raze/source/common/scripting/frontend
Christoph Oelckers 990cf3eafc gave translations a dedicated scripted type.
This is needed for implementing reliable serialization of custom translations. As long as they are merely ints they cannot be restored on loading a savegame because the serialization code does not know that these variables are special.
2023-11-09 23:19:48 +01:00
..
ast.cpp Backend update from GZDoom. 2023-11-07 18:35:11 +01:00
zcc-parse.lemon Backend update from GZDoom. 2023-11-07 18:35:11 +01:00
zcc_compile.cpp gave translations a dedicated scripted type. 2023-11-09 23:19:48 +01:00
zcc_compile.h migrate to engine states. 2023-10-08 09:41:16 +02:00
zcc_exprlist.h Backend update from GZDoom. 2023-11-07 18:35:11 +01:00
zcc_parser.cpp Backend update from GZDoom. 2023-11-07 18:35:11 +01:00
zcc_parser.h Backend update from GZDoom. 2023-11-07 18:35:11 +01:00