Christoph Oelckers
|
0cedad6390
|
- started work on load/save menus.
|
2019-11-29 00:37:19 +01:00 |
|
Christoph Oelckers
|
f2fc3fc2cb
|
- WIP commit.
|
2019-11-23 12:38:38 +01:00 |
|
Christoph Oelckers
|
81ddf22d5d
|
- added ZDoom's menu system as a base to build a new menu on.
# Conflicts:
# source/CMakeLists.txt
# source/build/src/engine.cpp
|
2019-11-21 18:03:09 +01:00 |
|
Christoph Oelckers
|
b6a3a60251
|
- console output is functional.
|
2019-11-06 23:40:10 +01:00 |
|
Christoph Oelckers
|
f252eaffbc
|
- fixed font translation setup.
|
2019-11-06 00:00:33 +01:00 |
|
Christoph Oelckers
|
de829128ea
|
- hooked up the 2D drawer
compiles but not tested yet.
|
2019-11-05 23:35:38 +01:00 |
|
Christoph Oelckers
|
a4483f131d
|
- Printf related cleanup.
|
2019-11-05 20:07:16 +01:00 |
|
Christoph Oelckers
|
8fb54b51c3
|
- rewrote the screenshot code to use m_png as its backend.
Mainly to finally get rid of kplib. There's really no use to keep such code around if alternatives are already present.
|
2019-11-02 12:59:59 +01:00 |
|
Christoph Oelckers
|
cfaafcede7
|
- everything compiles again (not tested yet.)
|
2019-10-26 00:32:49 +02:00 |
|
Christoph Oelckers
|
918d121d99
|
- fixed missing include paths
|
2019-10-25 02:07:46 +02:00 |
|
Christoph Oelckers
|
966751b7e8
|
- added GZDoom's font code and some dependencies.
|
2019-10-24 01:20:58 +02:00 |
|