Christoph Oelckers
5784e45f41
Merge commit 'aa6bd8ffcc11c0ae3de1dae1ab530a999dd510c9' into whaven
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# Conflicts:
# source/core/gameinput.h
2021-04-25 12:18:39 +02:00
Christoph Oelckers
ad28630df6
- offloaded map patches to data files.
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This is a lot easier to manage than having them in the code.
For now it piggybacks on the map hack feature, later this should use the same scripted approach as GZDoom.
2021-04-24 23:07:35 +02:00
sinisterseed
3159ef0691
- and get rid of this too.
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This is irrelevant.
2021-04-21 21:40:39 +03:00
sinisterseed
2d73b19887
- updated menus and changed the mentions of "Polymost" to "Render".
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These settings now extend to the new render as well, so the mentions of Polymost had to be changed accordingly.
2021-04-21 21:20:43 +03:00
Christoph Oelckers
ba5b8b3d6f
Merge commit '2f696e1a95997f2969d1ddb49cd2827bde58479f' into whaven
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# Conflicts:
# source/core/gameinput.h
2021-04-19 13:11:41 +02:00
Mitchell Richters
171d541112
Merge branch 'master' into newrenderer
2021-04-18 10:05:10 +10:00
Christoph Oelckers
d5dc8230d6
- fixed typo.
2021-04-17 17:21:02 +02:00
Christoph Oelckers
80c67cda06
- language update.
2021-04-17 17:06:57 +02:00
Christoph Oelckers
e82f17f9c6
Merge commit 'e89761d2d526581e4599f564b26a6eb983fd92ec' into whaven
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# Conflicts:
# source/core/d_protocol.h
# source/core/gameinput.h
2021-04-17 14:59:12 +02:00
Christoph Oelckers
e89761d2d5
- added menu option for mirror effect.
2021-04-17 13:43:49 +02:00
Christoph Oelckers
82194bbf6b
Merge branch 'master' into newrenderer
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# Conflicts:
# source/games/exhumed/src/2d.cpp
2021-04-17 13:22:30 +02:00
Christoph Oelckers
53cd8958ae
- added a fallback generic record for identifying Blood.rff based on content.
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This is for loading mods that have been set up to require running BARF before they can be used. Strict CRC identification does not work for these.
2021-04-17 13:11:02 +02:00
Christoph Oelckers
7e9b8059cf
- enable cl_slopetilting for Exhumed as well, now that it has a function there
2021-04-16 17:24:37 +02:00
Christoph Oelckers
9a58299bee
Merge branch 'master' into newrenderer2
2021-04-14 22:37:59 +02:00
Christoph Oelckers
6ad3ac8ef9
- added GameID field to GrpInfo.
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This is for allowing new features easier referencing of the various records.
2021-04-13 18:08:55 +02:00
Christoph Oelckers
aba5099ccb
- added widescreen graphics credits to the Engine Credits menu.
2021-04-13 00:31:49 +02:00
Christoph Oelckers
2a7f2f4381
Merge commit '798cf2f9733c1415eef335a45f4d69962fae0695' into whaven
2021-04-12 20:41:39 +02:00
Christoph Oelckers
9598b626c9
Merge branch 'master' into newrenderer2
2021-04-12 20:03:50 +02:00
Christoph Oelckers
ac04403292
- added native support for Nightfright's Alien World Order" GRP generator.
2021-04-12 19:35:39 +02:00
Christoph Oelckers
42d02834b1
Merge branch 'master' into newrenderer2
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# Conflicts:
# source/build/include/build.h
# source/build/src/polymost.cpp
# source/build/src/voxmodel.cpp
# source/core/gamecontrol.cpp
# source/core/gamestruct.h
# source/games/blood/src/animatesprite.cpp
# source/games/blood/src/misc.h
# source/games/blood/src/view.cpp
# source/games/duke/src/render.cpp
# source/games/sw/src/draw.cpp
# source/games/sw/src/game.h
# source/games/sw/src/jsector.cpp
# source/glbackend/glbackend.cpp
2021-04-11 14:38:56 +02:00
Christoph Oelckers
db5fbe3bbb
- make the startup banner in the initial console window work.
2021-04-10 19:14:30 +02:00
Christoph Oelckers
aedb17e539
Merge commit 'a5ed7ba8a3eb26d3e3aa46bc87044608eacba57f' into whaven
2021-04-10 17:00:43 +02:00
Christoph Oelckers
333581a084
Merge branch 'master' into newrenderer2
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# Conflicts:
# source/build/src/defs.cpp
2021-04-09 19:57:56 +02:00
Christoph Oelckers
03c19a0cad
- removed the no longer used 'options' menu item graphic for Exhumed.
2021-04-09 14:29:31 +02:00
alexey.lysiuk
c8c8635b4c
- fixed render backend switch menu option
2021-04-09 10:47:00 +03:00
Christoph Oelckers
4cdc39c9b9
Merge branch 'master' into newrenderer2
2021-04-08 08:55:41 +02:00
Christoph Oelckers
8cc3a81c3b
- enable the render backend switch in the menu.
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Vulkan is working now so this can be reactivated.
2021-04-07 23:56:01 +02:00
Christoph Oelckers
0b79649dc2
Merge branch 'master' into newrenderer2
2021-04-06 16:14:21 +02:00
Christoph Oelckers
cbe25d9d6b
- Blood: disable look left and look right in the classic key configuration.
2021-04-06 12:06:03 +02:00
Christoph Oelckers
2c44965f20
Merge commit 'e47b4507e4c0460dcc7f92b6f440c2f0d4832433' into whaven
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# Conflicts:
# source/CMakeLists.txt
2021-03-24 19:07:23 +01:00
Christoph Oelckers
75159e06c0
- uncommented the portal code in hw_walls.cpp.
2021-03-21 19:36:55 +01:00
Christoph Oelckers
b8fd41a58f
Merge master into whaven
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# Conflicts:
# source/core/gamecontrol.h
2021-03-15 10:42:59 +01:00
Christoph Oelckers
d604ca732f
- upgraded wadsrc/CMakeLists.txt
2021-03-15 08:38:31 +01:00
Christoph Oelckers
aa789c7605
- adapt to changed value range of module master volume in ZMusic.
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The default was far too quiet and had to be increased to let the player have comparable output to the rest of the music system.
2021-03-14 08:51:59 +01:00
Christoph Oelckers
f4b27bbd27
- sort the game selection list by definition order in grpinfo.txt.
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This is to have consistent ordering, independent of where the files are found.
Game order is: Duke, Blood, Shadow Warrior, Redneck Rampage, Nam, WW2GI, Exhumed, all the official mission packs are grouped below the game they belong to.
2021-03-12 23:45:03 +01:00
Christoph Oelckers
6368db7d9e
- deactivate the swcustom.txt in ProAsm's Wanton Destruction.
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This is to allow the internal one to take over which has localizable labels.
2021-03-02 21:48:58 +01:00
sinisterseed
410a269c93
- added autodetection support for the ProAsm version of Wanton Destruction.
2021-03-02 22:32:38 +02:00
Christoph Oelckers
e3678e27c0
- added "swap mouse buttons" option to menu.
2021-03-02 17:10:34 +01:00
sinisterseed
bdeca12f95
- removed menu entry for SW's altnukeinit toggle.
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The feature has been removed, rendering the entry useless.
2021-03-02 15:15:33 +02:00
Christoph Oelckers
4b9a1465af
- Exhumed: fixed inventory use bindings
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They got shuffled around a bit by accident.
2021-03-01 20:13:12 +01:00
sinisterseed
8f0d022b44
- added menu entry for Exhumed's keyboard turning speed toggle.
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This allows enabling the original turning speed with the keyboard in Exhumed. The new behavior is still the default as the original turning is just far too slow.
2021-03-01 15:16:36 +02:00
Christoph Oelckers
2f2d0443f2
- fixed size setup for most menus.
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All of Raze's menus scale to 320x200 and to get proper mouse coordinates the definitions must reflect that as well.
Fixes #271
2021-03-01 13:08:10 +01:00
Christoph Oelckers
157b70212f
Merge branch 'master' into whaven
2021-02-27 00:22:04 +01:00
Christoph Oelckers
ba5ede65b8
- backend update from GZDoom.
2021-02-26 19:06:10 +01:00
Christoph Oelckers
42e5e370c8
Merge branch 'master' into whaven
2021-02-13 10:07:25 +01:00
Christoph Oelckers
5aacb2370d
- fixed game resource lookup.
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The algorithm was a bit too complicated and missed the smallest defined game resource.
GrpInfo was renamed because there were two of them which created a debugger conflict.
2021-02-13 10:07:18 +01:00
Mitchell Richters
7ed32ad5d6
- WHaven: Skirt around Witchaven detection issues in parser by duplicating grpinfo object in grpinfo.txt.
2021-02-13 19:00:33 +11:00
Mitchell Richters
08f1600aa0
- Synchronise EGameType
enum from native code.
2021-02-13 19:00:32 +11:00
Mitchell Richters
5fc7c7b1d7
Merge branch 'master' into whaven
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# Conflicts:
# source/CMakeLists.txt
# source/build/include/buildtypes.h
# source/common/utility/m_fixed.h
# source/core/console/c_notifybuffer.cpp
# source/core/gamecontrol.h
# source/core/inputstate.cpp
# source/core/version.h
2021-02-13 18:59:58 +11:00
Christoph Oelckers
5ad1d74f62
- added missing shader #define.
2021-02-12 14:55:42 +01:00