raze/source
Christoph Oelckers 1b162ececc - do not add two-sided walls outside of the visible range to the clipper
This caused a render glitch in Duke E4L2.
2022-01-13 00:04:32 +01:00
..
build - the gl_fogmode hack is no longer needed 2022-01-11 00:18:56 +01:00
common - GCC didn't like this. :( 2022-01-12 00:19:41 +01:00
core - do not add two-sided walls outside of the visible range to the clipper 2022-01-13 00:04:32 +01:00
games - Blood: Tidy up some missed kWeap constants. 2022-01-12 22:22:54 +11:00
glbackend - disable SSAO for Polymost. 2022-01-12 16:02:45 +01:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - g_visibility stuff 2022-01-11 00:12:32 +01:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00