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- don't attempt to decode animation frames at offsets beyond the end of the current page.
Copied from EDuke32.
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@ -188,6 +188,9 @@ static void renderframe(anim_t *anim, uint16_t framenumber, uint16_t *pagepointe
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while (frame--) offset += LittleShort(pagepointer[frame]);
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if (offset >= anim->curlp->nBytes)
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return;
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uint8_t *ppointer = (uint8_t *)(pagepointer) + anim->curlp->nRecords*2 + offset + 4;
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if ((ppointer-4)[1])
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