raze/source/games
Mitchell Richters 18bd2e4d07 - SW: Destroy actor in KillActor() after clearing the pointed to sprite, not before it.
* No idea if it matters but it seems logical that this is how it should be.
2021-12-26 23:10:05 +01:00
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blood - Blood: Fix some collision issues found following refactoring. 2021-12-26 23:10:04 +01:00
duke - Get rid of some now irrelevant comments. 2021-12-26 23:10:03 +01:00
exhumed - got rid of the MAX... constants and adjusted all places still using them. 2021-12-26 23:10:02 +01:00
sw - SW: Destroy actor in KillActor() after clearing the pointed to sprite, not before it. 2021-12-26 23:10:05 +01:00