raze/wadsrc/static/zscript/games/duke
Christoph Oelckers 4a306a21dc - split several texture flags off into a surface type value.
Using the same field in the TexExtInfo struct as Blood's surfType.
This frees up a lot of flags for later use.
2022-12-18 13:56:54 +01:00
..
actors - split several texture flags off into a surface type value. 2022-12-18 13:56:54 +01:00
ui - consolidated precaching code and rewrote the core to work on texture IDs. 2022-12-18 13:37:54 +01:00
world - implemented customizable breakable walls and ported all hard coded variants to use this. 2022-12-11 19:43:57 +01:00
dukeactor.zs - split several texture flags off into a surface type value. 2022-12-18 13:56:54 +01:00
dukegame.zs - split several texture flags off into a surface type value. 2022-12-18 13:56:54 +01:00