..
lunatic
Backport some CON profiling stuff from Lunatic. Use "printtimes" in the console.
2018-03-08 00:29:41 +00:00
_functio.h
Improve r6723. Adds EVENT_LASTWEAPON.
2018-03-08 03:54:54 +00:00
_midi.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
_rts.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
actors.cpp
Backport some CON profiling stuff from Lunatic. Use "printtimes" in the console.
2018-03-08 00:29:41 +00:00
actors.h
Dicking around with inlined actor header functions
2017-06-24 06:31:32 +00:00
android.h
Bring the previous commit into effect.
2017-02-01 10:20:54 +00:00
anim.cpp
Make cutscene "aspect" def token work with ANMs too.
2018-01-26 04:34:46 +00:00
anim.h
New def tokens for "cutscene": "texturefilter", "forcefilter", "forcenofilter"
2017-12-12 05:13:38 +00:00
astub.cpp
astub.cpp: only call GL functions if we are in a GL mode
2018-02-27 00:52:28 +00:00
cheats.cpp
Temporarily revert r6633.
2018-01-31 05:23:43 +00:00
cheats.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
cmdline.cpp
Replace bespoke CON/def module and clipmap filename array reallocing with a new class, GrowArray.
2018-02-17 22:30:39 +00:00
cmdline.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
common.cpp
Remove " Settings" from user profile folders on Windows
2018-03-08 03:55:52 +00:00
common_game.h
Move APPNAME and APPBASENAME to common_game.h so we can use them for the data paths in common.cpp
2018-03-07 04:21:37 +00:00
config.cpp
Autosave culling
2018-03-08 03:55:36 +00:00
config.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
demo.cpp
ZDoom-style saves
2017-12-18 11:24:53 +00:00
demo.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
duke3d.h
Move APPNAME and APPBASENAME to common_game.h so we can use them for the data paths in common.cpp
2018-03-07 04:21:37 +00:00
events_defs.h
Improve r6723. Adds EVENT_LASTWEAPON.
2018-03-08 03:54:54 +00:00
function.h
Add gamefunc for switching to your last used weapon
2018-03-07 04:20:50 +00:00
game.cpp
Display number of savegames to be deleted before removing, automatically remove old savegames from the install dir in EDUKE32_STANDALONE builds. DONT_BUILD.
2018-03-08 05:15:11 +00:00
game.h
Autosave culling
2018-03-08 03:55:36 +00:00
gamedef.cpp
Menus: Add "Save Setup" menu, currently for standalone builds only
2018-03-08 03:55:12 +00:00
gamedef.h
Menus: Add "Save Setup" menu, currently for standalone builds only
2018-03-08 03:55:12 +00:00
gamedefs.h
Bring the previous commit into effect.
2017-02-01 10:20:54 +00:00
gameexec.cpp
Backport some CON profiling stuff from Lunatic. Use "printtimes" in the console.
2018-03-08 00:29:41 +00:00
gameexec.h
Backport some CON profiling stuff from Lunatic. Use "printtimes" in the console.
2018-03-08 00:29:41 +00:00
GameListSource.game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
GameListSource.game.mm
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
gamestructures.cpp
Menus: Add "Save Setup" menu, currently for standalone builds only
2018-03-08 03:55:12 +00:00
gamevars.cpp
Fix up CON to work with Q16.16 values
2018-03-07 04:21:31 +00:00
gamevars.h
And we'll put a happy little int16_t right over here
2018-03-07 05:41:11 +00:00
global.cpp
Temporarily revert r6633.
2018-01-31 05:23:43 +00:00
global.h
ZDoom-style saves
2017-12-18 11:24:53 +00:00
GrpFile.game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
GrpFile.game.mm
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
grpscan.cpp
Add "rtsname" token to grpinfo grammar.
2018-02-11 05:03:55 +00:00
grpscan.h
Add "rtsname" token to grpinfo grammar.
2018-02-11 05:03:55 +00:00
in_android.cpp
Bring the previous commit into effect.
2017-02-01 10:20:54 +00:00
in_android.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
input.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
input.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
inv.h
Move addinventory command code into its own function.
2017-07-05 05:38:02 +00:00
keys.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
m32common.cpp
What the last commit said.
2017-06-27 11:01:12 +00:00
m32def.cpp
CON: Add if statements if(var(var)){a,b}(e).
2018-01-31 05:23:48 +00:00
m32def.h
CON: Add if statements if(var(var)){a,b}(e).
2018-01-31 05:23:48 +00:00
m32exec.cpp
CON: Add if statements if(var(var)){a,b}(e).
2018-01-31 05:23:48 +00:00
m32structures.cpp
Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
2017-06-05 10:05:29 +00:00
m32vars.cpp
Fix gcc 7.1.0 warnings
2017-07-18 20:53:41 +00:00
macros.h
Moved BUILD engine defined CSTAT enums into the BUILD engine side of the code base.
2018-02-16 06:38:31 +00:00
mapster32.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
mdump.cpp
Route all inclusion of libc headers and most of POSIX headers through compat.h.
2017-02-25 08:15:36 +00:00
mdump.h
Route inclusion of all Windows headers through a new header, windows_inc.h.
2017-02-19 22:15:44 +00:00
menus.cpp
Fix save deletion in the load menu not closing the verification prompt appropriately.
2018-03-09 02:51:28 +00:00
menus.h
Add verification screens for deleting saves
2018-03-08 03:55:45 +00:00
midi.cpp
Refactor all calls to S_PlayMusic.
2018-01-29 11:13:43 +00:00
midi.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
mpu401.cpp
What the last commit said.
2017-06-27 11:01:12 +00:00
mpu401.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
music.cpp
Refactor all calls to S_PlayMusic.
2018-01-29 11:13:43 +00:00
names.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
namesdyn.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
namesdyn.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
net.cpp
Q16.16 for player angle, too
2018-03-07 04:21:18 +00:00
net.h
NETCODE_DISABLE implementation tweaks. I think this is better.
2017-09-19 19:10:45 +00:00
osdcmds.cpp
CSV format for CON timing output
2018-03-08 05:15:05 +00:00
osdcmds.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
osdfuncs.cpp
Moved to GLAD for dynamic GL/WGL and extension loading.
2018-02-16 06:38:21 +00:00
osdfuncs.h
Duke 3D: Make the OSD use tilesizes to determine character positioning instead of hardcoded constants.
2017-07-22 04:00:23 +00:00
player.cpp
Improve r6723. Adds EVENT_LASTWEAPON.
2018-03-08 03:54:54 +00:00
player.h
Improve r6723. Adds EVENT_LASTWEAPON.
2018-03-08 03:54:54 +00:00
premap.cpp
Improve r6723. Adds EVENT_LASTWEAPON.
2018-03-08 03:54:54 +00:00
premap.h
boardfilename cleanups
2018-01-29 11:13:16 +00:00
quotes.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
rts.cpp
Print message to console at startup when successfully loading a RTS file instead of when the RTS file is missing
2017-12-02 08:44:53 +00:00
rts.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
savegame.cpp
Display number of savegames to be deleted before removing, automatically remove old savegames from the install dir in EDUKE32_STANDALONE builds. DONT_BUILD.
2018-03-08 05:15:11 +00:00
savegame.h
Display number of savegames to be deleted before removing, automatically remove old savegames from the install dir in EDUKE32_STANDALONE builds. DONT_BUILD.
2018-03-08 05:15:11 +00:00
sbar.cpp
Add an option to move the status bar to the top of the screen in the Android version.
2018-01-26 04:34:57 +00:00
sbar.h
Remove the implicit "static" from our FORCE_INLINE macro.
2017-02-25 08:15:53 +00:00
screens.cpp
Backport some CON profiling stuff from Lunatic. Use "printtimes" in the console.
2018-03-08 00:29:41 +00:00
screens.h
Respect r_maxfps in menus and on startup/bonus/end screens
2017-06-23 03:59:26 +00:00
screentext.cpp
Some screentext fixes (that don't affect CON scripts)
2018-02-22 13:34:24 +00:00
screentext.h
Menus: Improve text position over save/load screenshots.
2018-02-26 14:46:44 +00:00
sdlmusic.cpp
Refactor all calls to S_PlayMusic.
2018-01-29 11:13:43 +00:00
sector.cpp
Improve r6723. Adds EVENT_LASTWEAPON.
2018-03-08 03:54:54 +00:00
sector.h
Fix issue with arrays, saved map states, and savegames
2017-10-31 02:09:25 +00:00
soundefs.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
sounds.cpp
Q16.16 for player angle, too
2018-03-07 04:21:18 +00:00
sounds.h
Reduce max volume to prevent audio clipping
2018-02-27 15:21:01 +00:00
sounds_common.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
sounds_mapster32.cpp
Route all inclusion of libc headers and most of POSIX headers through compat.h.
2017-02-25 08:15:36 +00:00
sounds_mapster32.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
soundsdyn.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
soundsdyn.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
startgtk.game.cpp
Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more.
2017-08-27 10:20:48 +00:00
startosx.game.mm
macOS: Fix crash in startup window when no game data is found.
2017-09-23 03:17:32 +00:00
startwin.game.cpp
Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more.
2017-08-27 10:20:48 +00:00
startwin.game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
winbits.cpp
Route inclusion of all Windows headers through a new header, windows_inc.h.
2017-02-19 22:15:44 +00:00