Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2016-03-28 05:15:17 +00:00
polymer jwzgles: Allow using RGBA as the input texture format for an alpha-less internal texture format. 2016-03-28 05:15:17 +00:00
.gitignore Improvements to the MSVC project. 2015-08-15 21:27:43 +00:00