Christoph Oelckers
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6f8480ebc3
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- KillGet... functions.
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2021-11-29 00:56:15 +01:00 |
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Christoph Oelckers
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95b7949f7d
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- minor sprite.cpp cleanup.
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2021-11-29 00:56:14 +01:00 |
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Christoph Oelckers
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cb477d4ab7
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- ActorSpawn cleanup.
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2021-11-29 00:56:14 +01:00 |
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Christoph Oelckers
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d8ea4db5b2
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- Got rid of SpawnSprite.
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2021-11-29 00:56:14 +01:00 |
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Christoph Oelckers
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a57af58d4c
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- get rid of KillSprite.
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2021-11-29 00:56:14 +01:00 |
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Christoph Oelckers
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431103032f
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- SpriteOverlapZ
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2021-11-29 00:56:14 +01:00 |
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Christoph Oelckers
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66e61d799d
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- handle the remaining SectIterators.
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2021-11-29 00:56:14 +01:00 |
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Christoph Oelckers
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df5d980f79
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- handle all remaining StatIterators.
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2021-11-29 00:56:13 +01:00 |
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Christoph Oelckers
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69223af7b0
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- SpriteControl and subfunctions.
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2021-11-29 00:56:13 +01:00 |
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Christoph Oelckers
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591a3f623d
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- dead code removal.
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2021-11-29 00:56:13 +01:00 |
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Christoph Oelckers
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79dcd2c178
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- iterators in CollectPortals
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2021-11-29 00:56:13 +01:00 |
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Christoph Oelckers
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8df851c3e3
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- unsaved bits.
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2021-11-29 00:56:13 +01:00 |
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Christoph Oelckers
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f8105dc92b
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- track.cpp complete.
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2021-11-29 00:56:12 +01:00 |
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Christoph Oelckers
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4796ebc73c
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- track setup code
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2021-11-29 00:56:12 +01:00 |
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Christoph Oelckers
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92c497ac29
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- TrackSetup
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2021-11-29 00:56:12 +01:00 |
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Christoph Oelckers
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c34f0ab210
|
- SectorObjectSetupBounds
Note: Do proper checks on crashing mapping errors. Asserts are insufficient for these!
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2021-11-29 00:56:12 +01:00 |
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Christoph Oelckers
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41f8c6f4af
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- owner fixes in weapons.cpp.
# Conflicts:
# source/games/sw/src/game.h
# Conflicts:
# source/games/sw/src/game.h
# source/games/sw/src/weapon.cpp
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2021-11-29 00:56:12 +01:00 |
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Christoph Oelckers
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e908e4ff44
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- final bit of weapon.cpp cleanup.
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2021-11-29 00:56:12 +01:00 |
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Christoph Oelckers
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31f4a7464a
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- finishing up with DoDamage.
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2021-11-29 00:56:11 +01:00 |
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Christoph Oelckers
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487e2b7a1e
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- ActorHealth + ActorPain
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2021-11-29 00:56:11 +01:00 |
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Christoph Oelckers
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93ad08a167
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- ActorStdMissile + ActorDamageSlide
# Conflicts:
# source/games/sw/src/weapon.cpp
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2021-11-29 00:56:11 +01:00 |
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Christoph Oelckers
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2c39177c07
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- ActorChooseDeath
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2021-11-29 00:56:11 +01:00 |
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Christoph Oelckers
|
604731bc08
|
- GetDamage
# Conflicts:
# source/games/sw/src/weapon.cpp
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2021-11-29 00:56:11 +01:00 |
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Christoph Oelckers
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2b4ed0eaf3
|
- PlayerCheckDeath
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2021-11-29 00:56:10 +01:00 |
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Christoph Oelckers
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14b3a68e8c
|
- DoDamage API.
# Conflicts:
# source/games/sw/src/weapon.cpp
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2021-11-29 00:56:10 +01:00 |
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Christoph Oelckers
|
f8eac8c8eb
|
- SpriteOverlap
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2021-11-29 00:56:10 +01:00 |
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Christoph Oelckers
|
2c4862b220
|
- DoDamageTest + DoHitscanDamage + DoFlamesDamageTest
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2021-11-29 00:56:10 +01:00 |
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Christoph Oelckers
|
ddd6f881f0
|
- DoExpDamageTest + DoMineExpMine
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2021-11-29 00:56:10 +01:00 |
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Christoph Oelckers
|
15e7e784c5
|
- did the internal movement helpers.
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2021-11-29 00:56:09 +01:00 |
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Christoph Oelckers
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a073ef65e7
|
- low level move functions now return a Collision struct.
# Conflicts:
# source/games/sw/src/sprite.cpp
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2021-11-29 00:56:09 +01:00 |
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Christoph Oelckers
|
606ce997ac
|
- cleanup of collision maintenance.
u->ret is gone, and for clearing the collision info the proper utilities are being called now.
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2021-11-29 00:56:09 +01:00 |
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Christoph Oelckers
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5f32bc17ef
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- WeaponMoveHit
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2021-11-29 00:56:09 +01:00 |
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Christoph Oelckers
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edf84c6fbc
|
- DoStar, DoCrossBolt, DoPlasmaDone
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2021-11-29 00:56:09 +01:00 |
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Christoph Oelckers
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f516a538d4
|
- Seekers + BlurExtend.
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2021-11-29 00:56:08 +01:00 |
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Christoph Oelckers
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7d99745cd6
|
- DoPlasmaFountain + InitPlasmaFountain
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2021-11-29 00:56:08 +01:00 |
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Christoph Oelckers
|
f888375e2a
|
- several u->ret replaced.
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2021-11-29 00:56:08 +01:00 |
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Christoph Oelckers
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05a812f066
|
- DoPlasma, DoCoolgFire, DoEelFire.
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2021-11-29 00:56:08 +01:00 |
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Christoph Oelckers
|
0377f3348c
|
- DoGrenade
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2021-11-29 00:56:08 +01:00 |
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Christoph Oelckers
|
45c2129ac4
|
- DoVulcanBoulder
|
2021-11-29 00:56:07 +01:00 |
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Christoph Oelckers
|
c015e6691a
|
- DoMineStuck + subfunctions.
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2021-11-29 00:56:07 +01:00 |
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Christoph Oelckers
|
01609b8e9f
|
- DoMine
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2021-11-29 00:56:07 +01:00 |
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Christoph Oelckers
|
4d5569d785
|
- several very simple functions.
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2021-11-29 00:56:07 +01:00 |
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Christoph Oelckers
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a0fd5bef66
|
- DoLaserStart, DoRail, DoRailStart, DoRocket
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2021-11-29 00:56:07 +01:00 |
|
Christoph Oelckers
|
35579a9f08
|
- SpawnExoZAdjust arguments.
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2021-11-29 00:56:06 +01:00 |
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Christoph Oelckers
|
dd528c5eab
|
- DoMicroMini, SpawnExtraMicroMini, DoMicro, DoUziBullet, DoBoltSeeker
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2021-11-29 00:56:06 +01:00 |
|
Christoph Oelckers
|
acc9a09db9
|
- DoElectro, DoLavaBoulder, DoSpear, SpawnCoolieExp.
# Conflicts:
# source/games/sw/src/weapon.cpp
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2021-11-29 00:56:06 +01:00 |
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Christoph Oelckers
|
151306d763
|
- SpawnFireballFlames
# Conflicts:
# source/games/sw/src/weapon.cpp
# source/games/sw/src/weapon.h
|
2021-11-29 00:56:06 +01:00 |
|
Christoph Oelckers
|
b863901037
|
- Spawn*flames
|
2021-11-29 00:56:06 +01:00 |
|
Christoph Oelckers
|
e56b055e2e
|
- Spawn(Goro)FireballExp
|
2021-11-29 00:56:06 +01:00 |
|
Christoph Oelckers
|
818bdc3b03
|
- WeaponMoveHit plus some smaller functions.
|
2021-11-29 00:56:05 +01:00 |
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