Commit graph

5 commits

Author SHA1 Message Date
helixhorned
c04f7cbb4c foreachmap.lua: add shortcut for quickly finding certain sectors/walls/sprites.
git-svn-id: https://svn.eduke32.com/eduke32@3023 1a8010ca-5511-0410-912e-c29ae57300e0
2012-09-24 21:09:22 +00:00
helixhorned
b73d16b8cc foreachmap.lua: add -e"some code..." switch to execute code from the cmdline.
git-svn-id: https://svn.eduke32.com/eduke32@2967 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-26 22:12:51 +00:00
helixhorned
a00f411b3b Lunatic: add 'stat' module for running statistics.
Also, rewrite the mapastats iterator and the LIZTROOP hitscan timing
in terms of that.

git-svn-id: https://svn.eduke32.com/eduke32@2858 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-02 10:52:32 +00:00
helixhorned
3697842bc5 Add ART loader for the LuaJIT BUILD struct loader module, 2 more examples.
The map iterator now has init/finish capability, making it possible to
write scripts that aggregate data over multiple map files.  One such example
calculates some statistics, the other loads art metadata and looks for
red walls with non-pow2 ysize tiles.

git-svn-id: https://svn.eduke32.com/eduke32@2814 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-08 21:47:11 +00:00
helixhorned
6b0f6176f6 Add LuaJIT-based BUILD map loader and batch processing script + example.
git-svn-id: https://svn.eduke32.com/eduke32@2813 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-08 21:47:06 +00:00