raze/source/common/textures
2021-11-02 23:32:31 +01:00
..
formats - removed templates.h includes. 2021-10-30 10:51:03 +02:00
hires Revert "- Remove CVAR_NOINITCALL bit from gl_texture_hqresize* CVARs." 2021-07-24 09:08:29 +02:00
animlib.cpp - don't attempt to decode animation frames at offsets beyond the end of the current page. 2021-07-02 20:33:53 +02:00
animlib.h - added a texture format for single frame ANMs so that they can be handled like normal images. 2020-06-28 14:41:44 +02:00
animtexture.cpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
animtexture.h - work on Duke intro sequence. 2020-06-28 00:32:28 +02:00
bitmap.cpp
bitmap.h - removed templates.h includes. 2021-10-30 10:51:03 +02:00
gametexture.cpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
gametexture.h - fixed NoFullbrightRange. 2021-04-20 20:02:08 +02:00
hw_ihwtexture.cpp - Replace MAX() from templates.h with version provided in STL. 2021-10-30 10:36:02 +02:00
hw_ihwtexture.h
hw_material.cpp - backend upate from GZDoom 2021-10-30 09:34:38 +02:00
hw_material.h - preparations for passing palette lookup textures through the low level texture code. 2020-06-17 12:26:01 +02:00
hw_texcontainer.h - redid font translation so that it doesn't need to crush the font characters' color set to the base palette. 2021-05-25 12:59:08 +02:00
image.cpp - added a texture format for single frame ANMs so that they can be handled like normal images. 2020-06-28 14:41:44 +02:00
image.h
imagehelpers.h
imagetexture.cpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
m_png.cpp - Replace MIN() from templates.h with version provided in STL. 2021-10-30 10:36:15 +02:00
m_png.h
multipatchtexturebuilder.cpp - address C++20 deprecation warnings with enums in floating point arithmetic. 2021-11-02 23:32:31 +01:00
skyboxtexture.cpp - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
skyboxtexture.h
texmanip.h
texture.cpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
textureid.h - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
texturemanager.cpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
texturemanager.h - disable texture name truncation for textures/ directory. 2021-07-05 22:39:24 +02:00
textures.h - Backend update from GZDoom. 2021-10-07 22:46:45 +02:00
v_collection.cpp - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
v_collection.h - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00