Christoph Oelckers
|
ba5ede65b8
|
- backend update from GZDoom.
|
2021-02-26 19:06:10 +01:00 |
|
Christoph Oelckers
|
c96e04e6c9
|
- backend update from GZDoom.
|
2021-02-12 14:44:54 +01:00 |
|
Christoph Oelckers
|
e7ab4cd176
|
- backend update from GZDoom.
|
2021-01-29 13:20:00 +01:00 |
|
Christoph Oelckers
|
5a5f9b8e02
|
- backend update from GZDoom.
|
2020-11-23 15:54:06 +01:00 |
|
Christoph Oelckers
|
7de6528a1f
|
- the status bars work as objects.
# Conflicts:
# source/common/menu/menudef.cpp
|
2020-10-31 13:20:54 +01:00 |
|
Christoph Oelckers
|
f341fbc1fb
|
- backend update.
|
2020-10-28 21:46:43 +01:00 |
|
Christoph Oelckers
|
47e452f452
|
- fixed the real issue for the sound problems and reverted the last commit.
It was far more serious than a botched merge.
|
2020-10-11 13:44:23 +02:00 |
|
Christoph Oelckers
|
16fd505f9a
|
- make sure that sfxinfo_t is always fully initialized by adding initializer values to all fields.
Let's hope this finally fixes those sound hiccups.
|
2020-10-10 09:47:00 +02:00 |
|
Christoph Oelckers
|
53c3a6fc9b
|
- silenced some warnings.
|
2020-10-07 16:02:49 +02:00 |
|
Christoph Oelckers
|
7be2d44108
|
- corrected includes.
|
2020-10-04 20:11:03 +02:00 |
|
Christoph Oelckers
|
82612a1330
|
- it compiles again (with lots of code commented out.)
|
2020-10-04 20:11:02 +02:00 |
|
Christoph Oelckers
|
dff8339ba3
|
- backend update from GZDoom.
|
2020-10-04 19:33:50 +02:00 |
|
Christoph Oelckers
|
a9ca6c8081
|
- sound backend update from GZDoom.
|
2020-09-27 16:12:49 +02:00 |
|
Christoph Oelckers
|
b93a9b478a
|
- implemented World Tour's developer commentaries.
|
2020-09-26 17:43:34 +02:00 |
|
Christoph Oelckers
|
d011a16c5b
|
- added a menu option for WT's music switch.
Fixes #370
|
2020-09-08 22:37:21 +02:00 |
|
Christoph Oelckers
|
703b142bad
|
- added a CVAR to disable WT's ogg music and a fallback for when it cannot be found.
Fixes #354
|
2020-09-07 21:26:07 +02:00 |
|
Christoph Oelckers
|
443ddf670b
|
- let the ANM player wait until the sound has finished if it has reached the last frame before the sound ends.
In Shadow Warrior there's a few where the sound plays a bit longer than the video.
Fixes #341
|
2020-09-05 18:14:50 +02:00 |
|
Christoph Oelckers
|
4e846f8d66
|
- do not print game init messages to the notify display.
|
2020-08-26 20:19:54 +02:00 |
|
Christoph Oelckers
|
d9e23c0ab9
|
- missing null check
|
2020-08-20 23:41:45 +02:00 |
|
Christoph Oelckers
|
0492c5f4d3
|
- optimized reverb settings.
Fixes #124
|
2020-08-09 13:26:48 +02:00 |
|
Christoph Oelckers
|
75e8a71905
|
- some progress with sound. Still glitchy.
|
2020-07-23 23:22:09 +02:00 |
|
Christoph Oelckers
|
928a16983d
|
- adapted the MVE player.
Video appears to work, but has quite severe artifacting I cannot tell if it's the video or the decoder which causes it.
|
2020-07-23 22:26:07 +02:00 |
|
Christoph Oelckers
|
be9094cb97
|
Silenced lots of warnings pointed out by XCode.
|
2020-07-23 17:02:59 +02:00 |
|
Christoph Oelckers
|
2fd2ad2212
|
- sky code cleanup and transitioning of Duke's.
|
2020-07-15 00:06:19 +02:00 |
|
Christoph Oelckers
|
d4cdb31464
|
- backend update to make the ZScript compiler work.
|
2020-06-14 18:58:30 +02:00 |
|
Christoph Oelckers
|
a9141af545
|
- backend update.
|
2020-06-11 09:15:44 +02:00 |
|
Christoph Oelckers
|
d7225c1965
|
- backend update from GZDoom
|
2020-06-07 15:02:54 +02:00 |
|
Christoph Oelckers
|
68c97e3c25
|
Merge branch 'master' of https://github.com/coelckers/Raze
# Conflicts:
# source/core/gamecontrol.h
# source/duke3d/src/game.cpp
# source/exhumed/src/exhumed.cpp
# source/rr/src/game.cpp
|
2020-05-31 23:30:10 +02:00 |
|
Mitchell Richters
|
f6068043d3
|
- Remove 'int paused' accidentally added to music.cpp in common back-end.
|
2020-05-31 23:19:54 +02:00 |
|
Mitchell Richters
|
7ed9f4fa8c
|
Prepare back-end for updated in-game pausing.
|
2020-05-31 23:19:54 +02:00 |
|
Christoph Oelckers
|
d52600663d
|
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
|
2020-05-26 23:12:04 +02:00 |
|
Christoph Oelckers
|
29db3febb8
|
- updated the platform code to be mostly identical with GZDoom
|
2020-05-26 00:08:26 +02:00 |
|
Christoph Oelckers
|
4523ad5f7e
|
- Linux compile fixes.
|
2020-05-24 16:47:00 +02:00 |
|
Christoph Oelckers
|
c9b2399cd0
|
- added a first bunch of ZScript code.
# Conflicts:
# source/CMakeLists.txt
# source/common/utility/basics.h
# source/core/serializer.h
|
2020-05-23 22:43:01 +02:00 |
|
Christoph Oelckers
|
f0f17fa34f
|
- moved sound code to "common".
|
2020-05-23 12:59:12 +02:00 |
|
Christoph Oelckers
|
c81e79e635
|
- fixed merge error.
|
2020-05-23 12:59:03 +02:00 |
|
Christoph Oelckers
|
cfe02cebf1
|
- moved music code to "common"
|
2020-05-23 12:37:47 +02:00 |
|