Mitchell Richters
|
5e2bbb12b5
|
- SW: Replace SECTOR_OBJECT xmid with pmid.X calls.
|
2022-01-01 09:32:40 +11:00 |
|
Mitchell Richters
|
1c0ba71c69
|
- SW: Eliminated ANIMATORp typedef.
|
2022-01-01 09:09:41 +11:00 |
|
Christoph Oelckers
|
84ca96c52c
|
eliminated STATEp
|
2021-12-31 16:00:14 +01:00 |
|
Christoph Oelckers
|
d1be430fbf
|
- eliminated PLAYERp
|
2021-12-31 15:59:11 +01:00 |
|
Christoph Oelckers
|
392397c2b0
|
- replaced SECTOR_OBJECTp
|
2021-12-31 15:50:44 +01:00 |
|
Christoph Oelckers
|
8fb769649b
|
- eliminated sectortype aliases.
|
2021-12-31 15:43:47 +01:00 |
|
Christoph Oelckers
|
98492aae54
|
- eliminated walltype aliases.
|
2021-12-31 15:41:39 +01:00 |
|
Christoph Oelckers
|
72962cc098
|
- the last batch of small scale typedefs eliminated.
|
2021-12-31 15:40:29 +01:00 |
|
Christoph Oelckers
|
87d2b3274b
|
- cleaned out most of the less frequent typedef types in SW.
|
2021-12-31 15:27:18 +01:00 |
|
Christoph Oelckers
|
085eb8a36e
|
- eliminated SHRAP typedefs.
|
2021-12-31 13:26:07 +01:00 |
|
Christoph Oelckers
|
271af39a59
|
- consolidated MISSILE_PLACEMENT definitions.
|
2021-12-31 13:20:56 +01:00 |
|
Christoph Oelckers
|
90ad4b8ef1
|
- eliminated typedefs for DECISION and BREAK_INFO.
|
2021-12-31 13:16:38 +01:00 |
|
Christoph Oelckers
|
552668418a
|
- moved opos and oang to DCoreActor.
|
2021-12-30 18:21:02 +01:00 |
|
Christoph Oelckers
|
c10fb1278a
|
- moved the backup... methods to DCoreActor.
|
2021-12-30 17:10:08 +01:00 |
|
Christoph Oelckers
|
5498699faf
|
- use DCoreActor::sector() wherever possible.
|
2021-12-30 16:51:56 +01:00 |
|
Christoph Oelckers
|
af6ca40e3d
|
- use DCoreActor::insector instead of spritetype::insector.
|
2021-12-30 16:24:51 +01:00 |
|
Mitchell Richters
|
ab6b9fd083
|
- SW: Replace USER zchange with change.Z calls.
|
2021-12-31 00:23:30 +11:00 |
|
Mitchell Richters
|
50cb85e389
|
- SW: Replace USER ychange with change.Y calls.
|
2021-12-31 00:22:48 +11:00 |
|
Mitchell Richters
|
ad0ea3f2f1
|
- SW: Replace USER xchange with change.X calls.
|
2021-12-31 00:22:42 +11:00 |
|
Mitchell Richters
|
e4d19a0bbe
|
- SW: Replace PLAYERstruct slide_yvect with slide_vect.Y calls.
|
2021-12-31 00:19:33 +11:00 |
|
Mitchell Richters
|
8c1c5f3d55
|
- SW: Replace PLAYERstruct slide_xvect with slide_vect.X calls.
|
2021-12-31 00:19:33 +11:00 |
|
Mitchell Richters
|
5515830e2b
|
- SW: Replace PLAYERstruct yvect with vect.Y calls.
|
2021-12-31 00:19:33 +11:00 |
|
Mitchell Richters
|
f2497d7d08
|
- SW: Replace PLAYERstruct xvect with vect.X calls.
|
2021-12-31 00:19:33 +11:00 |
|
Mitchell Richters
|
9c1e54a148
|
- SW: Replace USER sz with pos.Z calls.
|
2021-12-30 20:40:29 +11:00 |
|
Mitchell Richters
|
0d70d26625
|
- SW: Replace USER sy with pos.Y calls.
|
2021-12-30 20:31:09 +11:00 |
|
Mitchell Richters
|
fcf18c8c63
|
- SW: Replace USER sx with pos.X calls.
|
2021-12-30 20:31:09 +11:00 |
|
Mitchell Richters
|
9bbb54fe2e
|
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
|
2021-12-30 20:30:21 +11:00 |
|
Mitchell Richters
|
1b077251e3
|
- SW: Use BIT() inline in a few places that were changed in "- SW: Replace the last few remaining TEST() macro uses and remove from mytypes.h ."
Originally, `BIT()` was going to be dropped in a subsequent commit but we've elected not to.
|
2021-12-30 20:14:01 +11:00 |
|
Mitchell Richters
|
ae49a55fce
|
- SW: Replace the last few remaining TEST() macro uses and remove from mytypes.h .
|
2021-12-30 09:58:45 +01:00 |
|
Mitchell Richters
|
1439d5f268
|
- SW: Replace TEST\(([\w\-\>.()\[\]]+),\s?([\w\_\|\s]+)\) with ($1 & ($2)) .
|
2021-12-30 09:58:45 +01:00 |
|
Mitchell Richters
|
48b0058d38
|
- SW: Replace TEST\(([\w\-\>.()]+),\s?(\w+)\) with ($1 & $2) .
|
2021-12-30 09:58:45 +01:00 |
|
Mitchell Richters
|
5316e23737
|
- SW: Replace !TEST\(([\w\-\>.()\[\]]+),\s?([\w\_\|\s]+)\) with !($1 & ($2))
|
2021-12-30 09:58:45 +01:00 |
|
Mitchell Richters
|
8df3966d08
|
- SW: Replace !TEST\(([\w\-\>.()\[\]]+),\s?(\w+)\) with !($1 & $2) .
|
2021-12-30 09:58:44 +01:00 |
|
Christoph Oelckers
|
c24aafd3d6
|
- SW: game.h cleanup
Turned almost all #defines into enums or inline functions, removed unused declarations and all leftover MONO_PRINT fragments elsewhere.
|
2021-12-30 09:58:13 +01:00 |
|
Christoph Oelckers
|
96396385e7
|
- more TEST() replacements.
This covers roughly half of the original use.
|
2021-12-30 09:58:13 +01:00 |
|
Christoph Oelckers
|
61564ab96a
|
- one third of TEST().
|
2021-12-30 09:58:13 +01:00 |
|
Christoph Oelckers
|
7727597bd7
|
- removed FLIP macro
was only used 3 times
|
2021-12-30 09:58:12 +01:00 |
|
Christoph Oelckers
|
08fcfb382c
|
- the remaining RESET() calls.
|
2021-12-30 09:58:12 +01:00 |
|
Christoph Oelckers
|
e29d0f50cf
|
- lots of RESET() flags replaced.
|
2021-12-30 09:58:12 +01:00 |
|
Christoph Oelckers
|
d15c3aeff6
|
- got rid of the DIV2 macro.
|
2021-12-30 09:58:11 +01:00 |
|
Christoph Oelckers
|
387d65abb4
|
- the remaining SET()s.
These had to be done manually.
|
2021-12-30 09:58:11 +01:00 |
|
Christoph Oelckers
|
fe292fce0d
|
- yet more SET flag replacements
90% done.
|
2021-12-30 09:58:11 +01:00 |
|
Christoph Oelckers
|
92ed3fa728
|
- replaced more SET() macros.
This covers another 30-35%.
|
2021-12-30 09:58:11 +01:00 |
|
Christoph Oelckers
|
dc3f2473ba
|
- quick search & replace on ~40% of SET( macros in SW.
|
2021-12-30 09:58:10 +01:00 |
|
Christoph Oelckers
|
745794a1f1
|
- where did that comma go?
|
2021-12-30 09:58:07 +01:00 |
|
Christoph Oelckers
|
34f14aa4c3
|
- added vector variants of FindDistance2D and FindDistance3D
|
2021-12-30 09:58:07 +01:00 |
|
Christoph Oelckers
|
29da39dda0
|
- added two FAFcansee variants that take shorter parameter lists for clearer code.
|
2021-12-30 09:58:06 +01:00 |
|
Christoph Oelckers
|
bf3f580d52
|
- deleted PLAYER::Actor()
Also made actor a regular pointer. Unlike the other ones this may not be prematurely nulled ever.
|
2021-12-30 09:58:06 +01:00 |
|
Christoph Oelckers
|
26f93ab724
|
- the final u()'s.
|
2021-12-30 09:58:05 +01:00 |
|
Christoph Oelckers
|
050d93a92c
|
- deleted unused pointers and handled u() in the script interface.
|
2021-12-30 09:58:04 +01:00 |
|