mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-24 21:11:26 +00:00
37067753fc
This is more to clarify intent than to fix things, none of the changes here should change behavior.
47 lines
716 B
Text
47 lines
716 B
Text
class DukeOoz : DukeActor
|
|
{
|
|
default
|
|
{
|
|
shade -12;
|
|
statnum STAT_ACTOR;
|
|
pic "OOZ";
|
|
}
|
|
|
|
override void Initialize()
|
|
{
|
|
self.shade = -12;
|
|
|
|
if (!self.mapSpawned)
|
|
{
|
|
if (self.actorflag2(SFLAG2_PAL8OOZ))
|
|
self.pal = 8;
|
|
if (!Raze.IsRR()) self.insertspriteq();
|
|
}
|
|
|
|
self.getglobalz();
|
|
|
|
double z = ((self.floorz - self.ceilingz) / 128.);
|
|
|
|
self.scale = (max(0., 0.390625 - z * 0.5), z);
|
|
self.cstat |= randomXFlip();
|
|
}
|
|
|
|
override void Tick()
|
|
{
|
|
self.getglobalz();
|
|
|
|
double y = min((self.floorz - self.ceilingz) / 128, 4.);
|
|
double x = clamp(0.390625 - y * 0.5, 0.125, 0.75);
|
|
|
|
self.scale = (x, y);
|
|
self.pos.Z = self.floorz;
|
|
}
|
|
}
|
|
|
|
class DukeOoz2 : DukeActor
|
|
{
|
|
default
|
|
{
|
|
pic "OOZ2";
|
|
}
|
|
}
|