raze/source/common
Christoph Oelckers e7b67e2528 for line intersection, exclude the end point of the intersected line.
This is needed to make Build's utilities work as expected.
2023-10-23 16:14:43 +02:00
..
2d backend update from GZDoom 2023-10-07 18:44:31 +02:00
audio two minor backend fixes 2023-10-23 16:09:37 +02:00
console backend update from GZDoom 2023-10-07 18:44:31 +02:00
cutscenes Use GetChars on FStrings. 2023-10-08 08:09:04 +02:00
engine Use GetChars on FStrings. 2023-10-08 08:09:04 +02:00
filesystem GetChars in non-windows code. 2023-10-08 08:12:18 +02:00
fonts backend update from GZDoom 2023-10-07 18:44:31 +02:00
menu Use GetChars on FStrings. 2023-10-08 08:09:04 +02:00
models Use GetChars on FStrings. 2023-10-08 08:09:04 +02:00
objects migrate to engine states. 2023-10-08 09:41:16 +02:00
platform GetChars in non-windows code. 2023-10-08 08:12:18 +02:00
rendering Use GetChars on FStrings. 2023-10-08 08:09:04 +02:00
scripting migrate to engine states. 2023-10-08 09:41:16 +02:00
startscreen Use GetChars on FStrings. 2023-10-08 08:09:04 +02:00
statusbar - Change viewport aspect calculation from 6aa94a9b8e to be a reciprocal multiplication. 2023-02-06 19:58:08 +11:00
textures Use GetChars on FStrings. 2023-10-08 08:09:04 +02:00
thirdparty Use GetChars on FStrings. 2023-10-08 08:09:04 +02:00
utility for line intersection, exclude the end point of the intersected line. 2023-10-23 16:14:43 +02:00