raze/polymer/eduke32/source/lunatic/dynsymlist
2012-01-28 14:36:34 +00:00

20 lines
198 B
Text

{
engine_main_arrays_are_static;
sector;
wall;
sprite;
spriteext;
numsectors;
numwalls;
headspritesect;
headspritestat;
prevspritesect;
prevspritestat;
nextspritesect;
nextspritestat;
actor;
};