Polymost-style HUD model support for Polymer. It properly displays all HRP HUD models as far as I can tell.

git-svn-id: https://svn.eduke32.com/eduke32@1699 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
plagman 2010-08-21 07:39:12 +00:00
parent 7ae2a1071d
commit 99415a625f
6 changed files with 213 additions and 147 deletions

View file

@ -189,7 +189,7 @@ EXTERN walltype *wall;
EXTERN int16_t maskwall[MAXWALLSB], maskwallcnt;
EXTERN int16_t thewall[MAXWALLSB];
EXTERN spritetype *sprite;
EXTERN spritetype *tspriteptr[MAXSPRITESONSCREEN];
EXTERN spritetype *tspriteptr[MAXSPRITESONSCREEN + 1];
EXTERN int32_t spritesortcnt;
EXTERN spritetype *tsprite;

View file

@ -436,7 +436,7 @@ int16_t maskwall[MAXWALLSB], maskwallcnt;
static int32_t spritesx[MAXSPRITESONSCREEN];
static int32_t spritesy[MAXSPRITESONSCREEN+1];
static int32_t spritesz[MAXSPRITESONSCREEN];
spritetype *tspriteptr[MAXSPRITESONSCREEN];
spritetype *tspriteptr[MAXSPRITESONSCREEN + 1];
int16_t umost[MAXXDIM], dmost[MAXXDIM];
static int16_t bakumost[MAXXDIM], bakdmost[MAXXDIM];
@ -5555,7 +5555,7 @@ int32_t preinitengine(void)
tsprite = tsprite_s;
spriteext = spriteext_s;
spritesmooth = spritesmooth_s;
state_compress = (qlz_state_compress *) Bmalloc(sizeof(qlz_state_compress) + sizeof(qlz_state_decompress));
state_compress = (qlz_state_compress *) Bmalloc(sizeof(qlz_state_compress) + sizeof(qlz_state_decompress));
state_decompress = (qlz_state_decompress *) ((int8_t *)(state_compress) + sizeof(qlz_state_compress));
#endif

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@ -14,7 +14,7 @@ extern int32_t pow2int[32];
extern int16_t thesector[MAXWALLSB], thewall[MAXWALLSB];
extern int16_t bunchfirst[MAXWALLSB], bunchlast[MAXWALLSB];
extern int16_t maskwall[MAXWALLSB], maskwallcnt;
extern spritetype *tspriteptr[MAXSPRITESONSCREEN];
extern spritetype *tspriteptr[MAXSPRITESONSCREEN + 1];
extern int32_t xdimen, xdimenrecip, halfxdimen, xdimenscale, xdimscale, ydimen;
extern intptr_t frameoffset;
extern int32_t globalposx, globalposy, globalposz, globalhoriz;

View file

@ -1459,23 +1459,23 @@ static inline void invertmatrix(float* m, float* out)
{
float det;
det = m[0] * (m[4]*m[8] - m[5] * m[7]);
det -= m[1] * (m[3]*m[8] - m[5] * m[6]);
det = m[0] * (m[4]*m[8] - m[5] * m[7]);
det -= m[1] * (m[3]*m[8] - m[5] * m[6]);
det += m[2] * (m[3]*m[7] - m[4] * m[6]);
det = 1.0f / det;
out[0] = det * (m[4] * m[8] - m[5] * m[7]);
out[3] = det * (m[5] * m[6] - m[3] * m[8]);
out[6] = det * (m[3] * m[7] - m[1] * m[6]);
out[1] = det * (m[2] * m[7] - m[1] * m[8]);
out[4] = det * (m[0] * m[8] - m[2] * m[6]);
out[7] = det * (m[1] * m[6] - m[0] * m[7]);
out[2] = det * (m[1] * m[5] - m[2] * m[4]);
out[5] = det * (m[2] * m[3] - m[0] * m[5]);
out[8] = det * (m[0] * m[4] - m[1] * m[3]);
out[0] = det * (m[4] * m[8] - m[5] * m[7]);
out[3] = det * (m[5] * m[6] - m[3] * m[8]);
out[6] = det * (m[3] * m[7] - m[1] * m[6]);
out[1] = det * (m[2] * m[7] - m[1] * m[8]);
out[4] = det * (m[0] * m[8] - m[2] * m[6]);
out[7] = det * (m[1] * m[6] - m[0] * m[7]);
out[2] = det * (m[1] * m[5] - m[2] * m[4]);
out[5] = det * (m[2] * m[3] - m[0] * m[5]);
out[8] = det * (m[0] * m[4] - m[1] * m[3]);
}
static inline void normalize(float* vec)

View file

@ -3469,7 +3469,7 @@ static void polymer_drawmdsprite(spritetype *tspr)
float *v0, *v1;
md3surf_t *s;
char lpal;
float spos[3], tspos[3], lpos[3], tlpos[3], vec[3], mat[4][4];
float spos2[3], spos[3], tspos[3], lpos[3], tlpos[3], vec[3], mat[4][4];
float ang;
float scale;
double det;
@ -3489,9 +3489,28 @@ static void polymer_drawmdsprite(spritetype *tspr)
if ((pr_vbos > 1) && (m->indices == NULL))
polymer_loadmodelvbos(m);
spos[0] = (float)tspr->y;
spos[1] = -(float)(tspr->z) / 16.0f;
spos[2] = -(float)tspr->x;
// Hackish, but that means it's a model drawn by rotatesprite.
if (tspriteptr[MAXSPRITESONSCREEN] == tspr) {
float x, y, z;
spos[0] = (float)globalposy;
spos[1] = -(float)(globalposz) / 16.0f;
spos[2] = -(float)globalposx;
// The coordinates are actually floats disguised as int in this case
memcpy(&x, &tspr->x, sizeof(float));
memcpy(&y, &tspr->y, sizeof(float));
memcpy(&z, &tspr->z, sizeof(float));
spos2[0] = (float)y - globalposy;
spos2[1] = -(float)(z - globalposz) / 16.0f;
spos2[2] = -(float)(x - globalposx);
} else {
spos[0] = (float)tspr->y;
spos[1] = -(float)(tspr->z) / 16.0f;
spos[2] = -(float)tspr->x;
}
ang = (float)((tspr->ang+spriteext[tspr->owner].angoff) & 2047) / (2048.0f / 360.0f);
ang -= 90.0f;
if (((tspr->cstat>>4) & 3) == 2)
@ -3504,8 +3523,22 @@ static void polymer_drawmdsprite(spritetype *tspr)
scale *= m->scale;
scale *= m->bscale;
bglTranslatef(spos[0], spos[1], spos[2]);
bglRotatef(-ang, 0.0f, 1.0f, 0.0f);
if (tspriteptr[MAXSPRITESONSCREEN] == tspr) {
float radplayerang, cosminusradplayerang, sinminusradplayerang;
radplayerang = (globalang & 2047) * 2.0f * PI / 2048.0f;
cosminusradplayerang = cos(-radplayerang);
sinminusradplayerang = sin(-radplayerang);
bglTranslatef(spos[0], spos[1], spos[2]);
bglRotatef(horizang, -cosminusradplayerang, 0.0f, sinminusradplayerang);
bglRotatef(spriteext[tspr->owner].roll / (2048.0f / 360.0f), sinminusradplayerang, 0.0f, cosminusradplayerang);
bglTranslatef(spos2[0], spos2[1], spos2[2]);
bglRotatef(-ang, 0.0f, 1.0f, 0.0f);
} else {
bglTranslatef(spos[0], spos[1], spos[2]);
bglRotatef(-ang, 0.0f, 1.0f, 0.0f);
}
if (((tspr->cstat>>4) & 3) == 2)
{
bglTranslatef(0.0f, 0.0, -(float)(tilesizy[tspr->picnum] * tspr->yrepeat) / 8.0f);
@ -3530,7 +3563,8 @@ static void polymer_drawmdsprite(spritetype *tspr)
bglTranslatef(0.0f, 0.0, m->zadd * 64);
// scripted model rotation
if (spriteext[tspr->owner].pitch || spriteext[tspr->owner].roll)
if (tspr->owner < MAXSPRITES &&
(spriteext[tspr->owner].pitch || spriteext[tspr->owner].roll))
{
float pitchang, rollang, offsets[3];

View file

@ -5260,17 +5260,35 @@ void polymost_dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16
}
}
tspr.ang = hudmem[(dastat&4)>>2][picnum].angadd+globalang;
tspr.xrepeat = tspr.yrepeat = 32;
if (dastat&4) { x1 = -x1; y1 = -y1; }
tspr.x = (int32_t)(((double)gcosang*z1 - (double)gsinang*x1)*16384.0 + globalposx);
tspr.y = (int32_t)(((double)gsinang*z1 + (double)gcosang*x1)*16384.0 + globalposy);
tspr.z = (int32_t)(globalposz + y1*16384.0*0.8);
// In Polymost, we don't care if the model is very big
if (rendmode < 4) {
tspr.xrepeat = tspr.yrepeat = 32;
tspr.x = (int32_t)(((double)gcosang*z1 - (double)gsinang*x1)*16384.0 + globalposx);
tspr.y = (int32_t)(((double)gsinang*z1 + (double)gcosang*x1)*16384.0 + globalposy);
tspr.z = (int32_t)(globalposz + y1*16384.0*0.8);
} else {
float x, y, z;
tspr.xrepeat = tspr.yrepeat = 5;
x = (float)(((double)gcosang*z1 - (double)gsinang*x1)*2560.0 + globalposx);
y = (float)(((double)gsinang*z1 + (double)gcosang*x1)*2560.0 + globalposy);
z = (float)(globalposz + y1*2560.0*0.8);
memcpy(&tspr.x, &x, sizeof(float));
memcpy(&tspr.y, &y, sizeof(float));
memcpy(&tspr.z, &z, sizeof(float));
}
tspr.picnum = picnum;
tspr.shade = dashade;
tspr.pal = dapalnum;
tspr.owner = uniqid+MAXSPRITES;
globalorientation = (dastat&1)+((dastat&32)<<4)+((dastat&4)<<1);
tspr.cstat = globalorientation;
if ((dastat&10) == 2)
bglViewport(windowx1,yres-(windowy2+1),windowx2-windowx1+1,windowy2-windowy1+1);
@ -5280,20 +5298,23 @@ void polymost_dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16
glox1 = -1; //Force fullscreen (glox1=-1 forces it to restore)
}
bglMatrixMode(GL_PROJECTION);
memset(m,0,sizeof(m));
if ((dastat&10) == 2)
if (rendmode < 4)
{
float ratioratio = (float)xdim/ydim;
m[0][0] = (float)ydimen*(ratioratio >= 1.6?1.2:1); m[0][2] = 1.0;
m[1][1] = (float)xdimen; m[1][2] = 1.0;
m[2][2] = 1.0; m[2][3] = (float)ydimen*(ratioratio >= 1.6?1.2:1);
m[3][2] =-1.0;
bglMatrixMode(GL_PROJECTION);
memset(m,0,sizeof(m));
if ((dastat&10) == 2)
{
float ratioratio = (float)xdim/ydim;
m[0][0] = (float)ydimen*(ratioratio >= 1.6?1.2:1); m[0][2] = 1.0;
m[1][1] = (float)xdimen; m[1][2] = 1.0;
m[2][2] = 1.0; m[2][3] = (float)ydimen*(ratioratio >= 1.6?1.2:1);
m[3][2] =-1.0;
}
else { m[0][0] = m[2][3] = 1.0f; m[1][1] = ((float)xdim)/((float)ydim); m[2][2] = 1.0001f; m[3][2] = 1-m[2][2]; }
bglLoadMatrixf(&m[0][0]);
bglMatrixMode(GL_MODELVIEW);
bglLoadIdentity();
}
else { m[0][0] = m[2][3] = 1.0f; m[1][1] = ((float)xdim)/((float)ydim); m[2][2] = 1.0001f; m[3][2] = 1-m[2][2]; }
bglLoadMatrixf(&m[0][0]);
bglMatrixMode(GL_MODELVIEW);
bglLoadIdentity();
if (hudmem[(dastat&4)>>2][picnum].flags&8) //NODEPTH flag
bglDisable(GL_DEPTH_TEST);
@ -5307,22 +5328,31 @@ void polymost_dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16
}
}
#if 0
if (!nofog)
{
i = klabs(tspr.shade);
bglFogf(GL_FOG_DENSITY,fogcalc(tspr.shade,sector[tspr.sectnum].visibility);
}
mddraw(&tspr);
#else
#ifdef USE_OPENGL
if (!nofog) bglDisable(GL_FOG);
mddraw(&tspr);
if (rendmode < 4)
mddraw(&tspr);
else {
tspriteptr[MAXSPRITESONSCREEN] = &tspr;
bglEnable(GL_ALPHA_TEST);
bglEnable(GL_BLEND);
spriteext[tspr.owner].roll = a;
polymer_drawsprite(MAXSPRITESONSCREEN);
spriteext[tspr.owner].roll = 0;
bglDisable(GL_BLEND);
bglDisable(GL_ALPHA_TEST);
}
if (!nofog) bglEnable(GL_FOG);
#else
mddraw(&tspr);
#endif
#endif
viewingrange = oldviewingrange;
gxyaspect = ogxyaspect;
globalshade = ogshade;
@ -5360,6 +5390,7 @@ void polymost_dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16
m[0][0] = m[2][3] = 1.0f; m[1][1] = ((float)xdim)/((float)ydim); m[2][2] = 1.0001f; m[3][2] = 1-m[2][2];
bglPushMatrix(); bglLoadMatrixf(&m[0][0]);
bglMatrixMode(GL_MODELVIEW);
bglPushMatrix();
bglLoadIdentity();
bglDisable(GL_DEPTH_TEST);
@ -5519,6 +5550,7 @@ void polymost_dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16
if (rendmode >= 3)
{
bglMatrixMode(GL_PROJECTION); bglPopMatrix();
bglMatrixMode(GL_MODELVIEW); bglPopMatrix();
}
#endif
@ -6257,103 +6289,103 @@ Description of Ken's filter to improve LZW compression of DXT1 format by ~15%: (
*/
#if defined(POLYMOST) && defined(USE_OPENGL)
int32_t dxtfilter(int32_t fil, texcachepicture *pict, char *pic, void *midbuf, char *packbuf, uint32_t miplen)
{
void *writebuf;
uint32_t j, k, offs, stride, cleng;
char *cptr;
if ((pict->format == B_LITTLE32(GL_COMPRESSED_RGB_S3TC_DXT1_EXT)) ||
(pict->format == B_LITTLE32(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT))) { offs = 0; stride = 8; }
else if ((pict->format == B_LITTLE32(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT)) ||
(pict->format == B_LITTLE32(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT))) { offs = 8; stride = 16; }
else { offs = 0; stride = 8; }
if (stride == 16) //If DXT3...
{
//alpha_4x4
cptr = midbuf;
for (k=0; k<8; k++) *cptr++ = pic[k];
for (j=stride; (unsigned)j<miplen; j+=stride)
for (k=0; k<8; k++) *cptr++ = pic[j+k];
if (glusetexcache == 2)
{
j = (miplen/stride)<<3;
cleng = qlz_compress(midbuf,packbuf,j,state_compress);
if (cleng == 0 || cleng > j-1)
{
cleng = j;
writebuf = midbuf;
}
else writebuf = packbuf;
}
else
{
cleng = (miplen/stride)<<3;
writebuf = midbuf;
}
j = B_LITTLE32(cleng);
Bwrite(fil,&j,sizeof(j));
Bwrite(fil,writebuf,cleng);
}
//rgb0,rgb1
cptr = midbuf;
for (k=0; k<=2; k+=2)
for (j=0; (unsigned)j<miplen; j+=stride)
{ *(int16_t *)cptr = hicosub(*(int16_t *)(&pic[offs+j+k])); cptr += 2; }
if (glusetexcache == 2)
{
j = (miplen/stride)<<2;
cleng = qlz_compress(midbuf,packbuf,j,state_compress);
if (cleng == 0 || cleng > j-1)
{
cleng = j;
writebuf = midbuf;
}
else writebuf = packbuf;
}
else
{
cleng = (miplen/stride)<<2;
writebuf = midbuf;
}
j = B_LITTLE32(cleng);
Bwrite(fil,&j,sizeof(j));
Bwrite(fil,writebuf,cleng);
//index_4x4
cptr = midbuf;
for (j=0; (unsigned)j<miplen; j+=stride)
{
char *c2 = &pic[j+offs+4];
cptr[0] = ((c2[0]>>0)&3) + (((c2[1]>>0)&3)<<2) + (((c2[2]>>0)&3)<<4) + (((c2[3]>>0)&3)<<6);
cptr[1] = ((c2[0]>>2)&3) + (((c2[1]>>2)&3)<<2) + (((c2[2]>>2)&3)<<4) + (((c2[3]>>2)&3)<<6);
cptr[2] = ((c2[0]>>4)&3) + (((c2[1]>>4)&3)<<2) + (((c2[2]>>4)&3)<<4) + (((c2[3]>>4)&3)<<6);
cptr[3] = ((c2[0]>>6)&3) + (((c2[1]>>6)&3)<<2) + (((c2[2]>>6)&3)<<4) + (((c2[3]>>6)&3)<<6);
cptr += 4;
}
if (glusetexcache == 2)
{
j = (miplen/stride)<<2;
cleng = qlz_compress(midbuf,packbuf,j,state_compress);
if (cleng == 0 || cleng > j-1)
{
cleng = j;
writebuf = midbuf;
}
else writebuf = packbuf;
}
else
{
cleng = (miplen/stride)<<2;
writebuf = midbuf;
}
j = B_LITTLE32(cleng);
Bwrite(fil,&j,sizeof(j));
Bwrite(fil,writebuf,cleng);
return 0;
}
int32_t dxtfilter(int32_t fil, texcachepicture *pict, char *pic, void *midbuf, char *packbuf, uint32_t miplen)
{
void *writebuf;
uint32_t j, k, offs, stride, cleng;
char *cptr;
if ((pict->format == B_LITTLE32(GL_COMPRESSED_RGB_S3TC_DXT1_EXT)) ||
(pict->format == B_LITTLE32(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT))) { offs = 0; stride = 8; }
else if ((pict->format == B_LITTLE32(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT)) ||
(pict->format == B_LITTLE32(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT))) { offs = 8; stride = 16; }
else { offs = 0; stride = 8; }
if (stride == 16) //If DXT3...
{
//alpha_4x4
cptr = midbuf;
for (k=0; k<8; k++) *cptr++ = pic[k];
for (j=stride; (unsigned)j<miplen; j+=stride)
for (k=0; k<8; k++) *cptr++ = pic[j+k];
if (glusetexcache == 2)
{
j = (miplen/stride)<<3;
cleng = qlz_compress(midbuf,packbuf,j,state_compress);
if (cleng == 0 || cleng > j-1)
{
cleng = j;
writebuf = midbuf;
}
else writebuf = packbuf;
}
else
{
cleng = (miplen/stride)<<3;
writebuf = midbuf;
}
j = B_LITTLE32(cleng);
Bwrite(fil,&j,sizeof(j));
Bwrite(fil,writebuf,cleng);
}
//rgb0,rgb1
cptr = midbuf;
for (k=0; k<=2; k+=2)
for (j=0; (unsigned)j<miplen; j+=stride)
{ *(int16_t *)cptr = hicosub(*(int16_t *)(&pic[offs+j+k])); cptr += 2; }
if (glusetexcache == 2)
{
j = (miplen/stride)<<2;
cleng = qlz_compress(midbuf,packbuf,j,state_compress);
if (cleng == 0 || cleng > j-1)
{
cleng = j;
writebuf = midbuf;
}
else writebuf = packbuf;
}
else
{
cleng = (miplen/stride)<<2;
writebuf = midbuf;
}
j = B_LITTLE32(cleng);
Bwrite(fil,&j,sizeof(j));
Bwrite(fil,writebuf,cleng);
//index_4x4
cptr = midbuf;
for (j=0; (unsigned)j<miplen; j+=stride)
{
char *c2 = &pic[j+offs+4];
cptr[0] = ((c2[0]>>0)&3) + (((c2[1]>>0)&3)<<2) + (((c2[2]>>0)&3)<<4) + (((c2[3]>>0)&3)<<6);
cptr[1] = ((c2[0]>>2)&3) + (((c2[1]>>2)&3)<<2) + (((c2[2]>>2)&3)<<4) + (((c2[3]>>2)&3)<<6);
cptr[2] = ((c2[0]>>4)&3) + (((c2[1]>>4)&3)<<2) + (((c2[2]>>4)&3)<<4) + (((c2[3]>>4)&3)<<6);
cptr[3] = ((c2[0]>>6)&3) + (((c2[1]>>6)&3)<<2) + (((c2[2]>>6)&3)<<4) + (((c2[3]>>6)&3)<<6);
cptr += 4;
}
if (glusetexcache == 2)
{
j = (miplen/stride)<<2;
cleng = qlz_compress(midbuf,packbuf,j,state_compress);
if (cleng == 0 || cleng > j-1)
{
cleng = j;
writebuf = midbuf;
}
else writebuf = packbuf;
}
else
{
cleng = (miplen/stride)<<2;
writebuf = midbuf;
}
j = B_LITTLE32(cleng);
Bwrite(fil,&j,sizeof(j));
Bwrite(fil,writebuf,cleng);
return 0;
}
int32_t dedxtfilter(int32_t fil, texcachepicture *pict, char *pic, void *midbuf, char *packbuf, int32_t ispacked)
{