raze/polymer/eduke32/build/include
helixhorned 802650048d Lunatic: extend map-VX walltype by 'blend' member. BUILD_LUNATIC.
Make Mapster32 save as map-text if there is a wall with non-zero 'blend'.

git-svn-id: https://svn.eduke32.com/eduke32@4368 1a8010ca-5511-0410-912e-c29ae57300e0
2014-03-10 20:08:27 +00:00
..
msvc
a.h
baselayer.h
build.h Lunatic: extend map-VX walltype by 'blend' member. BUILD_LUNATIC. 2014-03-10 20:08:27 +00:00
cache1d.h
common.h
compat.h Networking updates. 2014-02-10 11:00:25 +00:00
crc32.h
dxdidf.h
dxtfilter.h
dynamicgtk.h
editor.h Mapster32: Introduce m32_settings.cfg, analogous to settings.cfg, so that you can save your cvars and aliases for the editor. 2014-02-22 08:03:02 +00:00
glbuild.h Very minor changes after an investigation into the possibility of Polymost on Wii. 2014-02-10 10:56:14 +00:00
glext.h
gtkbits.h
hightile.h
kplib.h MSVC: Add support for x64 building and all synthesis libs (libpng/zlib, libvpx, libFLAC). 2014-02-10 10:59:42 +00:00
lunatic.h
lz4.h Replace QuickLZ with LZ4. 2014-02-10 10:55:49 +00:00
lzwnew.h
m32script.h In loadlookups(), look for gap of 4 consecutive unused pals for fog pals. 2014-02-16 19:16:05 +00:00
mdsprite.h
mutex.h
osd.h
osxbits.h
osxmain.h
polymer.h Polymer: factor out polymer_invalidateartmap(), use it in invalidatetile(). 2014-02-08 14:37:53 +00:00
polymost.h Very minor changes after an investigation into the possibility of Polymost on Wii. 2014-02-10 10:56:14 +00:00
pragmas.h Classic: implement screen tilting by 180 degrees without quality loss. 2014-03-05 21:12:59 +00:00
prlights.h
rawinput.h
renderlayer.h
scancodes.h
scriptfile.h
sdl_inc.h
sdlappicon.h
sdlayer.h
startwin.editor.h
texcache.h Fix texcache 2014-02-22 01:27:03 +00:00
tracker.hpp
tracker_operator.hpp
tracker_operators.hpp
winbits.h
winlayer.h