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18bd2e4d07
raze
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source
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games
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sw
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Mitchell Richters
18bd2e4d07
- SW: Destroy actor in
KillActor()
after clearing the pointed to sprite, not before it.
...
* No idea if it matters but it seems logical that this is how it should be.
2021-12-26 23:10:05 +01:00
..
src
- SW: Destroy actor in
KillActor()
after clearing the pointed to sprite, not before it.
2021-12-26 23:10:05 +01:00
all.cpp
Merge branch 'scriptable_cutscenes' into newrenderer
2021-05-02 22:37:46 +02:00