Commit graph

157 commits

Author SHA1 Message Date
Christoph Oelckers
85ea1df76a - alterang 2020-11-01 10:44:16 +01:00
Christoph Oelckers
31e5023004 - dodge, furthestcanseepoint, furthestangle. 2020-11-01 10:41:25 +01:00
Christoph Oelckers
4e675ea322 - makeitfall 2020-11-01 10:41:24 +01:00
Christoph Oelckers
291edcdab8 - getglobalz 2020-11-01 10:41:16 +01:00
Christoph Oelckers
8f75a58343 - shared SE31 code. 2020-11-01 10:31:41 +01:00
Christoph Oelckers
21fb3fb7bb - shared SE25 code. 2020-11-01 10:27:54 +01:00
Christoph Oelckers
00f5a08390 - shared SE24 code. 2020-11-01 10:27:41 +01:00
Christoph Oelckers
02813802d4 - the 5 remaining shared SE handlers. 2020-11-01 10:12:27 +01:00
Christoph Oelckers
769bc3bd22 - handle_se20-26. 2020-11-01 10:02:58 +01:00
Christoph Oelckers
5d837176de - handle_se18+19 2020-11-01 09:58:39 +01:00
Christoph Oelckers
5b096ea35e - handle_se15-17. 2020-11-01 09:53:50 +01:00
Christoph Oelckers
33377e1810 - renamed a few things. 2020-11-01 09:45:37 +01:00
Christoph Oelckers
b585192721 - handle_se11-13. 2020-11-01 09:37:41 +01:00
Christoph Oelckers
45905b9137 - handle_se05, 08, 10. 2020-11-01 08:51:13 +01:00
Christoph Oelckers
2edc7168ca - handle SE02-SE04. 2020-11-01 08:43:24 +01:00
Christoph Oelckers
3e62550489 - consolidated gutsdir functions by making the spawn offset for Duke's commander an actor property. 2020-11-01 08:23:03 +01:00
Christoph Oelckers
80aab4b5f7 - handle_se30. 2020-11-01 08:22:47 +01:00
Christoph Oelckers
a6468970c6 - renamed some variables. 2020-11-01 08:14:40 +01:00
Christoph Oelckers
2dd2ba1469 - handle_SE14 function signature and recordoldspritepos 2020-11-01 08:13:29 +01:00
Christoph Oelckers
d2b4cf6770 - reformatting 2020-11-01 08:03:07 +01:00
Christoph Oelckers
1b6161d472 - SE14 part 4 2020-11-01 08:00:43 +01:00
Christoph Oelckers
1cffc76c4e - SE14 part 3 2020-11-01 08:00:03 +01:00
Christoph Oelckers
92f95ea195 - SE14 part 2 2020-11-01 07:56:49 +01:00
Christoph Oelckers
e13b61f496 - SE14 part 1
Doing this in smaller chunks because this function requires quite extensive adjustments.
2020-11-01 07:51:50 +01:00
Christoph Oelckers
1ce2600a43 - SE 0 and 1 handlers. 2020-11-01 07:36:49 +01:00
Christoph Oelckers
a37cfe2913 - renamed variables in handle_se00. 2020-11-01 07:28:49 +01:00
Christoph Oelckers
e9d6fb2bb5 - jibs, bloodpool, shell, glasspieces and scrap. 2020-11-01 07:27:15 +01:00
Christoph Oelckers
6cbe74e115 - forcesphere, watersplash2, frameeffect and money. 2020-11-01 07:24:00 +01:00
Christoph Oelckers
6e1d3a025a - ooz, reactor and camera. 2020-11-01 07:23:27 +01:00
Christoph Oelckers
876b6d5081 - forcesphere and recon. 2020-11-01 07:20:17 +01:00
Christoph Oelckers
d0e12586ba - added a higher level interface tp clipmove that unmangles its return. 2020-11-01 07:16:44 +01:00
Christoph Oelckers
3d16d9f44a - respawnmarker, rat and queball. 2020-11-01 07:15:57 +01:00
Christoph Oelckers
6257ebc30c - bounce, movetongue and rpgexplode. 2020-11-01 07:11:49 +01:00
Christoph Oelckers
e001b3117f - movetouchplate, moveooz, movecanwithsomething.
# Conflicts:
#	source/games/duke/src/funct.h
2020-11-01 07:07:59 +01:00
Christoph Oelckers
b7f26c064d - 3 smaller functions. 2020-11-01 06:54:14 +01:00
Christoph Oelckers
c42ff35dc5 - hitradius
# Conflicts:
#	source/games/duke/src/actors_d.cpp
#	source/games/duke/src/actors_r.cpp
2020-10-31 13:24:31 +01:00
Christoph Oelckers
81717b54ee - detonate and movemasterswitch.
# Conflicts:
#	source/games/duke/src/actors.cpp
2020-10-31 13:24:30 +01:00
Christoph Oelckers
89d750c94f - renaming in movemasterswitch and detonate. 2020-10-31 13:24:30 +01:00
Christoph Oelckers
38e0ac1e3f - movefountain and moveflammable.
# Conflicts:
#	source/games/duke/src/actors.cpp
2020-10-31 13:24:30 +01:00
Christoph Oelckers
544078c9ba - moveflammable renaming. 2020-10-31 13:24:29 +01:00
Christoph Oelckers
41e1e9b51c - ifhitbyweapon.
# Conflicts:
#	source/games/duke/src/actors_d.cpp
#	source/games/duke/src/actors_r.cpp
2020-10-31 13:19:26 +01:00
Christoph Oelckers
28d0bc7477 - movecrane interface cleanup. 2020-10-31 13:19:26 +01:00
Christoph Oelckers
08f3e9e722 - variable renaming in movecrane for clarity 2020-10-31 13:19:25 +01:00
Christoph Oelckers
d95131cb4d - actor iterators for movefx and its RRRA subfunction. 2020-10-31 13:19:25 +01:00
Christoph Oelckers
801e94ca54 - renamed variables in movefx for clarity. 2020-10-31 13:19:25 +01:00
Christoph Oelckers
be0880f106 - iterators in movedummyplayers and moveplayers updated. 2020-10-31 13:19:25 +01:00
Christoph Oelckers
cf8da6c6e3 - variable renaming for clarity. 2020-10-31 13:19:25 +01:00
Christoph Oelckers
b03a637e10 - ms function. 2020-10-31 13:19:24 +01:00
Christoph Oelckers
acda4b7799 - fixed Duke's RPG explosion
Fixes #146
2020-10-24 19:44:10 +02:00
Christoph Oelckers
8fd0fe5955 - changed the spriteq to use pointers instead of indices. 2020-10-24 09:40:10 +02:00