Christoph Oelckers
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6bd854da88
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- floatified player_struct::truecz/truefz.
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2022-10-02 20:46:58 +02:00 |
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Christoph Oelckers
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7fce0ed7ae
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- renamed truefz and truecz
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2022-10-02 20:46:57 +02:00 |
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Christoph Oelckers
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793e9b7623
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- renamed DDukeActor::floorz, ceilingz.
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2022-10-02 20:46:56 +02:00 |
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Christoph Oelckers
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0fd42a50e8
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-fixed ZScript warnings with comparison signedness.
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2022-08-03 19:44:37 +02:00 |
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Christoph Oelckers
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cac54d42e9
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- fixed script warnings after updating to version 4.9.0
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2022-08-03 13:49:17 +02:00 |
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Christoph Oelckers
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30b81c0920
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- SW: changed fullscreen HUD to display all 8 keys without gaps ans overlapping.
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2022-06-06 22:03:42 +02:00 |
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Christoph Oelckers
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126f6051d2
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- fixed level number for RRRA's travel animations.
first level is 1001, not 1.
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2022-06-02 10:18:57 +02:00 |
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Christoph Oelckers
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0dc670da8e
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- added wipe transitions to screen job
Mainly to have the crossfade, the other styles are mostly bonus.
This also adds proper scoping to the cutscene code, which needs to run in UI scope.
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2022-04-25 17:26:17 +02:00 |
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Christoph Oelckers
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789794539c
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- added script exports for Duke's main structures.
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2022-02-21 00:19:26 +01:00 |
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Christoph Oelckers
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d9fee902de
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- setSpritesetImage export added.
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2022-01-26 23:35:53 +01:00 |
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Christoph Oelckers
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6ff8e89739
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- add statnums and virtual base methods to DukeActor.
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2022-01-26 00:37:11 +01:00 |
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Christoph Oelckers
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c27976b2e5
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- added script exports for Duke's iterators
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2022-01-26 00:16:21 +01:00 |
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Christoph Oelckers
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5bc8b1c2d3
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- Duke: added two more flags to eliminate the references to the crane's tile numbers.
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2022-01-25 22:26:53 +01:00 |
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Christoph Oelckers
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a252b206d1
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- exported DukeActor's native member variables.
This includes renaming two native ones because they shared the same name with members of spritetype.
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2022-01-24 00:24:47 +01:00 |
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Christoph Oelckers
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43f2601bd6
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- added script definitions for the base actor classes so that the engine can start up again.
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2022-01-23 13:03:40 +01:00 |
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Christoph Oelckers
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7c4319d099
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- Nam: don't draw the icon for weapon 7 on the HUD.
This is just a blue square. In RedNukem it isn't shown, but there's no special code for it.
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2022-01-08 21:58:15 +01:00 |
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Mitchell Richters
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09e1fa4d1e
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- Exhumed: Amend previous commit to do proper floating point calculation.
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2022-01-04 22:54:51 +11:00 |
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Mitchell Richters
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572dcc08dd
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- Exhumed: Remove debug line and use game's ticrate in milliseconds instead of a hard-coded value (not that it should ever change anyway).
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2022-01-04 22:51:19 +11:00 |
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Christoph Oelckers
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8bc1ca5f58
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- Exhumed: interpolate the menu items when zooming.
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2022-01-04 12:42:46 +01:00 |
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Christoph Oelckers
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be2efc03ad
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- Exhumed: interpolate the scrolling map.
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2022-01-04 12:42:45 +01:00 |
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Mitchell Richters
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5d10b32301
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- SW: Replace PLAYERstruct oldpos* variables with a vector.
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2021-12-31 00:19:33 +11:00 |
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Mitchell Richters
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e4d19a0bbe
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- SW: Replace PLAYERstruct slide_yvect with slide_vect.Y calls.
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2021-12-31 00:19:33 +11:00 |
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Mitchell Richters
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8c1c5f3d55
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- SW: Replace PLAYERstruct slide_xvect with slide_vect.X calls.
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2021-12-31 00:19:33 +11:00 |
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Mitchell Richters
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8c99053ebd
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- SW: Replace PLAYERstruct oyvect with ovect.Y calls.
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2021-12-31 00:19:33 +11:00 |
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Mitchell Richters
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75cc539c58
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- SW: Replace PLAYERstruct oxvect with ovect.X calls.
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2021-12-31 00:19:33 +11:00 |
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Mitchell Richters
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5515830e2b
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- SW: Replace PLAYERstruct yvect with vect.Y calls.
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2021-12-31 00:19:33 +11:00 |
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Mitchell Richters
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f2497d7d08
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- SW: Replace PLAYERstruct xvect with vect.X calls.
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2021-12-31 00:19:33 +11:00 |
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Mitchell Richters
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03da70b3b9
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- SW: Replace PLAYERstruct si* variables with a vector.
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2021-12-31 00:19:33 +11:00 |
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Mitchell Richters
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225a2a39da
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- Duke: Replace player_struct noise_* variables with a vector.
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2021-12-31 00:19:33 +11:00 |
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Mitchell Richters
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1e90b0bbbe
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- Duke: Replace player_struct bobposy with bobpos.Y calls.
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2021-12-30 23:00:44 +11:00 |
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Mitchell Richters
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034e1fd175
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- Duke: Replace player_struct bobposx with bobpos.X calls.
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2021-12-30 23:00:44 +11:00 |
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Mitchell Richters
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0bc26e78ba
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- Duke: Replace player_struct loogiey[64] with loogie[64].Y calls.
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2021-12-30 23:00:43 +11:00 |
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Mitchell Richters
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e196a4daa3
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- Duke: Replace player_struct loogiex[64] with loogie[64].X calls.
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2021-12-30 23:00:43 +11:00 |
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Mitchell Richters
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2d6bc783c4
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- Duke: Replace player_struct exity with exit.Y calls.
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2021-12-30 23:00:43 +11:00 |
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Mitchell Richters
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8d2595ea84
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- Duke: Replace player_struct exitx with exit.X calls.
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2021-12-30 23:00:43 +11:00 |
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Mitchell Richters
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fd8c7bfa52
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- Duke: Replace player_struct poszv with vel.Z calls.
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2021-12-30 23:00:41 +11:00 |
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Mitchell Richters
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b2023efb44
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- Duke: Replace player_struct posyv with vel.Y calls.
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2021-12-30 23:00:41 +11:00 |
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Mitchell Richters
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31ed257f39
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- Duke: Replace player_struct posxv with vel.X calls.
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2021-12-30 23:00:41 +11:00 |
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Mitchell Richters
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13639a09b7
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- SW: Remove unused PLAYERstruct variable turn180_target that was deprecated with 7bf1cacc7f .
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2021-12-30 20:46:36 +11:00 |
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Mitchell Richters
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cf68018909
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- SW: Replace PLAYERstruct RevolveY with Revolve.Y calls.
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2021-12-30 20:41:27 +11:00 |
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Mitchell Richters
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acc11f34bf
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- SW: Replace PLAYERstruct RevolveX with Revolve.X calls.
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2021-12-30 20:41:27 +11:00 |
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Mitchell Richters
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05de974080
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- SW: Replace PLAYERstruct ly with LadderPosition.Y calls.
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2021-12-30 20:41:27 +11:00 |
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Mitchell Richters
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a18fc5b66f
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- SW: Replace PLAYERstruct lx with LadderPosition.X calls.
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2021-12-30 20:41:26 +11:00 |
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Mitchell Richters
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9bbb54fe2e
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
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Christoph Oelckers
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bd47f56a5c
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- x() is gone entirely.
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2021-12-30 09:57:22 +01:00 |
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Mitchell Richters
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6423684bfb
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- SW: Replace PLAYERstruct oposz with opos.Z calls.
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2021-12-30 09:57:09 +01:00 |
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Mitchell Richters
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a2f2cc489a
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- SW: Replace PLAYERstruct oposy with opos.Y calls.
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2021-12-30 09:57:08 +01:00 |
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Mitchell Richters
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ae50767c70
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- SW: Replace PLAYERstruct oposx with opos.X calls.
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2021-12-30 09:57:08 +01:00 |
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Mitchell Richters
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3adf81e4f9
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- Duke: Replace player_struct oposz with opos.Z calls.
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2021-12-30 09:57:07 +01:00 |
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Mitchell Richters
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111aa16e64
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- Duke: Replace player_struct oposy with opos.Y calls.
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2021-12-30 09:57:07 +01:00 |
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