Christoph Oelckers
a7b020d1a8
- implemented proper screen size scaling for Exhumed.
2020-01-22 16:14:01 +01:00
sirlemonhead
56abec7ed4
PCExhumed: Add god, noclip and changelevel console commands.
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# Conflicts:
# source/exhumed/src/osdcmds.cpp
2020-01-07 20:12:12 +01:00
NY00123
d5d60afdc3
PCExhumed: Improve the cheat code fixes in CheckKeys.
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- Replace direct calls to strtok with calls to a new wrapper function,
safeStrtok. Whenever strtok returns a null pointer, safeStrtok returns
an empty string instead. This should assist with replicating
the behaviors with the DOS EXE, without leading to crashes.
- This way, the "GOTO" and "CREATURE" codes are fixed.
The code handling "LEVEL" is additionally simplified.
- The code executed if nStringLen == 0 || pToken == NULL is now gone.
As is the case under DOS, if you enter a non-empty string which isn't
matched at all, sHollyStr will be emptified, but you'll otherwise
still be able to enter a code, with no need to retype "HOLLY".
2020-01-06 18:16:36 +01:00
sirlemonhead
bddcde73f4
PCExhumed: Cheat code fixes.
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Default to level 0 if no level number is specified and don't crash if only space characters are submitted. Thanks to NY00123 for reporting.
2020-01-05 10:48:55 +01:00
Christoph Oelckers
d464017363
- cleaned up the input code a bit.
2020-01-01 11:35:47 +01:00
Christoph Oelckers
bcb48d8441
- added handling for changing the screen size (dragging the window borders / change scale factor)
2020-01-01 09:49:06 +01:00
Christoph Oelckers
3a6d0b8f84
- more cleanup.
2019-12-29 17:04:38 +01:00
Christoph Oelckers
2e261a7468
- cleanup and removal of unused code.
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compat.h probably needs a bit more attention, it's a horrendous mess of the wrong type of "compatibility" concerns.
2019-12-29 16:35:51 +01:00
Christoph Oelckers
cc332486b4
- cleaned out the 2D drawing code.
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With the new backend there will always be just one page, never more, so the RS_PERMS case will never be entered.
In addition, since the software renderer has already been nonfunctional due to lacking support from the 2D drawer, its 2D components have also been removed. Its main remaining purpose, drawing camera textures, remains unaffected by this.
2019-12-29 15:46:48 +01:00
Christoph Oelckers
2b95808d42
- fixed ambient sounds not restarting in DN3D and RR.
2019-12-28 12:59:19 +01:00
Christoph Oelckers
93fccfd767
- fixed the fire sound in the intro.
2019-12-27 23:09:05 +01:00
Christoph Oelckers
affa8240f4
- fixed: Exhumed's ChannelEnded method did not call the super class.
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This caused all sorts of audio errors.
2019-12-27 20:05:58 +01:00
Christoph Oelckers
7e758a5e48
- hook up the savegame code in Exhumed. Superficially it looks like it works but it will require a lot more testing.
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- fixed per-frame sound system update in Exhumed.
Sound is still quite broken and will require more work.
2019-12-27 17:07:09 +01:00
Christoph Oelckers
ce1a78fd62
- work on the savegame writer.
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It saves, reloading not implemented yet.
2019-12-27 10:52:40 +01:00
Christoph Oelckers
3bd36bfb9d
- more savegame stuff.
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Should be complete now. We'll see...
2019-12-26 23:17:11 +01:00
Christoph Oelckers
79d0818201
- added savegame records for all global data that looks to be game relevant.
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The data organization here is a mess, no wonder that this game could only save at the beginning of a level.
Fortunately it's all static so no allocations and pointers to track.
2019-12-26 22:00:04 +01:00
Christoph Oelckers
90fecbc6c0
- removed more unused content.
2019-12-26 19:41:42 +01:00
Christoph Oelckers
7fd86c8640
- config.cpp was also free of actual content.
2019-12-26 18:36:07 +01:00
Christoph Oelckers
25bb94cd94
- reducing the completionist cruft.
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The 3 CD related files don't really contain enough code to justify this, merged all non-empty parts into one.
2019-12-26 18:29:10 +01:00
Christoph Oelckers
68a3a60d0b
- Exhumed menu tweaks - draw a background and caption for the option menus the game originally did not have.
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- fixed a crash in the 2D drawer when two consecutively allocated vertex buffers had the same address. Strangely this only occured with Exhumed but not the other games
- fixed Exhumed crashing with sound disabled.
2019-12-26 17:42:45 +01:00
Christoph Oelckers
1a8f11e01d
Merge branch 'master' into powerslave
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# Conflicts:
# source/build/src/sdlayer.cpp
# source/common/menu/menu.cpp
# source/sw/src/config.cpp
# source/sw/src/game.cpp
2019-12-26 00:21:04 +01:00
Christoph Oelckers
e3084cd1b1
- ported Exhumed sound to OpenAL.
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The regular sounds are not a big deal, but this game contains two special effects that were problematic to port. We'll have to wait and see if they work as intended - the original panning effect is not 3D compatible so I had to redo it.
2019-12-25 23:37:16 +01:00
sirlemonhead
3265b52c17
Add support for Powerslave demo version
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# Conflicts:
# source/exhumed/src/exhumed.cpp
# source/exhumed/src/grpscan.cpp
# source/exhumed/src/grpscan.h
# source/exhumed/src/sound.cpp
2019-12-14 09:32:20 +01:00
Christoph Oelckers
cbfb79977a
- adjustments to make it compile with the new menu code.
2019-12-13 21:01:14 +01:00
Christoph Oelckers
ddf0babefb
- run the input routine.
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This was done in faketimerhandler which isn't called anywhere anymore.
2019-12-13 20:10:03 +01:00
Christoph Oelckers
b86d773005
- finally something can be seen...
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The intro movie doesn't work without sound...
2019-12-13 18:48:18 +01:00
Christoph Oelckers
0cd7c9a5ae
- removed the "configuration" Exhumed came with.
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Seriously, what's the point of emulating something this worthless?
All settings have been remapped to the global CVARs.
2019-12-13 18:28:58 +01:00
Christoph Oelckers
b13ee90aa0
- first steps trying to get the game to work.
2019-12-13 00:19:34 +01:00
nukeykt
51a24b3413
Fix demo playback speed
2019-12-03 17:30:30 +01:00
nukeykt
75789eee50
Fix reading demo file
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# Conflicts:
# source/exhumed/src/exhumed.cpp
2019-12-02 21:19:25 +01:00
sirlemonhead
7a7a0e16e8
Fix /playback command line argument handling
2019-12-02 21:18:42 +01:00
sirlemonhead
fae001df77
Even more silencing of compiler warnings
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# Conflicts:
# source/exhumed/src/aistuff.cpp
# source/exhumed/src/config.cpp
# source/exhumed/src/exhumed.cpp
# source/exhumed/src/status.cpp
2019-12-02 21:18:39 +01:00
sirlemonhead
de5aa31674
Fix issue causing voodoo doll of player appearing when selecting No to starting Training when already in a level. Fixes issue #20
2019-11-29 00:39:23 +01:00
sirlemonhead
e115058cd3
Rewrote music playback to be more sensible. Hopefully this will get rid of the crashes that the handful of people reported. Needs to be fully tested.
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Also, not sure what to do re: map screen. OG seems to keep playing the currently playing track, which seems slightly janky? should we just play track 19?
# Conflicts:
# source/exhumed/src/cd.cpp
# source/exhumed/src/cd.h
2019-11-29 00:39:20 +01:00
sirlemonhead
82767751a7
Fix credits screen
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# Conflicts:
# source/exhumed/src/exhumed.cpp
2019-11-26 19:12:52 +01:00
sirlemonhead
803f22904b
Fix Ramses head being all tiny
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# Conflicts:
# source/exhumed/src/exhumed.cpp
2019-11-25 23:24:17 +01:00
sirlemonhead
326947d976
Initial music playback support code
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# Conflicts:
# source/exhumed/src/cd.cpp
# source/exhumed/src/cd.h
2019-11-24 22:39:25 +01:00
Christoph Oelckers
28294c8a96
- use symbolic constants.
2019-11-24 16:37:31 +01:00
Christoph Oelckers
11b8017752
- Exhumed compiles without errors.
2019-11-24 16:34:23 +01:00
Christoph Oelckers
8d11990494
- more work on making Exhumed compile.
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Almost done, down to 20 compile errors.
2019-11-24 13:59:36 +01:00
Christoph Oelckers
40772d9f0c
- making more things compile.
2019-11-24 10:03:19 +01:00
Christoph Oelckers
6280b0b516
- started fixing things.
2019-11-24 00:04:15 +01:00
sirlemonhead
9ce8d5156c
Fix missing text under laughing skull.
2019-11-23 23:37:33 +01:00
Christoph Oelckers
0ad7f25a8a
- added project and namespace wrappers to all Exhumed files.
2019-11-23 00:11:37 +01:00
nukeykt
af5f5aad77
Fix compiling errors
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# Conflicts:
# platform/Windows/pcexhumed.vcxproj
# source/platform/win32/startwin.game.cpp
2019-11-22 17:41:30 +01:00
nukeykt
a55ea9a55c
Fix black screen issue after training level
2019-11-22 17:39:31 +01:00
nukeykt
c1ad44bcc9
Remap screenshot key to F12
2019-11-22 00:14:59 +01:00
nukeykt
47b8dd509b
Properly read settings from cfg
2019-11-22 00:14:56 +01:00
nukeykt
2fe0a6c496
Properly save cfg files on exit
2019-11-22 00:14:55 +01:00
nukeykt
e626db8ce5
Parse exhumed.def if available
2019-11-22 00:14:54 +01:00