raze/wadsrc/static/zscript/games/exhumed
Mitchell Richters 42d791e7c2 - Exhumed: Fix clip calculation setup.
* Since game maintains its own clip capacities, we need to use them instead of the generic handler for the games that do not.
* Clean up the game-side code in `CheckClip()` to use `min()`.
* Repair issue with pistol clip calculation that was using modulo when it shouldn't. A full weapon with 300 will divide into 6 with no remainder, therefore nothing in the clip.
* Fixes #906.
2023-03-27 22:05:35 +11:00
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ui - Exhumed: Fix clip calculation setup. 2023-03-27 22:05:35 +11:00
exhumedactor.zs - added script definitions for the base actor classes so that the engine can start up again. 2022-01-23 13:03:40 +01:00
exhumedgame.zs - Exhumed: Refactor the pitch tilting/panning code. 2023-03-25 16:52:13 +11:00