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zdoom
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raze
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raze
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source
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common
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rendering
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hwrenderer
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Christoph Oelckers
7a5d89c851
use FTranslationID in the 2D drawer.
2023-11-09 23:19:48 +01:00
..
data
use FTranslationID in the 2D drawer.
2023-11-09 23:19:48 +01:00
postprocessing
Use GetChars on FStrings.
2023-10-08 08:09:04 +02:00
hw_draw2d.cpp
- removed all remnants of the softpoly renderer which was never used in Raze.
2022-08-03 13:27:48 +02:00