Christoph Oelckers
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a6f9673403
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- moveeffectors.
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2020-11-01 17:07:46 +01:00 |
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Christoph Oelckers
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c438061b83
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- made SE06 and SE28 separate functions.
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2020-11-01 17:07:45 +01:00 |
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Christoph Oelckers
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f5338d0acb
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- moveexplosions.
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2020-11-01 17:07:45 +01:00 |
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Christoph Oelckers
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76c4eeddc4
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- moveactors.
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2020-11-01 17:07:45 +01:00 |
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Christoph Oelckers
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63646e7c5c
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- heavyhbomb
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2020-11-01 15:19:51 +01:00 |
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Christoph Oelckers
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441ed6bdc5
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- flamethrowerflame
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2020-11-01 15:17:49 +01:00 |
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Christoph Oelckers
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44fc4f9243
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- greenslime.
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2020-11-01 15:11:49 +01:00 |
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Christoph Oelckers
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9826ff54f9
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- movetransports.
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2020-11-01 15:05:21 +01:00 |
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Christoph Oelckers
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076dcef5d0
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- renamed variables in movetransports.
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2020-11-01 14:56:23 +01:00 |
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Christoph Oelckers
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2d1b8a2b4b
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- use the cleaned up movesprite interface in moveweapons.
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2020-11-01 14:51:32 +01:00 |
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Christoph Oelckers
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3aaf2e80a9
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- moveweapons.
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2020-11-01 14:46:05 +01:00 |
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Christoph Oelckers
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00b12c5fd6
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- weaponcommon subfunctions.
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2020-11-01 12:27:43 +01:00 |
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Christoph Oelckers
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c5f7c29ead
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- chickenarrow and movefireball.
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2020-11-01 12:23:14 +01:00 |
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Christoph Oelckers
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a3860de440
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- movestandables.
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2020-11-01 12:09:01 +01:00 |
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Christoph Oelckers
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1af39eb29d
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- move*bolt.
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2020-11-01 12:08:39 +01:00 |
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Christoph Oelckers
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dc75037d01
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- movecrack, movefireext, moveviewscreen.
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2020-11-01 12:06:20 +01:00 |
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Christoph Oelckers
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a4ac7764de
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- movetripbomb.
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2020-11-01 12:02:58 +01:00 |
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Christoph Oelckers
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d9b6be83b3
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- movefallers.
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2020-11-01 12:00:29 +01:00 |
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Christoph Oelckers
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7e8be10b04
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- movefta and ifhitsectors.
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2020-11-01 11:58:41 +01:00 |
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Christoph Oelckers
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861342a278
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- guts_d and guts_r.
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2020-11-01 11:32:34 +01:00 |
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Christoph Oelckers
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90d1c5f7bb
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- ifsquished.
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2020-11-01 10:55:38 +01:00 |
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Christoph Oelckers
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4c9655b110
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- check_fta_sounds.
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2020-11-01 10:53:45 +01:00 |
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Christoph Oelckers
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f0b1ab504d
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- fall_common and its fallspecial subfunction.
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2020-11-01 10:48:26 +01:00 |
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Christoph Oelckers
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85ea1df76a
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- alterang
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2020-11-01 10:44:16 +01:00 |
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Christoph Oelckers
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31e5023004
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- dodge, furthestcanseepoint, furthestangle.
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2020-11-01 10:41:25 +01:00 |
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Christoph Oelckers
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8f75a58343
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- shared SE31 code.
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2020-11-01 10:31:41 +01:00 |
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Christoph Oelckers
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21fb3fb7bb
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- shared SE25 code.
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2020-11-01 10:27:54 +01:00 |
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Christoph Oelckers
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00f5a08390
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- shared SE24 code.
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2020-11-01 10:27:41 +01:00 |
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Christoph Oelckers
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02813802d4
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- the 5 remaining shared SE handlers.
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2020-11-01 10:12:27 +01:00 |
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Christoph Oelckers
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769bc3bd22
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- handle_se20-26.
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2020-11-01 10:02:58 +01:00 |
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Christoph Oelckers
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5d837176de
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- handle_se18+19
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2020-11-01 09:58:39 +01:00 |
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Christoph Oelckers
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5b096ea35e
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- handle_se15-17.
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2020-11-01 09:53:50 +01:00 |
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Christoph Oelckers
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b585192721
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- handle_se11-13.
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2020-11-01 09:37:41 +01:00 |
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Christoph Oelckers
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45905b9137
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- handle_se05, 08, 10.
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2020-11-01 08:51:13 +01:00 |
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Christoph Oelckers
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2edc7168ca
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- handle SE02-SE04.
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2020-11-01 08:43:24 +01:00 |
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Christoph Oelckers
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3e62550489
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- consolidated gutsdir functions by making the spawn offset for Duke's commander an actor property.
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2020-11-01 08:23:03 +01:00 |
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Christoph Oelckers
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80aab4b5f7
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- handle_se30.
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2020-11-01 08:22:47 +01:00 |
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Christoph Oelckers
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2dd2ba1469
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- handle_SE14 function signature and recordoldspritepos
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2020-11-01 08:13:29 +01:00 |
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Christoph Oelckers
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1ce2600a43
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- SE 0 and 1 handlers.
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2020-11-01 07:36:49 +01:00 |
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Christoph Oelckers
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e9d6fb2bb5
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- jibs, bloodpool, shell, glasspieces and scrap.
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2020-11-01 07:27:15 +01:00 |
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Christoph Oelckers
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6cbe74e115
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- forcesphere, watersplash2, frameeffect and money.
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2020-11-01 07:24:00 +01:00 |
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Christoph Oelckers
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6e1d3a025a
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- ooz, reactor and camera.
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2020-11-01 07:23:27 +01:00 |
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Christoph Oelckers
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876b6d5081
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- forcesphere and recon.
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2020-11-01 07:20:17 +01:00 |
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Christoph Oelckers
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3d16d9f44a
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- respawnmarker, rat and queball.
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2020-11-01 07:15:57 +01:00 |
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Christoph Oelckers
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6257ebc30c
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- bounce, movetongue and rpgexplode.
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2020-11-01 07:11:49 +01:00 |
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Christoph Oelckers
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e001b3117f
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- movetouchplate, moveooz, movecanwithsomething.
# Conflicts:
# source/games/duke/src/funct.h
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2020-11-01 07:07:59 +01:00 |
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Christoph Oelckers
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b7f26c064d
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- 3 smaller functions.
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2020-11-01 06:54:14 +01:00 |
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Christoph Oelckers
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c42ff35dc5
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- hitradius
# Conflicts:
# source/games/duke/src/actors_d.cpp
# source/games/duke/src/actors_r.cpp
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2020-10-31 13:24:31 +01:00 |
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Christoph Oelckers
|
7dbe9d4bfb
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- renaming in hitradius
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2020-10-31 13:24:30 +01:00 |
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Christoph Oelckers
|
38e0ac1e3f
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- movefountain and moveflammable.
# Conflicts:
# source/games/duke/src/actors.cpp
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2020-10-31 13:24:30 +01:00 |
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