Commit graph

9 commits

Author SHA1 Message Date
sinisterseed
a7dd547dc1 - fixed some typos in SW's digi.h file. 2020-11-11 17:45:01 +02:00
sinisterseed
9e0e3c649c - marked a missed Wang speech line.
Sneaky one no less, took a while to find... (this was still playing on WT's Skyline when Wang was jumping between rooftops).
2020-11-11 17:37:21 +02:00
sinisterseed
8b03abcd00 - allow Wang to make sounds when healing with "Player Speech" turned off.
Looks like I overlooked this one while doing the speeches, which left Wang completely silent when healing. This allows his relief sound to play when the toggle is off, but the "Acupuncture" joke will still be silenced.
2020-10-24 14:24:54 +03:00
Christoph Oelckers
8868be659f - make snd_speech toggle work in SW. 2020-10-23 22:53:02 +02:00
sinisterseed
f78d9fb770 - marked most of Wang's speech lines to be used with the "Player Speech" toggle. 2020-10-23 22:38:57 +02:00
Christoph Oelckers
532b11467f - handle all level access and indexing through the mapinfo data.
No more level numbers will be stored in the game code.
2020-08-16 14:39:18 +02:00
Christoph Oelckers
0f4abfa4f4 - SW compiles.
This required taking lots of function prototypes out of functions because they won't get a namespace in there.
2019-10-09 19:58:09 +02:00
Christoph Oelckers
70004665fd - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
hendricks266
1cc9d13ccf The great repository rearrangement of 2017.
Files moved but not modified. Changes to follow in a subsequent commit.

You down with CPP?

git-svn-id: https://svn.eduke32.com/eduke32@6055 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-01 10:01:11 +00:00
Renamed from polymer/eduke32/source/sw/src/digi.h (Browse further)