Merge branch 'master' into newrenderer2

This commit is contained in:
Christoph Oelckers 2021-04-12 20:03:50 +02:00
commit 9598b626c9
4 changed files with 27 additions and 11 deletions

View file

@ -846,15 +846,18 @@ int RunGame()
G_LoadConfig();
auto usedgroups = SetupGame();
for (auto& grp : usedgroups)
bool colorset = false;
for (int i = usedgroups.Size()-1; i >= 0; i--)
{
auto& grp = usedgroups[i];
if (grp.FileInfo.name.IsNotEmpty())
{
if (GameStartupInfo.Name.IsEmpty()) GameStartupInfo.Name = grp.FileInfo.name;
if (grp.FileInfo.FgColor != grp.FileInfo.BgColor && (GameStartupInfo.FgColor != 0 || GameStartupInfo.BkColor != 0))
if (!colorset && grp.FileInfo.FgColor != grp.FileInfo.BgColor && (GameStartupInfo.FgColor != 0 || GameStartupInfo.BkColor != 0))
{
GameStartupInfo.FgColor = grp.FileInfo.FgColor;
GameStartupInfo.BkColor = grp.FileInfo.BgColor;
colorset = true;
}
}
}

View file

@ -2854,7 +2854,12 @@ spritetype *actDropObject(spritetype *pSprite, int nType) {
else if (nType >= kItemAmmoBase && nType < kItemAmmoMax) pSprite2 = actDropAmmo(pSprite, nType);
else if (nType >= kItemWeaponBase && nType < kItemWeaponMax) pSprite2 = actDropWeapon(pSprite, nType);
if (pSprite2 && pSprite->picnum > -1) {
if (pSprite2) {
if (pSprite2->picnum == -1)
{
DeleteSprite(pSprite2 - sprite);
return nullptr;
}
int top, bottom;
GetSpriteExtents(pSprite2, &top, &bottom);
if (bottom >= pSprite2->z)

View file

@ -194,14 +194,14 @@ static void setupbackdrop()
if (isWorldTour())
{
defineSky(5284, 65536, 3, defoff);
defineSky(5412, 65536, 3, defoff, 48);
defineSky(5420, 65536, 3, defoff, 48);
defineSky(5450, 65536, 3, defoff7, 48);
defineSky(5540, 65536, 3, defoff, 48);
defineSky(5548, 65536, 3, defoff, 48);
defineSky(5556, 65536, 3, defoff1, 48);
defineSky(5720, 65536, 3, defoff4, 48);
defineSky(5814, 65536, 3, defoff, 48);
defineSky(5412, 65536, 3, defoff, 80);
defineSky(5420, 65536, 3, defoff, 80);
defineSky(5450, 65536, 3, defoff7, 80);
defineSky(5540, 65536, 3, defoff, 80);
defineSky(5548, 65536, 3, defoff, 80);
defineSky(5556, 65536, 3, defoff1, 80);
defineSky(5720, 65536, 3, defoff4, 80);
defineSky(5814, 65536, 3, defoff, 80);
}
// Ugh... Since we do not know up front which of these tiles are skies we have to set them all...

View file

@ -285,6 +285,14 @@ grpinfo
BkColor 0x8f8f8f
}
grpinfo
{
name "Duke: Alien World Order"
dependency DUKE15_CRC
mustcontain "FIREFLYTROOPER.CON", "FLAMETHROWER.CON", "music/E5L1_BulletDam.ogg", "sound/VO_E5L1_Duke_CreamAndSugar.ogg"
gamefilter "Duke.Worldtour"
}
grpinfo
{
name "Duke!ZONE II (1.3D)"