raze/source/build/include
Christoph Oelckers 4d423004e9 - unlimited the displayable sprites.
Now with Polymost gone this can finally be done properly.
2022-08-07 10:25:15 +02:00
..
build.h - unlimited the displayable sprites. 2022-08-07 10:25:15 +02:00
clip.h - finally got rid of the 16 bit hack return value of clipmove. 2021-12-26 23:09:53 +01:00
mdsprite.h - eliminated tspriteptr_t and moved a few polymost-exclusive inlines into polymost.cpp. 2021-12-30 11:51:33 +01:00
prlights.h