raze/wadsrc/static/zscript/games
Christoph Oelckers 4a306a21dc - split several texture flags off into a surface type value.
Using the same field in the TexExtInfo struct as Blood's surfType.
This frees up a lot of flags for later use.
2022-12-18 13:56:54 +01:00
..
blood - gave all textures that were accessed with their "#0xxxx" name a descriptive names. 2022-12-11 19:45:18 +01:00
duke - split several texture flags off into a surface type value. 2022-12-18 13:56:54 +01:00
exhumed - consolidated precaching code and rewrote the core to work on texture IDs. 2022-12-18 13:37:54 +01:00
sw - gave all textures that were accessed with their "#0xxxx" name a descriptive names. 2022-12-11 19:45:18 +01:00