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f6993940e5
Additionally, git ignore the shader's generated headers folder. git-svn-id: https://svn.eduke32.com/eduke32@7782 1a8010ca-5511-0410-912e-c29ae57300e0 # Conflicts: # .gitignore # source/build/src/polymost.cpp
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61 lines
555 B
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obj/
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eduke32
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mapster32
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voidsw
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voidsw-editor
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kenbuild
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kenbuild-editor
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apps/
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*.exe
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/*.dll
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*.dylib
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*.so
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*.elf
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*.dol
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*.x86
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*.x64
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*.ppc
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*.app
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*.log
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*.cache
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*.cfg
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textures
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texturecache
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*.index
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*.manifest
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/*.map
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/platform/Windows/*.map
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*.pdb
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.vs/
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*.VC.db
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*.VC.opendb
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*.sym
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/*.grp
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/*.rts
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/*.art
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/*.con
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/platform/Windows/*.con
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*.memmap
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*.sdf
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*.suo
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*.opensdf
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*.vcxproj.user
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*.psess
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*.vsp
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perl.exe.stackdump
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xcuserdata/
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project.xcworkspace/
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*.dSYM/
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.DS_Store
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._*
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/source/build/src/generated/
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Platform/Windows/Build
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Platform/Windows/Win32
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Platform/Windows/x64
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