- unsaved bits.

This commit is contained in:
Christoph Oelckers 2021-11-06 00:46:12 +01:00
parent f8105dc92b
commit 8df851c3e3

View file

@ -12522,7 +12522,7 @@ int InitSwordAttack(PLAYERp pp)
nx = MOVEx((1024 + 256) * 3, NORM_ANGLE(bp->ang + dangs[i] + random_amt));
ny = MOVEy((1024 + 256) * 3, NORM_ANGLE(bp->ang + dangs[i] + random_amt));
move_missile(bubble, nx, ny, 0L, u->ceiling_dist, u->floor_dist, CLIPMASK_PLAYER, 1);
move_missile(bubble, nx, ny, 0, u->ceiling_dist, u->floor_dist, CLIPMASK_PLAYER, 1);
}
}
}
@ -12550,7 +12550,7 @@ int InitSwordAttack(PLAYERp pp)
if (dist < CLOSE_RANGE_DIST_FUDGE(sp, psp, reach) && PLAYER_FACING_RANGE(pp, sp, face))
{
if (SpriteOverlapZ(pp->PlayerSprite, itActor->GetSpriteIndex(), Z(20)))
if (SpriteOverlapZ(pp->Actor()->GetSpriteIndex(), itActor->GetSpriteIndex(), Z(20)))
{
if (FAFcansee(sp->x, sp->y, SPRITEp_MID(sp), sp->sectnum, psp->x, psp->y, SPRITEp_MID(psp), psp->sectnum))
DoDamage(itActor, pp->Actor());
@ -12735,7 +12735,7 @@ int InitFistAttack(PLAYERp pp)
if (dist < CLOSE_RANGE_DIST_FUDGE(sp, psp, reach) && PLAYER_FACING_RANGE(pp, sp, face))
{
if (SpriteOverlapZ(pp->PlayerSprite, itActor->GetSpriteIndex(), Z(20)) || face == 190)
if (SpriteOverlapZ(pp->Actor()->GetSpriteIndex(), itActor->GetSpriteIndex(), Z(20)) || face == 190)
{
if (FAFcansee(sp->x,sp->y,SPRITEp_MID(sp),sp->sectnum,psp->x,psp->y,SPRITEp_MID(psp),psp->sectnum))
DoDamage(itActor, pp->Actor());
@ -18645,7 +18645,7 @@ int QueueStar(DSWActor* actor)
StarQueueHead = (StarQueueHead+1) & (MAX_STAR_QUEUE-1);
return actor->GetSpriteIndex();
return 0;
}
void QueueHole(short hit_sect, short hit_wall, int hit_x, int hit_y, int hit_z)
@ -18770,7 +18770,7 @@ int QueueFloorBlood(DSWActor* actor)
RESET(sp->cstat, CSTAT_SPRITE_BLOCK|CSTAT_SPRITE_BLOCK_HITSCAN);
RESET(u->Flags, SPR_SHADOW);
return spawnedActor->GetSpriteIndex();
return 0;
}
enum