Christoph Oelckers
|
05f488ce3c
|
- add more wrappers and use 'inittype' where the actual zvel member of spritetype is wanted.
This will avoid problems with search&replace later.
|
2022-10-14 20:31:56 +02:00 |
|
Christoph Oelckers
|
05a7fe8f36
|
- renamed walltype::fdelta and fcenter
|
2022-10-13 22:54:43 +02:00 |
|
Christoph Oelckers
|
fe6fcdff1f
|
- use DAngle for actors
Note that intangle needs to be kept - primarily for SW's ST tags.
|
2022-10-05 00:36:29 +02:00 |
|
Christoph Oelckers
|
735b9a8fed
|
- renamed ang to __int_angle
|
2022-10-04 23:56:42 +02:00 |
|
Christoph Oelckers
|
a59a771209
|
- use floats for ceilingz/floorz storage.
|
2022-08-27 10:49:59 +02:00 |
|
Christoph Oelckers
|
367a998b40
|
- removed the scripting wrappers for floorz and ceilingz.
These won't be needed anymore with floating point values
|
2022-08-27 10:16:57 +02:00 |
|
Christoph Oelckers
|
044929ad06
|
- replaced all remaining read access to __int_floorz and __int_ceilingz with wrappers.
|
2022-08-27 10:13:15 +02:00 |
|
Christoph Oelckers
|
0672572e63
|
- renamed sectortype::floorz and ceilingz as preparation for floatification
|
2022-08-27 09:47:48 +02:00 |
|
Christoph Oelckers
|
c15aeec9f7
|
- late __int_pos additions
|
2022-08-26 19:53:11 +02:00 |
|
Christoph Oelckers
|
dc94dedc6b
|
- renaming spritetype::pos
|
2022-08-26 19:53:10 +02:00 |
|
Christoph Oelckers
|
df7e6dfec8
|
- added scripting exports for the global map types and a few more actor utilities.
|
2022-02-21 00:12:51 +01:00 |
|