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8d11990494
Almost done, down to 20 compile errors.
249 lines
5.7 KiB
C++
249 lines
5.7 KiB
C++
//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 sirlemonhead, Nuke.YKT
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This file is part of PCExhumed.
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PCExhumed is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#include "ns.h"
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#include "engine.h"
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#include "exhumed.h"
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#include "names.h"
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#include "movie.h"
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#include "cdrom.h"
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#include "light.h"
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#include <cstdio>
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#include <cstring>
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#include "baselayer.h"
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#include "typedefs.h"
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#include "keyboard.h"
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#include "cache1d.h"
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BEGIN_PS_NS
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enum {
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kFramePalette = 0,
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kFrameSound,
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kFrameImage,
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kFrameDone
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};
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uint8_t lh[32] = { 0 };
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char streambuf[2205];
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char byte_1C6DF5[2205];
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static uint8_t* CurFrame = NULL;
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int serve_sample()
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{
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// if (!SoundCardActive()) {
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// return 1;
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// }
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return 0;
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}
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palette_t moviepal[256];
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int ReadFrame(FileReader &fp)
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{
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static int nFrame = 0;
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Printf("Reading frame %d...\n", nFrame);
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nFrame++;
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uint8_t nType;
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uint8_t var_1C;
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int nSize;
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uint16_t yOffset;
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uint8_t xOffset;
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uint8_t nPixels;
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uint8_t palette[768];
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while (1)
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{
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if (fp.Read(&nType, sizeof(nType)) == 0) {
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return 0;
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}
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fp.Read(&nSize, sizeof(nSize));
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nType--;
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if (nType > 3) {
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continue;
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}
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switch (nType)
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{
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case kFramePalette:
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{
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fp.Read(palette, sizeof(palette));
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fp.Read(&var_1C, sizeof(var_1C));
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for (auto &c : palette)
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c <<= 2;
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paletteSetColorTable(ANIMPAL, palette);
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videoSetPalette(0, ANIMPAL, 2+8);
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memset(CurFrame, overscanindex, 4); //sizeof(CurFrame));
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continue;
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}
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case kFrameSound:
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{
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Printf("Reading sound block size %d...\n", nSize);
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// TODO - just skip for now
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fp.Seek(nSize, FileReader::SeekCur);
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continue;
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}
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case kFrameImage:
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{
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Printf("Reading image block size %d...\n", nSize);
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if (nSize == 0) {
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continue;
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}
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uint8_t *pFrame = CurFrame;
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int nRead = fp.Read(&yOffset, sizeof(yOffset));
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nSize -= nRead;
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pFrame += yOffset * 200; // row position
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while (nSize > 0)
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{
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fp.Read(&xOffset, sizeof(xOffset));
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fp.Read(&nPixels, sizeof(nPixels));
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nSize -= 2;
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pFrame += xOffset;
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if (nPixels)
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{
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int nRead = fp.Read(pFrame, nPixels);
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pFrame += nRead;
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nSize -= nRead;
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}
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}
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tileInvalidate(kMovieTile, -1, -1);
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break;
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}
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case kFrameDone:
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{
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return 1;
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break;
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}
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}
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}
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}
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void PlayMovie(const char *fileName)
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{
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int bDoFade = 1;
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#if 0 // What's the point of preserving this? Let's just read the movie from the game directory and ignore the other locations!
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char buffer[256];
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if (bNoCDCheck)
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{
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sprintf(buffer, "C:\\PS\\%s", fileName);
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}
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else
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{
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char driveLetter = GetCDDriveLetter();
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if (!driveLetter) {
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driveLetter = 'C';
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}
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sprintf(buffer, "%c:%s", driveLetter, fileName);
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}
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FILE *fp = fopen(buffer, "rb");
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if (fp == NULL)
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{
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Printf("Can't open movie file '%s' on CD-ROM\n", buffer);
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fp = fopen(fileName, "rb");
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if (fp == NULL)
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{
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Printf("Can't open movie file on hard drive\n");
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return;
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}
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}
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#else
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auto fp = kopenFileReader(fileName, 0);
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if (!fp.isOpen())
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{
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Printf("Unable to open %s\n", fileName);
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return;
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}
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#endif
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tileLoad(kMovieTile);
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CurFrame = TileFiles.tileMakeWritable(kMovieTile);
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fp.Read(lh, sizeof(lh));
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memset(streambuf, 0, sizeof(streambuf));
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memset(byte_1C6DF5, 0, sizeof(byte_1C6DF5));
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// sound stuff
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// clear keys
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inputState.keyFlushChars();
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inputState.ClearAllKeyStatus();
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if (bDoFade) {
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StartFadeIn();
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}
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int angle = 1536;
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int z = 0;
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videoSetPalette(0, ANIMPAL, 2+8);
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if (ReadFrame(fp))
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{
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while (!inputState.keyBufferWaiting())
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{
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handleevents();
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if (z < 65536) { // Zoom - normal zoom is 65536.
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z += 2048;
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}
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if (angle != 0) {
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angle += 16;
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if (angle == 2048) {
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angle = 0;
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}
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}
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rotatesprite(160 << 16, 100 << 16, z, angle, kMovieTile, 0, 1, 2, 0, 0, xdim - 1, ydim - 1);
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if (bDoFade) {
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bDoFade = DoFadeIn();
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}
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videoNextPage();
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if (ReadFrame(fp) == 0) {
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break;
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}
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}
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}
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if (inputState.keyBufferWaiting()) {
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inputState.keyGetChar();
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}
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}
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END_PS_NS
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