raze/source/build/include
2019-09-20 14:36:08 +02:00
..
a.h Add SLOPTABLESIZ preprocessor definition 2019-09-20 12:07:42 +02:00
animvpx.h
baselayer.h Floating point grouscan() patch from Nuke.YKT, worth a couple of fps in classic mode in slope-heavy scenes 2019-09-20 14:36:08 +02:00
build.h Use stencil buffer in Polymost to restrict mirrors to only render within the region of the screen occupied by the mirror wall. 2019-09-20 14:04:29 +02:00
buildtypes.h Replace manual casts of sprite and wall pointers to vec2/3_t with use of the anonymous union 2019-09-20 12:02:26 +02:00
cache1d.h Convert loops using unsigned integers as iterators to use regular signed ints instead 2019-09-20 10:04:24 +02:00
clip.h - added NBlood source. 2019-09-20 00:42:45 +02:00
collections.h Replace #if CXXSTD >= 2011 || EDUKE32_MSVC_PREREQ(1800) with #ifdef HAVE_CXX11_HEADERS 2019-09-19 14:23:29 +02:00
colmatch.h
common.h - can be compiled again but crashes. 2019-09-19 23:02:57 +02:00
compat.h - fixed compilation 2019-09-20 14:32:28 +02:00
crc32.h Convert loops using unsigned integers as iterators to use regular signed ints instead 2019-09-20 10:04:24 +02:00
debugbreak.h
dxdidf.h
dynamicgtk.h
editor.h Fix a bunch of improperly defined bitmap arrays 2019-09-19 14:36:54 +02:00
elauxlib.h
elua.h
fix16.h Use FORCE_INLINE and CONSTEXPR where appropriate in the Q16 fixed point math library 2019-09-19 14:30:22 +02:00
fix16.hpp
fix16_int64.h Remove FIXMATH_NO_64BIT 2019-09-20 12:07:17 +02:00
glbuild.h
glsurface.h
gtkbits.h
gtkpixdata.h
gtkpixdata_shim.h
hash.h
hightile.h
klzw.h Convert loops using unsigned integers as iterators to use regular signed ints instead 2019-09-20 10:04:24 +02:00
kplib.h Fix extern "C" error in kplib.h affecting the Build tools 2019-09-19 14:20:40 +02:00
libdivide.h libdivide fixup 2019-09-20 13:17:34 +02:00
linklist.h Templatized linked list functions 2019-09-20 13:08:34 +02:00
lunatic.h
lz4.h
m32script.h Rename Gv_GetVarX() to Gv_GetVar() (overloaded) 2019-09-20 09:38:38 +02:00
md4.h
mdsprite.h - Blood merge 2019-09-19 22:06:49 +02:00
miniz.h Update miniz from 2.0.8 to 2.1.0--not much of a change 2019-09-20 12:02:41 +02:00
miniz_common.h
miniz_tdef.h Update miniz from 2.0.8 to 2.1.0--not much of a change 2019-09-20 12:02:41 +02:00
miniz_tinfl.h Update miniz from 2.0.8 to 2.1.0--not much of a change 2019-09-20 12:02:41 +02:00
mmulti.h
mutex.h
osd.h Convert loops using unsigned integers as iterators to use regular signed ints instead 2019-09-20 10:04:24 +02:00
osxbits.h
osxmain.h
palette.h - Blood merge 2019-09-19 22:06:49 +02:00
pngwrite.h Convert loops using unsigned integers as iterators to use regular signed ints instead 2019-09-20 10:04:24 +02:00
polymer.h
polymost.h Use stencil buffer in Polymost to restrict mirrors to only render within the region of the screen occupied by the mirror wall. 2019-09-20 14:04:29 +02:00
pragmas.h Update libdivide from git 2019-09-20 12:07:36 +02:00
pragmas_arm.h
pragmas_ppc.h
pragmas_x86_gcc.h
pragmas_x86_msvc.h
print.h Convert loops using unsigned integers as iterators to use regular signed ints instead 2019-09-20 10:04:24 +02:00
prlights.h
rawinput.h
renderlayer.h
scancodes.h
scriptfile.h
sdl_inc.h
sdlappicon.h
sdlayer.h - Blood merge 2019-09-19 22:06:49 +02:00
softsurface.h
startwin.editor.h
stats.h
texcache.h
tracker.hpp Gump redux 2019-09-20 14:16:06 +02:00
vfs.h
wiibits.h
winbits.h
windows_inc.h
winlayer.h
xxhash.h