8) ? 90 : 30) + (attrib & 0x7));
}
else printData.AppendFormat("\033[38;2;%u;%u;%um",color.r,color.g,color.b);
}
}
else if (*srcp != 0x1c && *srcp != 0x1d && *srcp != 0x1e && *srcp != 0x1f)
{
printData += *srcp++;
}
else
{
if (srcp[1] != 0) srcp += 2;
else break;
}
}
if (StartWindow) CleanProgressBar();
fputs(printData.GetChars(),stdout);
if (terminal) fputs("\033[0m",stdout);
if (StartWindow) RedrawProgressBar(ProgressBarCurPos,ProgressBarMaxPos);
}
int I_PickIWad (WadStuff *wads, int numwads, bool showwin, int defaultiwad, int& autoloadflags)
{
int i;
if (!showwin)
{
return defaultiwad;
}
#ifndef __APPLE__
if(I_FileAvailable("kdialog"))
{
FString cmd("kdialog --title \"" GAMENAME " ");
cmd << GetVersionString() << ": Select an IWAD to use\""
" --menu \"" GAMENAME " found more than one IWAD\n"
"Select from the list below to determine which one to use:\"";
for(i = 0; i < numwads; ++i)
{
const char *filepart = strrchr(wads[i].Path.GetChars(), '/');
if(filepart == NULL)
filepart = wads[i].Path.GetChars();
else
filepart++;
// Menu entries are specified in "tag" "item" pairs, where when a
// particular item is selected (and the Okay button clicked), its
// corresponding tag is printed to stdout for identification.
cmd.AppendFormat(" \"%d\" \"%s (%s)\"", i, wads[i].Name.GetChars(), filepart);
}
if(defaultiwad >= 0 && defaultiwad < numwads)
{
const char *filepart = strrchr(wads[defaultiwad].Path.GetChars(), '/');
if(filepart == NULL)
filepart = wads[defaultiwad].Path.GetChars();
else
filepart++;
cmd.AppendFormat(" --default \"%s (%s)\"", wads[defaultiwad].Name.GetChars(), filepart);
}
FILE *f = popen(cmd.GetChars(), "r");
if(f != NULL)
{
char gotstr[16];
if(fgets(gotstr, sizeof(gotstr), f) == NULL ||
sscanf(gotstr, "%d", &i) != 1)
i = -1;
// Exit status = 1 means the selection was canceled (either by
// Cancel/Esc or the X button), not that there was an error running
// the program. In that case, nothing was printed so fgets will
// have failed. Other values can indicate an error running the app,
// so fall back to whatever else can be used.
int status = pclose(f);
if(WIFEXITED(status) && (WEXITSTATUS(status) == 0 || WEXITSTATUS(status) == 1))
return i;
}
}
#endif
#ifndef NO_GTK
if (I_GtkAvailable())
{
return I_PickIWad_Gtk (wads, numwads, showwin, defaultiwad, autoloadflags);
}
#endif
#ifdef __APPLE__
return I_PickIWad_Cocoa (wads, numwads, showwin, defaultiwad);
#endif
if (!isatty(fileno(stdin)))
{
return defaultiwad;
}
printf ("Please select a game wad (or 0 to exit):\n");
for (i = 0; i < numwads; ++i)
{
const char *filepart = strrchr (wads[i].Path.GetChars(), '/');
if (filepart == NULL)
filepart = wads[i].Path.GetChars();
else
filepart++;
printf ("%d. %s (%s)\n", i+1, wads[i].Name.GetChars(), filepart);
}
printf ("Which one? ");
if (scanf ("%d", &i) != 1 || i > numwads)
return -1;
return i-1;
}
void I_PutInClipboard (const char *str)
{
SDL_SetClipboardText(str);
}
FString I_GetFromClipboard (bool use_primary_selection)
{
if(char *ret = SDL_GetClipboardText())
{
FString text(ret);
SDL_free(ret);
return text;
}
return "";
}
FString I_GetCWD()
{
char* curdir = getcwd(NULL,0);
if (!curdir)
{
return "";
}
FString ret(curdir);
free(curdir);
return ret;
}
bool I_ChDir(const char* path)
{
return chdir(path) == 0;
}
// Return a random seed, preferably one with lots of entropy.
unsigned int I_MakeRNGSeed()
{
unsigned int seed;
int file;
// Try reading from /dev/urandom first, then /dev/random, then
// if all else fails, use a crappy seed from time().
seed = time(NULL);
file = open("/dev/urandom", O_RDONLY);
if (file < 0)
{
file = open("/dev/random", O_RDONLY);
}
if (file >= 0)
{
read(file, &seed, sizeof(seed));
close(file);
}
return seed;
}
void I_OpenShellFolder(const char* infolder)
{
char* curdir = getcwd(NULL,0);
if (!chdir(infolder))
{
Printf("Opening folder: %s\n", infolder);
std::system("xdg-open .");
chdir(curdir);
}
else
{
Printf("Unable to open directory '%s\n", infolder);
}
free(curdir);
}