Christoph Oelckers
|
cb477d4ab7
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- ActorSpawn cleanup.
|
2021-11-29 00:56:14 +01:00 |
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Christoph Oelckers
|
d8ea4db5b2
|
- Got rid of SpawnSprite.
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2021-11-29 00:56:14 +01:00 |
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Christoph Oelckers
|
a57af58d4c
|
- get rid of KillSprite.
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2021-11-29 00:56:14 +01:00 |
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Christoph Oelckers
|
431103032f
|
- SpriteOverlapZ
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2021-11-29 00:56:14 +01:00 |
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Christoph Oelckers
|
66e61d799d
|
- handle the remaining SectIterators.
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2021-11-29 00:56:14 +01:00 |
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Christoph Oelckers
|
df5d980f79
|
- handle all remaining StatIterators.
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2021-11-29 00:56:13 +01:00 |
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Christoph Oelckers
|
69223af7b0
|
- SpriteControl and subfunctions.
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2021-11-29 00:56:13 +01:00 |
|
Christoph Oelckers
|
591a3f623d
|
- dead code removal.
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2021-11-29 00:56:13 +01:00 |
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Christoph Oelckers
|
79dcd2c178
|
- iterators in CollectPortals
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2021-11-29 00:56:13 +01:00 |
|
Christoph Oelckers
|
8df851c3e3
|
- unsaved bits.
|
2021-11-29 00:56:13 +01:00 |
|
Christoph Oelckers
|
f8105dc92b
|
- track.cpp complete.
|
2021-11-29 00:56:12 +01:00 |
|
Christoph Oelckers
|
4796ebc73c
|
- track setup code
|
2021-11-29 00:56:12 +01:00 |
|
Christoph Oelckers
|
92c497ac29
|
- TrackSetup
|
2021-11-29 00:56:12 +01:00 |
|
Christoph Oelckers
|
c34f0ab210
|
- SectorObjectSetupBounds
Note: Do proper checks on crashing mapping errors. Asserts are insufficient for these!
|
2021-11-29 00:56:12 +01:00 |
|
Christoph Oelckers
|
41f8c6f4af
|
- owner fixes in weapons.cpp.
# Conflicts:
# source/games/sw/src/game.h
# Conflicts:
# source/games/sw/src/game.h
# source/games/sw/src/weapon.cpp
|
2021-11-29 00:56:12 +01:00 |
|
Christoph Oelckers
|
e908e4ff44
|
- final bit of weapon.cpp cleanup.
|
2021-11-29 00:56:12 +01:00 |
|
Christoph Oelckers
|
31f4a7464a
|
- finishing up with DoDamage.
|
2021-11-29 00:56:11 +01:00 |
|
Christoph Oelckers
|
487e2b7a1e
|
- ActorHealth + ActorPain
|
2021-11-29 00:56:11 +01:00 |
|
Christoph Oelckers
|
93ad08a167
|
- ActorStdMissile + ActorDamageSlide
# Conflicts:
# source/games/sw/src/weapon.cpp
|
2021-11-29 00:56:11 +01:00 |
|
Christoph Oelckers
|
2c39177c07
|
- ActorChooseDeath
|
2021-11-29 00:56:11 +01:00 |
|
Christoph Oelckers
|
604731bc08
|
- GetDamage
# Conflicts:
# source/games/sw/src/weapon.cpp
|
2021-11-29 00:56:11 +01:00 |
|
Christoph Oelckers
|
2b4ed0eaf3
|
- PlayerCheckDeath
|
2021-11-29 00:56:10 +01:00 |
|
Christoph Oelckers
|
14b3a68e8c
|
- DoDamage API.
# Conflicts:
# source/games/sw/src/weapon.cpp
|
2021-11-29 00:56:10 +01:00 |
|
Christoph Oelckers
|
f8eac8c8eb
|
- SpriteOverlap
|
2021-11-29 00:56:10 +01:00 |
|
Christoph Oelckers
|
2c4862b220
|
- DoDamageTest + DoHitscanDamage + DoFlamesDamageTest
|
2021-11-29 00:56:10 +01:00 |
|
Christoph Oelckers
|
ddd6f881f0
|
- DoExpDamageTest + DoMineExpMine
|
2021-11-29 00:56:10 +01:00 |
|
Christoph Oelckers
|
15e7e784c5
|
- did the internal movement helpers.
|
2021-11-29 00:56:09 +01:00 |
|
Christoph Oelckers
|
a073ef65e7
|
- low level move functions now return a Collision struct.
# Conflicts:
# source/games/sw/src/sprite.cpp
|
2021-11-29 00:56:09 +01:00 |
|
Christoph Oelckers
|
606ce997ac
|
- cleanup of collision maintenance.
u->ret is gone, and for clearing the collision info the proper utilities are being called now.
|
2021-11-29 00:56:09 +01:00 |
|
Christoph Oelckers
|
5f32bc17ef
|
- WeaponMoveHit
|
2021-11-29 00:56:09 +01:00 |
|
Christoph Oelckers
|
edf84c6fbc
|
- DoStar, DoCrossBolt, DoPlasmaDone
|
2021-11-29 00:56:09 +01:00 |
|
Christoph Oelckers
|
f516a538d4
|
- Seekers + BlurExtend.
|
2021-11-29 00:56:08 +01:00 |
|
Christoph Oelckers
|
7d99745cd6
|
- DoPlasmaFountain + InitPlasmaFountain
|
2021-11-29 00:56:08 +01:00 |
|
Christoph Oelckers
|
f888375e2a
|
- several u->ret replaced.
|
2021-11-29 00:56:08 +01:00 |
|
Christoph Oelckers
|
05a812f066
|
- DoPlasma, DoCoolgFire, DoEelFire.
|
2021-11-29 00:56:08 +01:00 |
|
Christoph Oelckers
|
0377f3348c
|
- DoGrenade
|
2021-11-29 00:56:08 +01:00 |
|
Christoph Oelckers
|
45c2129ac4
|
- DoVulcanBoulder
|
2021-11-29 00:56:07 +01:00 |
|
Christoph Oelckers
|
c015e6691a
|
- DoMineStuck + subfunctions.
|
2021-11-29 00:56:07 +01:00 |
|
Christoph Oelckers
|
01609b8e9f
|
- DoMine
|
2021-11-29 00:56:07 +01:00 |
|
Christoph Oelckers
|
4d5569d785
|
- several very simple functions.
|
2021-11-29 00:56:07 +01:00 |
|
Christoph Oelckers
|
a0fd5bef66
|
- DoLaserStart, DoRail, DoRailStart, DoRocket
|
2021-11-29 00:56:07 +01:00 |
|
Christoph Oelckers
|
35579a9f08
|
- SpawnExoZAdjust arguments.
|
2021-11-29 00:56:06 +01:00 |
|
Christoph Oelckers
|
dd528c5eab
|
- DoMicroMini, SpawnExtraMicroMini, DoMicro, DoUziBullet, DoBoltSeeker
|
2021-11-29 00:56:06 +01:00 |
|
Christoph Oelckers
|
acc9a09db9
|
- DoElectro, DoLavaBoulder, DoSpear, SpawnCoolieExp.
# Conflicts:
# source/games/sw/src/weapon.cpp
|
2021-11-29 00:56:06 +01:00 |
|
Christoph Oelckers
|
151306d763
|
- SpawnFireballFlames
# Conflicts:
# source/games/sw/src/weapon.cpp
# source/games/sw/src/weapon.h
|
2021-11-29 00:56:06 +01:00 |
|
Christoph Oelckers
|
b863901037
|
- Spawn*flames
|
2021-11-29 00:56:06 +01:00 |
|
Christoph Oelckers
|
e56b055e2e
|
- Spawn(Goro)FireballExp
|
2021-11-29 00:56:06 +01:00 |
|
Christoph Oelckers
|
818bdc3b03
|
- WeaponMoveHit plus some smaller functions.
|
2021-11-29 00:56:05 +01:00 |
|
Christoph Oelckers
|
8af0455f92
|
- VehicleMoveHit
|
2021-11-29 00:56:05 +01:00 |
|
Christoph Oelckers
|
57fc6ce53a
|
- several smaller Shrap functions.
|
2021-11-29 00:56:05 +01:00 |
|