//------------------------------------------------------------------------- /* Copyright (C) 2010-2019 EDuke32 developers and contributors Copyright (C) 2019 sirlemonhead, Nuke.YKT This file is part of PCExhumed. PCExhumed is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #include "ns.h" #include "engine.h" #include "exhumed.h" #include "names.h" #include "movie.h" #include "cdrom.h" #include "light.h" #include #include #include "baselayer.h" #include "typedefs.h" #include "keyboard.h" #include "cache1d.h" BEGIN_PS_NS enum { kFramePalette = 0, kFrameSound, kFrameImage, kFrameDone }; uint8_t lh[32] = { 0 }; char streambuf[2205]; char byte_1C6DF5[2205]; static uint8_t* CurFrame = NULL; int serve_sample() { // if (!SoundCardActive()) { // return 1; // } return 0; } palette_t moviepal[256]; int ReadFrame(FileReader &fp) { static int nFrame = 0; Printf("Reading frame %d...\n", nFrame); nFrame++; uint8_t nType; uint8_t var_1C; int nSize; uint16_t yOffset; uint8_t xOffset; uint8_t nPixels; uint8_t palette[768]; while (1) { if (fp.Read(&nType, sizeof(nType)) == 0) { return 0; } fp.Read(&nSize, sizeof(nSize)); nType--; if (nType > 3) { continue; } switch (nType) { case kFramePalette: { fp.Read(palette, sizeof(palette)); fp.Read(&var_1C, sizeof(var_1C)); for (auto &c : palette) c <<= 2; paletteSetColorTable(ANIMPAL, palette); videoSetPalette(0, ANIMPAL, 2+8); memset(CurFrame, overscanindex, 4); //sizeof(CurFrame)); continue; } case kFrameSound: { Printf("Reading sound block size %d...\n", nSize); // TODO - just skip for now fp.Seek(nSize, FileReader::SeekCur); continue; } case kFrameImage: { Printf("Reading image block size %d...\n", nSize); if (nSize == 0) { continue; } uint8_t *pFrame = CurFrame; int nRead = fp.Read(&yOffset, sizeof(yOffset)); nSize -= nRead; pFrame += yOffset * 200; // row position while (nSize > 0) { fp.Read(&xOffset, sizeof(xOffset)); fp.Read(&nPixels, sizeof(nPixels)); nSize -= 2; pFrame += xOffset; if (nPixels) { int nRead = fp.Read(pFrame, nPixels); pFrame += nRead; nSize -= nRead; } } tileInvalidate(kMovieTile, -1, -1); break; } case kFrameDone: { return 1; break; } } } } void PlayMovie(const char *fileName) { int bDoFade = 1; #if 0 // What's the point of preserving this? Let's just read the movie from the game directory and ignore the other locations! char buffer[256]; if (bNoCDCheck) { sprintf(buffer, "C:\\PS\\%s", fileName); } else { char driveLetter = GetCDDriveLetter(); if (!driveLetter) { driveLetter = 'C'; } sprintf(buffer, "%c:%s", driveLetter, fileName); } FILE *fp = fopen(buffer, "rb"); if (fp == NULL) { Printf("Can't open movie file '%s' on CD-ROM\n", buffer); fp = fopen(fileName, "rb"); if (fp == NULL) { Printf("Can't open movie file on hard drive\n"); return; } } #else auto fp = kopenFileReader(fileName, 0); if (!fp.isOpen()) { Printf("Unable to open %s\n", fileName); return; } #endif tileLoad(kMovieTile); CurFrame = TileFiles.tileMakeWritable(kMovieTile); fp.Read(lh, sizeof(lh)); memset(streambuf, 0, sizeof(streambuf)); memset(byte_1C6DF5, 0, sizeof(byte_1C6DF5)); // sound stuff // clear keys inputState.keyFlushChars(); inputState.ClearAllKeyStatus(); if (bDoFade) { StartFadeIn(); } int angle = 1536; int z = 0; videoSetPalette(0, ANIMPAL, 2+8); if (ReadFrame(fp)) { while (!inputState.keyBufferWaiting()) { handleevents(); if (z < 65536) { // Zoom - normal zoom is 65536. z += 2048; } if (angle != 0) { angle += 16; if (angle == 2048) { angle = 0; } } rotatesprite(160 << 16, 100 << 16, z, angle, kMovieTile, 0, 1, 2, 0, 0, xdim - 1, ydim - 1); if (bDoFade) { bDoFade = DoFadeIn(); } videoNextPage(); if (ReadFrame(fp) == 0) { break; } } } if (inputState.keyBufferWaiting()) { inputState.keyGetChar(); } } END_PS_NS