raze/source
Christoph Oelckers 11b21cce2c - handle wall sprites on orthogonal walls better.
This covers the case that a wall sprite may overlap two walls with a slight deviation in their position - always pick the closest one.
2022-01-30 08:28:52 +01:00
..
build - version bump. 2022-01-24 10:29:16 +01:00
common - added script exports for Duke's iterators 2022-01-26 00:16:21 +01:00
core - handle wall sprites on orthogonal walls better. 2022-01-30 08:28:52 +01:00
games - disabled assert in FAFhitscan. 2022-01-30 08:13:35 +01:00
glbackend - disable SSAO for Polymost. 2022-01-12 16:02:45 +01:00
platform
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - added the flag parsing utilities. 2022-01-23 13:03:39 +01:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00
gitinfo.cpp