Christoph Oelckers
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5147826eeb
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- consolidated precaching code and rewrote the core to work on texture IDs.
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2022-12-18 13:37:54 +01:00 |
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Christoph Oelckers
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6f4e380728
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- migrated RR's cutscene definitions.
Also turned several level-specific init options into map flags or map parameters.
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2021-05-02 13:12:24 +02:00 |
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Christoph Oelckers
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0ee28fb45e
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- also handle SW's voxels.
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2021-04-11 13:38:23 +02:00 |
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Christoph Oelckers
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9fd3ab6b5e
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- fixed texture precaching.
After the migration to GZDoom's full backend this never created any textureds when precaching things.
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2021-04-11 09:59:55 +02:00 |
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