hendricks266
d6682d58d3
Expand use of VM_GetKeywordForID to all other references to vm_keywords[].
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Fixes printing of incorrect keywords, reported by Trooper Dan.
git-svn-id: https://svn.eduke32.com/eduke32@6485 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-16 03:32:34 +00:00
hendricks266
b3455b7b4d
Amend r6460 to move vm_keywords[] back to gamedef.cpp and factor the ID to keyword mapping into VM_GetKeywordForID().
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git-svn-id: https://svn.eduke32.com/eduke32@6484 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-16 03:32:30 +00:00
terminx
938d444b35
This should fix the scrambled log output when the game crashes while executing a CON script somewhere
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git-svn-id: https://svn.eduke32.com/eduke32@6460 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-04 22:30:53 +00:00
hendricks266
fc0eabebb6
Add player[].connected.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6453 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:24 +00:00
terminx
98cd4a5c6c
Use tokenmap_t struct to define all CON keywords
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git-svn-id: https://svn.eduke32.com/eduke32@6432 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:23 +00:00
hendricks266
df70cbbbeb
CON: Add "stopallmusic" command.
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git-svn-id: https://svn.eduke32.com/eduke32@6427 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:45:02 +00:00
hendricks266
cbb18f5c70
CON: Add starttrackslot <volume> <level>
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Clobbering ud.volume_number is a hack no one should need to use any more.
Only this command supports specifying -1 for volume to access the main menu, briefing, etc themes.
git-svn-id: https://svn.eduke32.com/eduke32@6414 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-01 09:48:59 +00:00
hendricks266
bc1ed207d6
CON parser: Merge some cases for code size savings.
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git-svn-id: https://svn.eduke32.com/eduke32@6413 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-01 09:48:55 +00:00
hendricks266
0f54975751
Yet another round of trailing whitespace.
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git-svn-id: https://svn.eduke32.com/eduke32@6400 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-29 20:39:46 +00:00
terminx
7c7f550100
Useless change to force a synthesis build
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git-svn-id: https://svn.eduke32.com/eduke32@6398 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 20:24:54 +00:00
terminx
b00266b47f
CON-solidation
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Sorry for the shitty pun
git-svn-id: https://svn.eduke32.com/eduke32@6382 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:21 +00:00
terminx
dad337add8
Fix gcc 7.1.0 warnings
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git-svn-id: https://svn.eduke32.com/eduke32@6370 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:41 +00:00
terminx
af0a291a59
Improve C_AddDefaultDefinitions()
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git-svn-id: https://svn.eduke32.com/eduke32@6367 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:15 +00:00
hendricks266
494c778feb
Fix some int/int32_t mismatches. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6362 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-15 21:56:21 +00:00
terminx
f4e1012081
"qputs" alias for "redefinequote"
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git-svn-id: https://svn.eduke32.com/eduke32@6358 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-12 04:10:29 +00:00
terminx
01d92aeed2
Syntax changes for gamevar and gamearray declarations:
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Gamevar: default value and flags are now optional. A var declared without a value will default to 0 and a var declared without flags will default to global. Multiple flags can now be stacked one after another in a var declaration, and the most useful ones (GAMEVAR_PERPLAYER, GAMEVAR_PERACTOR, GAMEVAR_NODEFAULT, and GAMEVAR_NORESET) are now pre-defined tokens for easy use.
Gamearray: flags field now allows stacking of multiple flags as described above. Arrays can now be defined with specific data types, including int16_t, uint8_t, and a new bit-packed boolean data type. The tokens GAMEARRAY_RESTORE, GAMEARRAY_INT16, GAMEARRAY_UINT8, and GAMEARRAY_BOOLEAN are pre-defined for use of this feature.
This is all still pretty experimental.
git-svn-id: https://svn.eduke32.com/eduke32@6356 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-11 04:02:52 +00:00
hendricks266
c980410ecc
Remove special limitations on CON customization access to the DNCGS cheat.
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git-svn-id: https://svn.eduke32.com/eduke32@6349 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:43:50 +00:00
terminx
3706ac1b43
Allow scripts to change MAXSPRITESONSCREEN before calls to drawrooms() and friends
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git-svn-id: https://svn.eduke32.com/eduke32@6347 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:42:11 +00:00
terminx
da0cc1b9bd
Some work on CON arrays. Hopefully nothing is broken!
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git-svn-id: https://svn.eduke32.com/eduke32@6343 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:43 +00:00
terminx
2b7cd33fc2
script command aliases
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git-svn-id: https://svn.eduke32.com/eduke32@6336 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-07 22:50:47 +00:00
hendricks266
ad32eaeee0
Don't execute setcfgname if the provided name is the same as the one already in place.
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git-svn-id: https://svn.eduke32.com/eduke32@6317 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:37:52 +00:00
hendricks266
0d7518891b
CON: Add wall.blend to structure access.
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git-svn-id: https://svn.eduke32.com/eduke32@6277 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:23:58 +00:00
hendricks266
7afc8202d2
CON: Add EVENT_PRELOADGAME and EVENT_POSTLOADGAME.
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git-svn-id: https://svn.eduke32.com/eduke32@6262 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:21:07 +00:00
hendricks266
df317aa741
CON: Add drawline256 and drawlinergb commands that call the internal functions used for the automap lines.
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drawline256 <x0> <y0> <x1> <y1> <index>
drawlinergb <x0> <y0> <x1> <y1> <index> <rgb>
The coordinates are xdim<<12/ydim<<12 based, not 320<<16x200<<16.
<index> is a palette index, and for drawlinergb is used as a fallback in the software renderer.
<rgb> is encoded the same as PROJ_FLASH_COLOR.
git-svn-id: https://svn.eduke32.com/eduke32@6261 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:21:03 +00:00
hendricks266
517517a1bb
CON: Add getclosestcol command, which finds the closest palette index given
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getclosestcol <return> <color> <limit>
<color> is encoded the same as PROJ_FLASH_COLOR.
<limit> is the index of the last palette color that should be considered. Use 255 for the whole palette, 254 to exclude the transparent color, 239 to exclude Duke 3D's fullbrights, etc.
git-svn-id: https://svn.eduke32.com/eduke32@6259 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:54 +00:00
hendricks266
ffc7de9911
CON: Add EVENT_DISPLAYOVERHEADMAPTEXT.
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Set RETURN to any non-zero value to disable hardcoded display of text.
If you wish to replace the hardcoded text, you must check that userdef[].overhead_on == 2 yourself.
git-svn-id: https://svn.eduke32.com/eduke32@6258 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:50 +00:00
terminx
bf944cf27a
Potential CON performance improvements
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git-svn-id: https://svn.eduke32.com/eduke32@6250 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 06:31:21 +00:00
terminx
50bc1aa2ba
Can Duke3D CON version compatibility messages in standalone builds
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git-svn-id: https://svn.eduke32.com/eduke32@6243 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:16:13 +00:00
terminx
a3fbe4c542
Add clipdist member to player struct to control how close the player can get to walls
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git-svn-id: https://svn.eduke32.com/eduke32@6230 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:43 +00:00
terminx
bcb6d3830b
Only show "using dynamic tile remapping" message in debug builds. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6227 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:26 +00:00
hendricks266
05945c920b
Add new userdef members gametext_tracking, mgametext_tracking, and menutext_tracking.
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git-svn-id: https://svn.eduke32.com/eduke32@6213 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-20 09:28:59 +00:00
hendricks266
8deddc19b0
Clean up warnings in standalone mode.
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git-svn-id: https://svn.eduke32.com/eduke32@6190 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:20 +00:00
hendricks266
81a6f29dd4
CON: Add undefinegamefunc.
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git-svn-id: https://svn.eduke32.com/eduke32@6187 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:08 +00:00
hendricks266
a10893d75f
Change the way gamefuncs are handled to support and ignore entries named as the empty string.
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git-svn-id: https://svn.eduke32.com/eduke32@6185 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:41:59 +00:00
hendricks266
6d11c01fd7
Don't store redundant copies of default gamefunc names, since the indices are all that matter.
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git-svn-id: https://svn.eduke32.com/eduke32@6184 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:41:54 +00:00
hendricks266
8d8fd61ed0
Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
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git-svn-id: https://svn.eduke32.com/eduke32@6143 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-05 10:05:29 +00:00
hendricks266
f781f21ccd
Address some longstanding warnings with printf when building with MinGW's GCC 6 and newer.
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Building with said newer versions may fix the -Wodr warning when building for release.
git-svn-id: https://svn.eduke32.com/eduke32@6140 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-05 10:05:12 +00:00
terminx
3861723200
Fix https://forums.duke4.net/topic/9285-con-compiler-bug/page__pid__276767
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git-svn-id: https://svn.eduke32.com/eduke32@6132 1a8010ca-5511-0410-912e-c29ae57300e0
2017-05-17 21:55:01 +00:00
terminx
ca30328f53
Fix using defined move/ai/action names in switch/case statements
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git-svn-id: https://svn.eduke32.com/eduke32@6131 1a8010ca-5511-0410-912e-c29ae57300e0
2017-05-17 05:46:59 +00:00
terminx
76b83164a5
EDUKE32_STANDALONE improvement. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6124 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-24 04:35:18 +00:00
hendricks266
d4ee6d00c8
Route inclusion of all Windows headers through a new header, windows_inc.h.
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This allows us to make certain guarantees about limits on the extent of namespace pollution these headers introduce.
git-svn-id: https://svn.eduke32.com/eduke32@6065 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-19 22:15:44 +00:00
hendricks266
d43fb548cf
Abolish all " ={ " when assigning a struct. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6061 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-05 20:58:33 +00:00
hendricks266
1cc9d13ccf
The great repository rearrangement of 2017.
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Files moved but not modified. Changes to follow in a subsequent commit.
You down with CPP?
git-svn-id: https://svn.eduke32.com/eduke32@6055 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-01 10:01:11 +00:00