raze/polymer/eduke32/source/lunatic
2013-03-24 18:55:27 +00:00
..
m32 Lunatic: a couple of small changes. 2013-01-06 18:56:45 +00:00
test Lunatic: actor usertypes from CON, set SFLAGs as 2nd gameactor() arg in Lua. 2013-03-24 18:53:28 +00:00
bcarray.lua Lunatic: make some variables local, fix some bugs found using listglobals.sh. 2013-03-24 18:53:14 +00:00
bcheck.lua Lunatic: make some variables local, fix some bugs found using listglobals.sh. 2013-03-24 18:53:14 +00:00
bigytiles.lua
bitar.lua Lunatic: prefer to use ctype objects instead of C type strings. 2013-01-26 17:07:53 +00:00
bittest.lua Lunatic: prefer to use ctype objects instead of C type strings. 2013-01-26 17:07:53 +00:00
build.lua
con_lang.lua Lunatic: simplify RETURN handling, make its behavior across events same as C-CON. 2013-03-24 18:54:56 +00:00
control.lua LunaCON: readarrayfromfile: fail silently if file can't be opened. 2013-03-24 18:55:05 +00:00
defs.ilua Lunatic: simplify RETURN handling, make its behavior across events same as C-CON. 2013-03-24 18:54:56 +00:00
defs_common.lua Lunatic: add LuaJIT's 'dump' module, printing traced bytecode, IR and mcode. 2013-03-24 18:54:14 +00:00
defs_m32.ilua Lunatic: provide access to actor-tsprite. 2013-02-01 13:05:20 +00:00
dis_x64.lua Lunatic: add LuaJIT's 'dump' module, printing traced bytecode, IR and mcode. 2013-03-24 18:54:14 +00:00
dis_x86.lua Lunatic: add LuaJIT's 'dump' module, printing traced bytecode, IR and mcode. 2013-03-24 18:54:14 +00:00
dump.lua Lunatic: add LuaJIT's 'dump' module, printing traced bytecode, IR and mcode. 2013-03-24 18:54:14 +00:00
dynsymlist Lunatic: simplify RETURN handling, make its behavior across events same as C-CON. 2013-03-24 18:54:56 +00:00
dynsymlist_m32 Lunatic: simplify RETURN handling, make its behavior across events same as C-CON. 2013-03-24 18:54:56 +00:00
findmaps.sh
foreachmap.lua
geom.lua Lunatic: make ivec3 and dvec3 types share same metatable, orthogonalize API. 2013-03-21 10:20:27 +00:00
listglobals.sh
lunacon.lua Lunatic translator: proper Lua->CON line mapping for actor/event/etc. headers. 2013-03-24 18:55:27 +00:00
lunatic_game.c Lunatic: simplify RETURN handling, make its behavior across events same as C-CON. 2013-03-24 18:54:56 +00:00
lunatic_game.h Lunatic: cancel logo on EVENT_LOGO error, fix CON mulscale and writable gv. 2013-03-24 18:52:41 +00:00
lunatic_m32.c
lunatic_m32.h
map2text.lua
mapastats.lua
mapdiff.sh
mapstats.lua
mapypan.lua
profdemo.lua Lunatic: a couple of small changes. 2013-01-06 18:56:45 +00:00
randgen.lua
stat.lua Lunatic: a couple of small changes. 2013-01-06 18:56:45 +00:00
strict.lua
test.elua Lunatic: actor usertypes from CON, set SFLAGs as 2nd gameactor() arg in Lua. 2013-03-24 18:53:28 +00:00
v.lua Lunatic: fixups and debugging helpers. 2013-02-28 17:30:04 +00:00
xmath.lua Lunatic translator: fix some codegen and some commands. 2013-03-03 16:06:22 +00:00