Commit graph

6891 commits

Author SHA1 Message Date
hendricks266
b879597dd4 OS X: Only build the SDLMain object with SDL 1.2.
git-svn-id: https://svn.eduke32.com/eduke32@5691 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:16:18 +00:00
hendricks266
b3f2532bb5 GL ES: Introduce ETC1 and (alpha-less) ETC2 texture compression, which improves performance by using less VRAM and requiring shorter data bus transfers.
git-svn-id: https://svn.eduke32.com/eduke32@5690 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:16:14 +00:00
hendricks266
c942d9c4b9 etcpak: Modify ProcessRGB to take input in RGBA format instead of BGRA.
git-svn-id: https://svn.eduke32.com/eduke32@5689 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:16:09 +00:00
hendricks266
6c13494fca etcpak: Enforce C linkage on the ProcessRGB functions.
git-svn-id: https://svn.eduke32.com/eduke32@5688 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:16:05 +00:00
hendricks266
7b639accc1 etcpak: Replace use of std::array (which seems not to exist under all compilers) with simple custom class.
git-svn-id: https://svn.eduke32.com/eduke32@5687 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:16:02 +00:00
hendricks266
b4d59a287d etcpak: Replace x86-specific _bswap intrinsic with custom byteswap function (which a good compiler should treat identically anyway).
git-svn-id: https://svn.eduke32.com/eduke32@5686 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:59 +00:00
hendricks266
f07aebfc28 etcpak: Remove C++11 dependency on cstdint when compiling with an earlier standard revision.
git-svn-id: https://svn.eduke32.com/eduke32@5685 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:56 +00:00
hendricks266
6fb3ac4fab etcpak: Modify include guard tokens to conform to the C and C++ standards by not using underscore prefixes.
git-svn-id: https://svn.eduke32.com/eduke32@5684 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:52 +00:00
hendricks266
a98e36e095 etcpak: Remove SSE4.1 and AVX2 support.
They are of no use to us on ARM.

git-svn-id: https://svn.eduke32.com/eduke32@5683 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:48 +00:00
hendricks266
7a940a255f etcpak: The fma function is not a member of the std namespace.
git-svn-id: https://svn.eduke32.com/eduke32@5682 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:44 +00:00
hendricks266
b2339862ce etcpak: Fix type problem in ProcessRGB_ETC2.
git-svn-id: https://svn.eduke32.com/eduke32@5681 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:41 +00:00
hendricks266
33634859c6 Add the ETC compression algorithm portions of etcpak to the repository, with no modifications.
git-svn-id: https://svn.eduke32.com/eduke32@5680 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:37 +00:00
hendricks266
bd6c92926e Fix Android warnings missed due to Android.mk misconfiguration.
git-svn-id: https://svn.eduke32.com/eduke32@5679 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:32 +00:00
hendricks266
fdf4f2d74b Fix warnings pointed out by Xcode.
git-svn-id: https://svn.eduke32.com/eduke32@5678 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:27 +00:00
hendricks266
e1ee089da5 Android: Minor build system cleanup.
git-svn-id: https://svn.eduke32.com/eduke32@5677 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:23 +00:00
hendricks266
7e12cf2a83 jwzgles: Add glCompressedTexImage2D and glCompressedTexSubImage2D as cheap copies of their non-compressed variants.
git-svn-id: https://svn.eduke32.com/eduke32@5676 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:20 +00:00
hendricks266
1c3ed04bcd jwzgles: Allow using RGBA as the input texture format for an alpha-less internal texture format.
git-svn-id: https://svn.eduke32.com/eduke32@5675 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:17 +00:00
hendricks266
82e9e4e304 jwzgles: Revert part of r5655 that wiped out my cast-qual fixes from r5551.
git-svn-id: https://svn.eduke32.com/eduke32@5674 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:14 +00:00
hendricks266
84c949c419 Engine: Clean up texcache_enabled.
git-svn-id: https://svn.eduke32.com/eduke32@5673 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:10 +00:00
hendricks266
3bbe30a6f8 Un-break the iOS build.
git-svn-id: https://svn.eduke32.com/eduke32@5672 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:05 +00:00
terminx
6363de0a4c Fix drawing voxels with ids >= 256
git-svn-id: https://svn.eduke32.com/eduke32@5671 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-16 00:22:44 +00:00
terminx
34f208afa2 Make sprite tails and label borders purple if the sprite is blocking.
git-svn-id: https://svn.eduke32.com/eduke32@5670 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-15 22:17:04 +00:00
terminx
99cb974d0c Fix Mapster32 sprite selection colors when using a tiles.cfg that defines tile groups using colors from the bright half of the original 16-color palette.
In layman's terms, this fixes the effect sprites flashing black in 2d mode.

git-svn-id: https://svn.eduke32.com/eduke32@5669 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:08:02 +00:00
terminx
76d318ab1b Minor change of scope of a couple variables. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5668 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:58 +00:00
terminx
7b0a4fb965 Add .ssi to the list of file extensions loaded automatically when passing a directory with -game_dir
git-svn-id: https://svn.eduke32.com/eduke32@5667 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:55 +00:00
terminx
eeea08cfa6 Fix a bug where cvars of type CVAR_UINT couldn't be set to values larger than a signed int due to clamping by atoi/atol.
git-svn-id: https://svn.eduke32.com/eduke32@5666 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:52 +00:00
terminx
ea0e00a431 Play DUKE_GETWEAPON6 in cheat menu
git-svn-id: https://svn.eduke32.com/eduke32@5665 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:48 +00:00
terminx
1b5335ad72 Add #pragma once to the top of a couple of the most commonly included headers in build/include. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5664 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:44 +00:00
terminx
4ea156822d Android UI work. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5663 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:40 +00:00
terminx
18a8e840bb pragma once for mact headers.
git-svn-id: https://svn.eduke32.com/eduke32@5662 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:34 +00:00
terminx
e2c24bda95 Android stuff. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5661 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:28 +00:00
terminx
83acadd3b4 Remove useless bytesperline parameter from a couple of kplib functions.
git-svn-id: https://svn.eduke32.com/eduke32@5660 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:22 +00:00
terminx
8257e199fd Disable gamma based brightness with GL ES because it's too slow. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5659 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:18 +00:00
terminx
2a55c890e0 Remove a couple of apparently unncessary glPushMatrix()/glPopMatrix() calls.
git-svn-id: https://svn.eduke32.com/eduke32@5658 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:15 +00:00
terminx
9c927bcb36 Don't squish the player in lotag 1 sectors that have a SE7.
git-svn-id: https://svn.eduke32.com/eduke32@5657 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:12 +00:00
terminx
0dda248b3f Move inventory enums into a separate inv.h. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5656 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:08 +00:00
terminx
b999c714ba A couple of jwzgles fixes for mobile, from a newer version of xscreensaver. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5655 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:04 +00:00
terminx
101940d727 Make PLUTOPAKSPRITE glow on the startup screen like it glows in the menu, because the startup screen is displayed until input is received on mobile.
git-svn-id: https://svn.eduke32.com/eduke32@5654 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:01 +00:00
terminx
9de3befbba Fix parental lock
git-svn-id: https://svn.eduke32.com/eduke32@5653 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:06:58 +00:00
terminx
2b357b58f1 Android work. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5652 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:06:54 +00:00
terminx
6f6762edfa VS project and MSVC Makefile updates. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5651 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:06:45 +00:00
hendricks266
e577335bd9 Revert r5601 in its entirety. This fixes MIDI playback on Windows.
git-svn-id: https://svn.eduke32.com/eduke32@5650 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:22:07 +00:00
hendricks266
dd0f16875f Engine: Add one-bit alpha detection for hightile and model skins.
git-svn-id: https://svn.eduke32.com/eduke32@5649 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:22:02 +00:00
hendricks266
e9d3b4cc43 Polymost: Add r_texcompr 2, which compresses ART in addition to hightile.
git-svn-id: https://svn.eduke32.com/eduke32@5648 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:21:58 +00:00
hendricks266
7dd054069f Polymost: Add HICR_ARTIMMUNITY and DAMETH_ARTIMMUNITY, which currently function identically to NOTEXCOMPRESS and NODOWNSIZE combined, and are only used when:
1. Using an ART tile
2. Using a hightile defined through the tilefromtexture "texture" subtoken
3. Using a hightile that, if downsized, will be smaller than the ART tile for that tilenum (tenuous)

git-svn-id: https://svn.eduke32.com/eduke32@5647 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:21:55 +00:00
hendricks266
97219ea3e6 Nuke some troublesome default texcache setting detection/enforcement in game.c that looks redundant anyway.
git-svn-id: https://svn.eduke32.com/eduke32@5646 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:21:51 +00:00
hendricks266
c73e8c5036 Fix mistakes in r5642.
git-svn-id: https://svn.eduke32.com/eduke32@5645 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:21:46 +00:00
hendricks266
7011b30e50 Engine: Move daskinloader into mdloadskin and clean up it and gloadtile_hi against one another.
git-svn-id: https://svn.eduke32.com/eduke32@5644 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-04 19:24:54 +00:00
hendricks266
f76c5177f4 Windows: Eliminate the need for separate manifests for 32-bit and 64-bit builds by specifying a wildcard for processorArchitecture attributes.
git-svn-id: https://svn.eduke32.com/eduke32@5643 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:34:29 +00:00
hendricks266
506e89fefb Polymost: Refactor all GL internal texture format decision making into uploadtexture().
This directly achieves the following:
* Eliminated codedup.
* Recently introduced GL ES performance downsampling now applies to model skins.
* Replaces the alpha/art format distinction with {RGB/no alpha, RGBA/one-bit alpha (ART transparency), RGBA/full alpha}.
* Cleanly allows multiple fallback formats for each type.
* Ready for further commits.

git-svn-id: https://svn.eduke32.com/eduke32@5642 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:34:20 +00:00