Commit graph

199 commits

Author SHA1 Message Date
plagman
4430b3ca3f Add custom FOV support for HUD model definitions with the 'fov' DEF token (in build angles). Also adds an r_pr_overridehud cvar in order to preview DEF token changes in-game using the r_pr_hud* cvars.
git-svn-id: https://svn.eduke32.com/eduke32@1814 1a8010ca-5511-0410-912e-c29ae57300e0
2011-03-01 05:52:33 +00:00
plagman
423263330c Add Polymer support to rotatesprite, which hooks up highpal amongst other things.
git-svn-id: https://svn.eduke32.com/eduke32@1812 1a8010ca-5511-0410-912e-c29ae57300e0
2011-02-28 03:56:37 +00:00
helixhorned
e24a1058f5 print 'cached tile' messages only from 5 ms up so as not to flood the OSD/log; quit on out of mem in one more place; new tool md2tool to query MD2 model info or change the scale/translate fields so that desired bounds are produced
git-svn-id: https://svn.eduke32.com/eduke32@1784 1a8010ca-5511-0410-912e-c29ae57300e0
2011-01-30 11:02:28 +00:00
helixhorned
f3bf6b542e With the help of Coccinelle, eliminate a few sector[-1] accesses and calculations of &sector[-1] (bound checking code not committed).
git-svn-id: https://svn.eduke32.com/eduke32@1780 1a8010ca-5511-0410-912e-c29ae57300e0
2011-01-23 15:30:28 +00:00
helixhorned
b3cd9a73fe fix non-Polymer build
git-svn-id: https://svn.eduke32.com/eduke32@1778 1a8010ca-5511-0410-912e-c29ae57300e0
2011-01-20 21:46:15 +00:00
plagman
15c94e6fa2 Fix all the remaining warnings (except the warn_unused_result stuff, pass -Wno-unused-result).
git-svn-id: https://svn.eduke32.com/eduke32@1766 1a8010ca-5511-0410-912e-c29ae57300e0
2011-01-16 03:53:27 +00:00
terminx
ef912658a0 Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL
git-svn-id: https://svn.eduke32.com/eduke32@1762 1a8010ca-5511-0410-912e-c29ae57300e0
2011-01-16 02:50:27 +00:00
terminx
1579d2edd3 Switch back to using GL_COMPRESSED_RGB_ARB and GL_COMPRESSED_RGBA_ARB instead of explicitly asking for DXT1 and DXT5 (maybe fix white boxes on ATI?), change check for Radeon X1xxx cards to work on mobile cards with different GL_RENDERER strings
git-svn-id: https://svn.eduke32.com/eduke32@1761 1a8010ca-5511-0410-912e-c29ae57300e0
2011-01-16 02:45:54 +00:00
helixhorned
e66bec5e31 Make mapster32 know r_downsize parameter. For best caching performance, this and glusetexcache should be the same as for the game. Highpalookup script can now generate maps equivalent to the current PHRP tint defs.
git-svn-id: https://svn.eduke32.com/eduke32@1754 1a8010ca-5511-0410-912e-c29ae57300e0
2011-01-09 18:53:06 +00:00
plagman
3d2bcbfba8 Highpalookup support is more or less ready, also checked in sample script to
generate the highpalookup maps offline (only with a few incomplete pals right
now).

New DEF token: highpalookup [pal] [filename]
New cvar: r_pr_highpalookups



git-svn-id: https://svn.eduke32.com/eduke32@1748 1a8010ca-5511-0410-912e-c29ae57300e0
2010-12-30 08:13:37 +00:00
helixhorned
e0874390ff New aspect determination code for classic/Polymost, controlled with r_usenewaspect and r_screenaspect cvars; print stack traces with SDL/GCC; change signature of app_main in game.c to match declarations found in other places and return different positive values on init error.
git-svn-id: https://svn.eduke32.com/eduke32@1712 1a8010ca-5511-0410-912e-c29ae57300e0
2010-10-17 14:49:39 +00:00
helixhorned
fec84e6dbb mapster32 fixes: aiming crash in polymer, more accurate aiming in polymost + calibration/replacement crosshair via "r_preview_mouseaim", 2 other crashes; fix "S" in tile selector, make read-only variable overridable with "script_expertmode", misc. beautifying.
git-svn-id: https://svn.eduke32.com/eduke32@1706 1a8010ca-5511-0410-912e-c29ae57300e0
2010-09-06 23:08:35 +00:00
plagman
1d28272c4a Correctly (I hope) handle the zoom argument of rotatesprite when drawing HUD models in Polymer.
git-svn-id: https://svn.eduke32.com/eduke32@1703 1a8010ca-5511-0410-912e-c29ae57300e0
2010-08-26 15:27:16 +00:00
plagman
99415a625f Polymost-style HUD model support for Polymer. It properly displays all HRP HUD models as far as I can tell.
git-svn-id: https://svn.eduke32.com/eduke32@1699 1a8010ca-5511-0410-912e-c29ae57300e0
2010-08-21 07:39:12 +00:00
helixhorned
a1a5f9cb5a Partially fixes bug #3034382 and a few other ones.
git-svn-id: https://svn.eduke32.com/eduke32@1679 1a8010ca-5511-0410-912e-c29ae57300e0
2010-08-02 18:59:59 +00:00
terminx
a7eb0418d1 Global thermonuclear code rape
git-svn-id: https://svn.eduke32.com/eduke32@1677 1a8010ca-5511-0410-912e-c29ae57300e0
2010-08-02 08:13:51 +00:00
terminx
9143833fc8 rotatesprite and multivoc have a rape baby
No, seriously.  Adds widescreen aware rotatesprite and works out half a dozen huge problems in the sound system, among other things.


git-svn-id: https://svn.eduke32.com/eduke32@1658 1a8010ca-5511-0410-912e-c29ae57300e0
2010-06-22 21:50:01 +00:00
terminx
4c3c64286a shading changes and fixes for a few crashes
git-svn-id: https://svn.eduke32.com/eduke32@1657 1a8010ca-5511-0410-912e-c29ae57300e0
2010-06-07 09:03:16 +00:00
terminx
ac7767986a Updated synthesis script, moved some non-essential files around, updated license headers on all non-BUILDLIC files, added memory cache on top of texcache to improve load times, moved some duplicated keyboard handling stuff from winlayer/sdlayer to baselayer, fixed keypad / in Mapster32 tile selector, fixed bug where p->rotscrnang and p->look_ang never reset to 0, added support for reloading maphack based polymer lights after mode changes/savegame loads, other minor changes
git-svn-id: https://svn.eduke32.com/eduke32@1652 1a8010ca-5511-0410-912e-c29ae57300e0
2010-05-25 10:56:00 +00:00
terminx
45052b8273 minor changes from my tree that I'm committing to test automated synthesis builds
git-svn-id: https://svn.eduke32.com/eduke32@1645 1a8010ca-5511-0410-912e-c29ae57300e0
2010-05-19 10:02:35 +00:00
helixhorned
8077dcd633 Mapster32 maintenance pack #1
The bulk of this commit is "code rape"--or rather, caressing, rewritten for readability.
Actual changes/fixes:
  - fixed "walking" in 2d mode
  - fixed DELETE key in OSD in SDL build
  - main loop in general (timeout for event wait after 200 ms so that highlights blink)
  - access to some pr_override* variables in m32script (suggested by Roma Loom)
  - API cleanup (added statics and consts here and there)

git-svn-id: https://svn.eduke32.com/eduke32@1644 1a8010ca-5511-0410-912e-c29ae57300e0
2010-05-18 05:14:17 +00:00
terminx
3514722a74 fix input when using vsync
git-svn-id: https://svn.eduke32.com/eduke32@1634 1a8010ca-5511-0410-912e-c29ae57300e0
2010-05-09 08:51:25 +00:00
terminx
45d93544a6 Source code "cleanup," herein referred to as "rape"
git-svn-id: https://svn.eduke32.com/eduke32@1625 1a8010ca-5511-0410-912e-c29ae57300e0
2010-05-02 23:27:30 +00:00
helixhorned
8854ea2dbb Save last rendered texture tempoarily in memory when precaching. This cuts about 10 percent on initial precaching time on the average (E1-3 L1-4, current HRP). Also don't precache special palettes that the user hasn't chosen to render (saves a few % maybe) or models (can be substantial).
git-svn-id: https://svn.eduke32.com/eduke32@1610 1a8010ca-5511-0410-912e-c29ae57300e0
2010-03-11 23:35:22 +00:00
terminx
e65891aad6 Very few actual changes... mostly formatting fixes from astyle
git-svn-id: https://svn.eduke32.com/eduke32@1593 1a8010ca-5511-0410-912e-c29ae57300e0
2010-01-23 22:12:02 +00:00
terminx
2bb322377e more multiplayer crap
git-svn-id: https://svn.eduke32.com/eduke32@1572 1a8010ca-5511-0410-912e-c29ae57300e0
2009-12-15 05:53:15 +00:00
terminx
44575d7e2c Ball-busting true client-server multiplayer prototype/alpha/whatever
git-svn-id: https://svn.eduke32.com/eduke32@1552 1a8010ca-5511-0410-912e-c29ae57300e0
2009-12-05 09:22:43 +00:00
plagman
a8cbeaa0f7 Don't save the OpenGL driver max texture size to the config file and remove some remaining instrumentation from rev 1546.
git-svn-id: https://svn.eduke32.com/eduke32@1549 1a8010ca-5511-0410-912e-c29ae57300e0
2009-12-03 05:38:09 +00:00
plagman
4d3b7501f0 Fixes a compressed texture cache bug where the background menu tile would sometime get replaced with another tile.
git-svn-id: https://svn.eduke32.com/eduke32@1546 1a8010ca-5511-0410-912e-c29ae57300e0
2009-12-03 03:07:04 +00:00
terminx
784e919941 Change multiplayer random ID generation scheme and remove some dead code
git-svn-id: https://svn.eduke32.com/eduke32@1537 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-29 22:22:44 +00:00
terminx
4e4ef98ae6 clean up "renderer setup" menu a bit so we can put polymer shit in it later
git-svn-id: https://svn.eduke32.com/eduke32@1534 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-17 09:33:32 +00:00
terminx
20c028b2e9 Memory cleanups, use Bm/c/realloc/free everywhere (configured as nedmalloc version in compat.h), add large page support for Vista/7, tweak nedmalloc settings, add support for projecting textures from SE50 spotlights placed in maps via sprite owner member (manipulated through CONs via sprite htpicnum member), fix building Mapster32 with MSVC, increase PR_MAXLIGHTS to 1024
git-svn-id: https://svn.eduke32.com/eduke32@1527 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-07 06:47:35 +00:00
plagman
dee579c030 Custom aspect ratio support for Polymer: r_pr_customaspect. Implements bug 2799107.
git-svn-id: https://svn.eduke32.com/eduke32@1507 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-30 14:32:11 +00:00
terminx
a9c8d071a6 Couple weeks worth of random bs changes
git-svn-id: https://svn.eduke32.com/eduke32@1490 1a8010ca-5511-0410-912e-c29ae57300e0
2009-08-28 23:08:00 +00:00
helixhorned
a43f31e46c m32: "ported" searchwall determination when aiming at floor or ceiling to polymost
git-svn-id: https://svn.eduke32.com/eduke32@1484 1a8010ca-5511-0410-912e-c29ae57300e0
2009-08-02 20:20:26 +00:00
helixhorned
da8e401298 mapster32: more logical "bottom walls swapped"-bit handling; misc. cleanups
git-svn-id: https://svn.eduke32.com/eduke32@1466 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-25 20:16:22 +00:00
terminx
1538f39289 fix building with MSVC after Helixhorned's commit
fix FastLZ mipmap corruption issue
fix Polymer MSVC warnings
rewrote qsprintf to take up to 32 parameters, either quotes or gamevars
added qstrncat to concatenate n characters of one quote to another
exposed internal sectorofwall() function to CON
changed CON parser to count ( ) ; and , as whitespace so people can make their code more readable
added ACTIVATOR and ACTIVATORLOCKED support to SE49 and SE50
added SPRITE_USEACTIVATOR flag to allow actor execution based on whether a sector is "locked" or not
rearranged a few structures for faster array lookups
fixed EVENT_HOLSTER


git-svn-id: https://svn.eduke32.com/eduke32@1457 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-12 01:55:34 +00:00
helixhorned
a3c0bee4a3 Improved mouse aiming for Mapster32 (not yet in action)
git-svn-id: https://svn.eduke32.com/eduke32@1456 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-11 22:20:15 +00:00
terminx
402221cad3 Replace LibLZF with FastLZ (http://www.fastlz.org/lzf.htm)
git-svn-id: https://svn.eduke32.com/eduke32@1455 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-09 03:54:18 +00:00
terminx
3aaab4b63d Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander
git-svn-id: https://svn.eduke32.com/eduke32@1454 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-09 02:29:48 +00:00
plagman
5cdc55591b Adds r_pr_ati_nodepthoffset and the proper detection code to winlayer and sdlayer to make polymer run properly on R520-class Radeon chips. A bug needs to be filed to AMD.
git-svn-id: https://svn.eduke32.com/eduke32@1446 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-28 21:16:11 +00:00
plagman
9556762493 Changes r_pr_atiworkaround to r_pr_ati_fboworkaround and ports the detection code to SDLayer.
git-svn-id: https://svn.eduke32.com/eduke32@1445 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-28 21:03:50 +00:00
terminx
3d0c34863d Generic non-descript commit message
git-svn-id: https://svn.eduke32.com/eduke32@1440 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-24 08:20:10 +00:00
terminx
cc58eafd29 Fix for stupid con programmers making stupid con errors and a couple of other extremely minor changes
git-svn-id: https://svn.eduke32.com/eduke32@1435 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-18 05:57:10 +00:00
terminx
dea9f18232 Mostly just Mapster fixes
git-svn-id: https://svn.eduke32.com/eduke32@1434 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-16 22:11:13 +00:00
plagman
980534075a Use polymer_invalidatelights().
git-svn-id: https://svn.eduke32.com/eduke32@1429 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-10 11:12:56 +00:00
terminx
9cf34f9d4f Damn cat
git-svn-id: https://svn.eduke32.com/eduke32@1427 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-09 08:31:38 +00:00
terminx
2f86c2a20f Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
git-svn-id: https://svn.eduke32.com/eduke32@1425 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-09 06:19:58 +00:00
plagman
0688522507 Adds r_pr_shadowfiltering and r_pr_atiworkaround cvars.
git-svn-id: https://svn.eduke32.com/eduke32@1408 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 16:00:48 +00:00
terminx
4e5bde3a79 git-svn-id: https://svn.eduke32.com/eduke32@1393 1a8010ca-5511-0410-912e-c29ae57300e0 2009-05-28 02:55:46 +00:00
qbix79
5aeddd2aa1 Fastcall is not 64 bit.
git-svn-id: https://svn.eduke32.com/eduke32@1368 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-07 18:55:33 +00:00
plagman
d097ebc8e3 Fix the build with USE_OPENGL=0 and/or POLYMER=0.
git-svn-id: https://svn.eduke32.com/eduke32@1365 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-07 16:00:49 +00:00
terminx
493d621eb0 More cvar shit
git-svn-id: https://svn.eduke32.com/eduke32@1357 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-30 01:07:08 +00:00
terminx
d11e8789e3 git-svn-id: https://svn.eduke32.com/eduke32@1356 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-29 20:20:57 +00:00
terminx
30a649c86f Some more cvar stuff
git-svn-id: https://svn.eduke32.com/eduke32@1355 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 19:43:51 +00:00
terminx
c222341417 Clean up polymost vars
git-svn-id: https://svn.eduke32.com/eduke32@1354 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 07:47:10 +00:00
terminx
e11dbd7428 Unify cvar handling between the engine and game sides of things
git-svn-id: https://svn.eduke32.com/eduke32@1352 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 06:20:07 +00:00
terminx
9462a17ae7 git-svn-id: https://svn.eduke32.com/eduke32@1340 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-23 21:08:48 +00:00
terminx
dba312e61b git-svn-id: https://svn.eduke32.com/eduke32@1336 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-23 07:09:24 +00:00
terminx
b1704e8407 Nothing important
git-svn-id: https://svn.eduke32.com/eduke32@1329 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-16 06:41:24 +00:00
terminx
80e2ec8edf git-svn-id: https://svn.eduke32.com/eduke32@1325 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-14 22:55:32 +00:00
terminx
8cd5bb68d0 git-svn-id: https://svn.eduke32.com/eduke32@1317 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-14 04:20:37 +00:00
plagman
652262626a Polymost-like shading.
git-svn-id: https://svn.eduke32.com/eduke32@1298 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-11 18:01:39 +00:00
terminx
8f1ae6bacc git-svn-id: https://svn.eduke32.com/eduke32@1275 1a8010ca-5511-0410-912e-c29ae57300e0 2009-03-27 21:54:55 +00:00
terminx
39607e84b1 nothing special
git-svn-id: https://svn.eduke32.com/eduke32@1230 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-28 07:44:54 +00:00
terminx
151189efab new version of astyle
git-svn-id: https://svn.eduke32.com/eduke32@1229 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-19 16:47:54 +00:00
plagman
6fe53806c7 Fixes a crash when disabling high-res texture replacements.
git-svn-id: https://svn.eduke32.com/eduke32@1226 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-13 13:10:01 +00:00
terminx
768f3ad6d6 git-svn-id: https://svn.eduke32.com/eduke32@1221 1a8010ca-5511-0410-912e-c29ae57300e0 2009-02-02 01:49:14 +00:00
terminx
8f0b228f1a clean out tree
git-svn-id: https://svn.eduke32.com/eduke32@1220 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-31 00:02:14 +00:00
terminx
c7d54527ca git-svn-id: https://svn.eduke32.com/eduke32@1218 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-21 22:43:44 +00:00
terminx
18896fd0cd git-svn-id: https://svn.eduke32.com/eduke32@1208 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-13 12:23:18 +00:00
terminx
9095a4911d git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-10 07:38:50 +00:00
terminx
d6914ed108 ass rape
git-svn-id: https://svn.eduke32.com/eduke32@1205 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-09 09:29:17 +00:00
terminx
68ab9ebeaa git-svn-id: https://svn.eduke32.com/eduke32@1201 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-05 14:43:12 +00:00
terminx
0614f0b64c I bet this breaks something
git-svn-id: https://svn.eduke32.com/eduke32@1200 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-04 22:22:33 +00:00
terminx
a3ed643794 git-svn-id: https://svn.eduke32.com/eduke32@1199 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-03 22:47:16 +00:00
terminx
a8451444ef git-svn-id: https://svn.eduke32.com/eduke32@1190 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-23 23:27:53 +00:00
terminx
da8e368104 git-svn-id: https://svn.eduke32.com/eduke32@1188 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-19 00:53:54 +00:00
terminx
cd920963e3 git-svn-id: https://svn.eduke32.com/eduke32@1181 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-13 21:01:33 +00:00
terminx
ac36ad3943 git-svn-id: https://svn.eduke32.com/eduke32@1179 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-13 07:23:13 +00:00
terminx
8ec01d5ea2 git-svn-id: https://svn.eduke32.com/eduke32@1178 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-10 11:36:53 +00:00
terminx
c94b4d63cb separate objects for polymost.c/mdsprite.c/hightile.c and friends
git-svn-id: https://svn.eduke32.com/eduke32@1173 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-02 10:44:39 +00:00
terminx
1aed7f53f8 git-svn-id: https://svn.eduke32.com/eduke32@1171 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-01 10:44:18 +00:00
terminx
0cf8a909d4 git-svn-id: https://svn.eduke32.com/eduke32@1166 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-26 22:51:56 +00:00
terminx
3faee810e5 git-svn-id: https://svn.eduke32.com/eduke32@1161 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-26 08:14:23 +00:00
terminx
a562568daf git-svn-id: https://svn.eduke32.com/eduke32@1159 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-26 02:43:47 +00:00
terminx
52cf05a012 git-svn-id: https://svn.eduke32.com/eduke32@1158 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-25 15:43:36 +00:00
terminx
7e15a10908 git-svn-id: https://svn.eduke32.com/eduke32@1157 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-25 15:23:48 +00:00
terminx
9b7c2b2c4e hashes for texcache
git-svn-id: https://svn.eduke32.com/eduke32@1156 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-25 14:35:33 +00:00
terminx
cc73a2d7c6 new texcache stuff
git-svn-id: https://svn.eduke32.com/eduke32@1155 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-25 13:06:36 +00:00
terminx
81bbb7eab8 git-svn-id: https://svn.eduke32.com/eduke32@1122 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-09 11:09:42 +00:00
terminx
4efb91b376 git-svn-id: https://svn.eduke32.com/eduke32@1121 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-05 11:49:13 +00:00
terminx
a5eb2ea255 Added filename based loading of mids and oggs for user map music and fixed some memory corruption which occurred in the CON compiler when it couldn't find a definition
git-svn-id: https://svn.eduke32.com/eduke32@1119 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-27 10:36:13 +00:00
terminx
84c763f544 git-svn-id: https://svn.eduke32.com/eduke32@1117 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-25 03:20:41 +00:00
terminx
f070a571d9 git-svn-id: https://svn.eduke32.com/eduke32@1116 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-25 02:32:57 +00:00
terminx
1d98974693 git-svn-id: https://svn.eduke32.com/eduke32@1115 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-24 09:36:54 +00:00
terminx
ed4c9d6e01 git-svn-id: https://svn.eduke32.com/eduke32@1114 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-24 09:20:38 +00:00
terminx
a7da07bcdf git-svn-id: https://svn.eduke32.com/eduke32@1107 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-20 04:00:00 +00:00
terminx
d9867cfaaf Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
git-svn-id: https://svn.eduke32.com/eduke32@1105 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-20 03:09:19 +00:00
Renamed from polymer/build/src/polymost.c (Browse further)