Commit graph

618 commits

Author SHA1 Message Date
terminx
f84e161e52 Wahhh, I'm MSVC and I cry about applying unary negation to a boolean
git-svn-id: https://svn.eduke32.com/eduke32@7859 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:28:59 +02:00
terminx
751b734795 Fix issue rendering TROR when the camera's z coordinate is right on the portal
git-svn-id: https://svn.eduke32.com/eduke32@7858 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:28:57 +02:00
terminx
6e4951bdb6 Another clipping fix
git-svn-id: https://svn.eduke32.com/eduke32@7857 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:28:53 +02:00
pogokeen
a0231cf90c polymost_scansector(): avoid using a culling method not designed for voxels when handling 1-sided wall aligned sprites that have voxel replacements
git-svn-id: https://svn.eduke32.com/eduke32@7854 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:28:45 +02:00
pogokeen
83e863422a Fix mixing offscreenrendering (render targets) and mirrors. Don't allow recursing beyond 1 level of mirroring through multiple levels of render targets.
git-svn-id: https://svn.eduke32.com/eduke32@7853 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:28:42 +02:00
pogokeen
5377b128a9 Fix rendering skyboxes to a tile by altering renderSetTarget() & renderRestoreTarget() to set & reset xdim & ydim so that G_ShowView() can render while a render target is set,
and additionally modifying G_SetupCamTile() to call EVENT_DISPLAYROOMSCAMERATILE after calling renderSetTarget()

git-svn-id: https://svn.eduke32.com/eduke32@7852 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:28:41 +02:00
terminx
e0e517aaed Revise r7838 again
git-svn-id: https://svn.eduke32.com/eduke32@7847 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:26:22 +02:00
terminx
f3e4dd4463 Patch from Nuke.YKT to work around precision-based inaccuracy problems in Polymost TROR
git-svn-id: https://svn.eduke32.com/eduke32@7846 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:25:31 +02:00
terminx
1d14991acc Add MERGE_NODES macro for Polymost... this will be used in the following commit
git-svn-id: https://svn.eduke32.com/eduke32@7845 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:25:28 +02:00
terminx
ee92304087 Patch from Nuke.YKT to clip bunches to screen boundaries in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@7844 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:25:24 +02:00
terminx
47fa1eccd4 Patch from Nuke.YKT to fix sloped floor and ceiling textures wiggling around in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@7843 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/polymost.cpp
2019-09-20 15:24:54 +02:00
terminx
a3b6d0e70b Revise r7838: one less dumbass typo
git-svn-id: https://svn.eduke32.com/eduke32@7842 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:57 +02:00
terminx
565383e1d2 Revise r7835: instead of not testing wall sprites, we'll just ignore the side blockers
git-svn-id: https://svn.eduke32.com/eduke32@7838 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:47 +02:00
terminx
4beaeb5426 Don't check clip objects for sprites in the keepaway() loop in clipmove()
This prevents some hilarious issues with deadly wall decorations. The "side blocker" clip lines that already exist for these sprites should already prevent the kinds of clipping issues this loop is intended to address, anyway.

git-svn-id: https://svn.eduke32.com/eduke32@7835 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:40 +02:00
terminx
dad28df269 OK, this is just a bit too restrictive
git-svn-id: https://svn.eduke32.com/eduke32@7834 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:38 +02:00
terminx
dc7ec3b2fe Fix additional clipmove() issue
git-svn-id: https://svn.eduke32.com/eduke32@7832 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:33 +02:00
terminx
1da1331299 Clean up raytrace() and rename it to cliptrace()
git-svn-id: https://svn.eduke32.com/eduke32@7831 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:31 +02:00
terminx
52db0e37f7 Additional clipmove() reworks
This fixes a LOT of clipping errors but needs thorough testing.

git-svn-id: https://svn.eduke32.com/eduke32@7829 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:25 +02:00
terminx
17d3c302a3 Switch a few iterators in clipmove() from int to native_t
git-svn-id: https://svn.eduke32.com/eduke32@7828 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:23 +02:00
terminx
417318c271 clipmove() patch from Nuke.YKT:
"In some edge cases posx/y might be 'inside' of neighbor sector. I've added double check for this case"

git-svn-id: https://svn.eduke32.com/eduke32@7827 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:20 +02:00
terminx
dc0130625a Minor pushmove() cleanup
git-svn-id: https://svn.eduke32.com/eduke32@7825 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:15 +02:00
terminx
ed457895f1 Replace check_floor_curb() with cliptestsector()
git-svn-id: https://svn.eduke32.com/eduke32@7824 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:12 +02:00
terminx
0fb77f8af3 Use corrected slope heights in getzrange() and pushmove()
git-svn-id: https://svn.eduke32.com/eduke32@7823 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:10 +02:00
terminx
e6b700cf9b Promote divisor argument to tabledivide64 to int64_t and replace a couple of 64-bit divides in rintersect() and inflineintersect()
git-svn-id: https://svn.eduke32.com/eduke32@7820 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/build.cpp
2019-09-20 15:23:03 +02:00
terminx
165b320f64 Amend r7805
'Murica.

git-svn-id: https://svn.eduke32.com/eduke32@7811 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:17:40 +02:00
terminx
67dc0cb5f8 Fix mirrors in Polymer
git-svn-id: https://svn.eduke32.com/eduke32@7809 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:17:34 +02:00
terminx
43f263fc65 Try walldist + 8 instead of walldist << 1 in clipupdatesector()
git-svn-id: https://svn.eduke32.com/eduke32@7807 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:17:28 +02:00
terminx
97390c1ff4 Fix another bunch of improperly sized bitmap arrays
git-svn-id: https://svn.eduke32.com/eduke32@7806 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/build.cpp
2019-09-20 15:17:25 +02:00
pogokeen
3d63d1b720 Add updatesectorneighbour() and updatesectorneighbourz() and make them accessible to CON to allow searching for nearby neighbouring sectors from a known sector.
These updatesector counterparts are more performant for tasks that require determining whether nearby sectors exist at a point as they will not exhaustively search the map.
This also leads to more correct behaviour when sectors are disjoint, as queries will breadth-first search neighbouring sectors rather than risk accidentally stumbling first across accomodating disjoint sectors.

git-svn-id: https://svn.eduke32.com/eduke32@7805 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/include/build.h
2019-09-20 15:16:47 +02:00
hendricks266
d1b43acc06 Use std::numeric_limits instead of float.h
git-svn-id: https://svn.eduke32.com/eduke32@7799 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:14:23 +02:00
pogokeen
12ce6a78fe Fix parallel build by switching to generating .obj files from .glsl files and treat the shader source as an externed global resolved at link time.
Additionally, remove the no longer necessary shader generated headers folder from .gitignore

git-svn-id: https://svn.eduke32.com/eduke32@7793 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	.gitignore
#	source/build/src/polymost.cpp
2019-09-20 15:10:56 +02:00
terminx
9fde5434f8 Fix translucent masked wall sorting issue in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@7792 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:10:23 +02:00
terminx
fe4245dfc3 Voxel fix
git-svn-id: https://svn.eduke32.com/eduke32@7791 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:10:21 +02:00
terminx
f46db45970 Voxel fixes from Nuke
git-svn-id: https://svn.eduke32.com/eduke32@7788 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:10:14 +02:00
hendricks266
4e04e4a096 Fix issue with shader compilation
git-svn-id: https://svn.eduke32.com/eduke32@7787 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:10:12 +02:00
hendricks266
616b0c2347 Fix sequential GNUmakefile build
git-svn-id: https://svn.eduke32.com/eduke32@7786 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:10:09 +02:00
pogokeen
1664310159 Support clamping in polymost1Frag.glsl and use it for sprites
git-svn-id: https://svn.eduke32.com/eduke32@7783 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/include/polymost.h
#	source/build/src/polymost1Frag.glsl
#	source/build/src/voxmodel.cpp
2019-09-20 15:10:02 +02:00
Christoph Oelckers
a55e19ed83 - fixed the shader. 2019-09-20 15:02:49 +02:00
pogokeen
f6993940e5 Separate out polymost1Frag and polymost1Vert shaders from polymost.cpp and add rules for building in the GNUmakefile.
Additionally, git ignore the shader's generated headers folder.

git-svn-id: https://svn.eduke32.com/eduke32@7782 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	.gitignore
#	source/build/src/polymost.cpp
2019-09-20 14:57:42 +02:00
pogokeen
fe36034e43 polymost.cpp: Adjust shaders to use texture2DGradARB() if available
git-svn-id: https://svn.eduke32.com/eduke32@7781 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:53:22 +02:00
terminx
a075a89304 Voxel fixes from Nuke.YKT
git-svn-id: https://svn.eduke32.com/eduke32@7778 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:39:40 +02:00
terminx
2882609822 Don't attempt to animate sprites drawn as voxels by picnum
git-svn-id: https://svn.eduke32.com/eduke32@7777 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:39:10 +02:00
terminx
c96ec9d440 This is just syntax and formatting
No functional changes.

git-svn-id: https://svn.eduke32.com/eduke32@7776 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:39:09 +02:00
terminx
dc9c7bc7b0 Make shadows on voxels in Polymost look like they do in classic
git-svn-id: https://svn.eduke32.com/eduke32@7770 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:47 +02:00
terminx
940df04eb6 Make cache1d try a little harder to find a suitable block before bailing with "CACHE SPACE ALL LOCKED UP!"
git-svn-id: https://svn.eduke32.com/eduke32@7764 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:34 +02:00
terminx
53000d1f31 Make cacheAgeEntries() do a more consistent amount of work per frame
git-svn-id: https://svn.eduke32.com/eduke32@7763 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:32 +02:00
terminx
6f54235b7a Fix edge case in clipupdatesector()
git-svn-id: https://svn.eduke32.com/eduke32@7760 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:26 +02:00
terminx
82c37b78cc Prevent uninitialized access to hitwalls[] in clipmove()
git-svn-id: https://svn.eduke32.com/eduke32@7759 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:24 +02:00
terminx
38fe40abf2 Bump MAXCACHEOBJECTS from 9216 to 16384
This is actually the first time we've increased this limit in the entire time the engine source has been available.

git-svn-id: https://svn.eduke32.com/eduke32@7757 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:19 +02:00
terminx
24b994d952 One of those stupid optimizations you notice the potential for when scrolling through code looking for something
git-svn-id: https://svn.eduke32.com/eduke32@7756 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:17 +02:00
terminx
7a6293ff42 Floating point grouscan() patch from Nuke.YKT, worth a couple of fps in classic mode in slope-heavy scenes
git-svn-id: https://svn.eduke32.com/eduke32@7755 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:08 +02:00
pogokeen
c9014870e3 Improve depth fighting by pushing out the near plane and improve near plane clipping by depth clamping.
Suggest reducing SCISDIST when there's time to debug SCISDIST issues.

git-svn-id: https://svn.eduke32.com/eduke32@7754 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:06 +02:00
Christoph Oelckers
8de0fd35a1 - fixed compilation 2019-09-20 14:32:28 +02:00
pogokeen
2e75437262 If GL_ARB_clip_control & GL_ARB_depth_clamp are available, reflect that in glinfo
git-svn-id: https://svn.eduke32.com/eduke32@7753 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:18:33 +02:00
terminx
72821e7de1 Patch from Nuke.YKT to improve mouse selection in the editor in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@7740 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/polymost.cpp
2019-09-20 14:12:27 +02:00
pogokeen
d621023807 polymost.cpp: Fix polymost_domost() issue with COMBINE_STRIPS where in certain cases, merging with the viewport nodes caused accidental reading of sentinel node values.
Additional debug code is included for visualizing the state of the vsp data structure.
Further, fix issue in drawpoly where it would access out of bounds of dpxy if fewer than 3 vertices were passed in and fix issue where multiple calls to polymost_setVisibility() were repeatedly setting the visibility factor to the same value.

git-svn-id: https://svn.eduke32.com/eduke32@7737 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:04:32 +02:00
pogokeen
8cbdf3a0c4 Use stencil buffer in Polymost to restrict mirrors to only render within the region of the screen occupied by the mirror wall.
Additionally, raise minimum number of stencil buffer bits to accomodate future use of the stencil buffer.

git-svn-id: https://svn.eduke32.com/eduke32@7736 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/include/build.h
#	source/build/src/polymer.cpp
#	source/build/src/polymost.cpp
#	source/kenbuild/src/game.cpp
2019-09-20 14:04:29 +02:00
pogokeen
1426b3fb4f winlayer.cpp: fix videoBeginDrawing() to return an intptr_t to mirrorBuffer when inpreparemirror
git-svn-id: https://svn.eduke32.com/eduke32@7735 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 13:59:22 +02:00
pogokeen
cdd83905ca Fix TROR & skyboxes to work with mirrors in Software & Polymost
git-svn-id: https://svn.eduke32.com/eduke32@7733 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 13:59:17 +02:00
pogokeen
281ee3358b Add benchmarkmode cvar which allows putting demo cameras in the map which can be used for automatic benchmarking of performance & correctness testing
git-svn-id: https://svn.eduke32.com/eduke32@7729 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 13:32:24 +02:00
Christoph Oelckers
86dcab958d - make it compile again. 2019-09-20 13:30:25 +02:00
terminx
2ce96f67be Patch from Nuke.YKT to add support for the cstat flip bits to voxels in both software and Polymost
git-svn-id: https://svn.eduke32.com/eduke32@7723 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 13:17:29 +02:00
terminx
c122aa2178 Replace DO_TILE_ANIM() macro with tileUpdatePicnum() function
git-svn-id: https://svn.eduke32.com/eduke32@7722 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/engine_priv.h
#	source/build/src/polymer.cpp
#	source/build/src/polymost.cpp
2019-09-20 13:15:07 +02:00
terminx
3130b51a96 Add SLOPTABLESIZ preprocessor definition
git-svn-id: https://svn.eduke32.com/eduke32@7718 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:42 +02:00
terminx
3cdc20cac1 Patch from Nuke.YKT to increase the size of sloptable[]
git-svn-id: https://svn.eduke32.com/eduke32@7717 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:40 +02:00
terminx
db7a2bd0db Update libdivide from git
git-svn-id: https://svn.eduke32.com/eduke32@7715 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:36 +02:00
terminx
4a09e2a183 Patch from Nuke.YKT to improve the appearance of slopes in software mode
git-svn-id: https://svn.eduke32.com/eduke32@7714 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:34 +02:00
terminx
d5d1f0a0ea Patch from Nuke.YKT to implement q16 angle and horiz in software mode
git-svn-id: https://svn.eduke32.com/eduke32@7713 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:32 +02:00
terminx
fe2fe0c2cf Patch from Fox:
Polymost visibility: compensate for the classic mode "truncating" the lookup shades by moving the fog ramp by the equivalent of 1/2 shade

Fix some issues with negative shade in GL fog.

git-svn-id: https://svn.eduke32.com/eduke32@7712 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:29 +02:00
terminx
29b626fc5d Get rid of DYNALLOC_ARRAYS
It's garbage and the "functionality" it provided is something that will be able to be achieved in a better way in a future commit.

git-svn-id: https://svn.eduke32.com/eduke32@7708 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:20 +02:00
terminx
d2b3691e22 Remove FIXMATH_NO_64BIT
This codebase doesn't work on any platforms where int64_t isn't even a type.

git-svn-id: https://svn.eduke32.com/eduke32@7707 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:17 +02:00
terminx
ccdba037b5 Added Xfree() function to accompany the Xmalloc() family of functions and change all uses of Bfree() to Xfree()
This was necessary because everything is already allocated with the Xmalloc() functions, but a future commit will make blocks allocated with those functions no longer compatible with the system implementation of free(), which Bfree() wraps.

git-svn-id: https://svn.eduke32.com/eduke32@7705 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/build.cpp
#	source/build/src/mdsprite.cpp
#	source/build/src/polymer.cpp
#	source/build/src/polymost.cpp
#	source/build/src/texcache.cpp
#	source/build/src/voxmodel.cpp
2019-09-20 12:07:10 +02:00
terminx
dc62b986e8 Update miniz from 2.0.8 to 2.1.0--not much of a change
git-svn-id: https://svn.eduke32.com/eduke32@7703 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:02:41 +02:00
terminx
2f9ca17507 Fix integer overflows in rintersect() and optimize a bit of the logic
Some of the variable initialization ordering may look counterintuitive at first, but it's intended to avoid read-after-write memory access penalties.

git-svn-id: https://svn.eduke32.com/eduke32@7701 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:02:36 +02:00
terminx
d34224a3de "Fix" editor clipping bug allowing movement into null space
This doesn't so much fix the issue as band-aid over it--it appears to be an OG BUILD bug that has happened since long before I ever began improving the clipping, I don't know what causes it, and I don't want to fuck everything up trying to fix it right now.

git-svn-id: https://svn.eduke32.com/eduke32@7698 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:02:29 +02:00
terminx
02ef02872a Replace manual casts of sprite and wall pointers to vec2/3_t with use of the anonymous union
git-svn-id: https://svn.eduke32.com/eduke32@7697 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/build.cpp
#	source/build/src/polymost.cpp
2019-09-20 12:02:26 +02:00
terminx
8141fbd692 Fix alpha blending bug when switching from Polymost to software mode
git-svn-id: https://svn.eduke32.com/eduke32@7696 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:01:39 +02:00
terminx
26a266dfe5 Rename STRUCT_TRACKERS_ENABLED preprocessor definition to USE_STRUCT_TRACKERS
This may also fix a minor performance regression introduced in Polymer sometime after we switched to building as C++, caused by confusion between STRUCT_TRACKERS_ENABLED and UNTRACKED_STRUCTS. UNTRACKED_STRUCTS is now named UNTRACT_STRUCTS__ to dissuade use outside of buildtypes.h.

git-svn-id: https://svn.eduke32.com/eduke32@7695 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/polymer.cpp
2019-09-20 12:01:36 +02:00
terminx
9d7e5d9970 Rename vec2s_t to vec2_16_t
git-svn-id: https://svn.eduke32.com/eduke32@7694 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/polymost.cpp
2019-09-20 11:28:57 +02:00
hendricks266
ff204ff034 Fix macOS -Wdeprecated-declarations warnings
git-svn-id: https://svn.eduke32.com/eduke32@7688 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	.gitignore
2019-09-20 10:15:10 +02:00
hendricks266
ecf990253b Fix OOB access in polymost_spriteHasTranslucency
git-svn-id: https://svn.eduke32.com/eduke32@7686 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:14:37 +02:00
hendricks266
3598e79dc7 Fix OOB access in clipmove
git-svn-id: https://svn.eduke32.com/eduke32@7685 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:14:35 +02:00
pogokeen
f92ec7bb89 polymost.cpp: fix issue where GL_ALPHA_TEST could be enabled in certain instances when executing polymost_drawrooms() and better handle when we are drawing without a texture in polymost_drawpoly()
git-svn-id: https://svn.eduke32.com/eduke32@7682 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/polymost.cpp
2019-09-20 10:14:28 +02:00
pogokeen
9b621c0ef2 Add GL debugging event annotations for Polymost functions
git-svn-id: https://svn.eduke32.com/eduke32@7681 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/include/polymost.h
#	source/build/src/mdsprite.cpp
#	source/build/src/polymost.cpp
2019-09-20 10:14:12 +02:00
hendricks266
d2609f07a9 Restore file loading
git-svn-id: https://svn.eduke32.com/eduke32@7679 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:05:34 +02:00
hendricks266
dd5f1338c5 Revert "Improve file loading"
This reverts commit bfc6b7589e.

git-svn-id: https://svn.eduke32.com/eduke32@7678 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:05:31 +02:00
terminx
91b9a605fa "horizon offset should not be affected by projection hack"
git-svn-id: https://svn.eduke32.com/eduke32@7675 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/polymost.cpp
2019-09-20 10:05:22 +02:00
terminx
b0a4b6a1ee Convert loops using unsigned integers as iterators to use regular signed ints instead
https://kristerw.blogspot.com/2016/02/how-undefined-signed-overflow-enables.html

Doing this as cleanly as possible involved demoting several function parameters concerning object sizes and counts from size_t to int--I'm fine with this change as the functions in question are not actually capable of handling input with sizes larger than what can be stored in a signed 32-bit integer, making the use of size_t here misleading at best.

git-svn-id: https://svn.eduke32.com/eduke32@7673 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/polymost.cpp
#	source/build/src/texcache.cpp
#	source/build/src/tilepacker.cpp
2019-09-20 10:04:24 +02:00
Christoph Oelckers
61d2e31610 - fixed another bad merge 2019-09-20 09:44:58 +02:00
terminx
5e470e8a5b Neat Polymost y-shearing patch from Nuke.YKT
git-svn-id: https://svn.eduke32.com/eduke32@7656 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/polymost.cpp
2019-09-20 09:43:17 +02:00
Christoph Oelckers
dcc3e2b94e - removed code duplication from last cherry-pick 2019-09-20 09:35:09 +02:00
terminx
410da8a085 Polymost shade table interpolation patch from Nuke.YKT
git-svn-id: https://svn.eduke32.com/eduke32@7650 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/polymost.cpp
2019-09-20 09:32:22 +02:00
terminx
3db7512c69 Templatize bfirst_search_init() and bfirst_search_try() so they can be used with types other than int16_t
git-svn-id: https://svn.eduke32.com/eduke32@7629 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/build.cpp
2019-09-20 09:20:14 +02:00
pogokeen
78d08b3ac2 engine.cpp: fix sprite sorting/adjustment issue introduced in r7612 that caused sprites with the same y value at the end of the sorted array to not be adjusted properly
git-svn-id: https://svn.eduke32.com/eduke32@7627 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:19:39 +02:00
pogokeen
fc636b53ca polymost.cpp: Fix issue where state would not be reset properly in polymost_drawmaskwall() when rendering translucent maskwalls with no texture
git-svn-id: https://svn.eduke32.com/eduke32@7626 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:19:29 +02:00
pogokeen
40737f44cc polymost.cpp: fix polymost_dorotatesprite() alpha test/blend issue introduced in r7619
git-svn-id: https://svn.eduke32.com/eduke32@7625 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:19:27 +02:00
pogokeen
775a0de6c1 polymost.cpp: fix issue where floors & ceilings with DAMETH_MASKPROPS were not being blended
git-svn-id: https://svn.eduke32.com/eduke32@7624 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:19:25 +02:00
Christoph Oelckers
0254bf82d3 - added NBlood source. 2019-09-20 00:42:45 +02:00
Christoph Oelckers
8074d8251e - can be compiled again but crashes. 2019-09-19 23:02:57 +02:00
Christoph Oelckers
dd7ce38cbb - adjustments for the Blood merge. 2019-09-19 22:26:44 +02:00