Christoph Oelckers
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f73ca55c79
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- renamed more disasm stuff.
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2020-11-21 20:10:45 +01:00 |
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Christoph Oelckers
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5d7a51df9d
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- use a local bit array in Blood's precacher.
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2020-09-08 19:18:11 +02:00 |
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nukeykt
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2e085b559f
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Precache more tiles on level start
# Conflicts:
# source/blood/src/fx.cpp
# source/blood/src/gib.cpp
# source/blood/src/gib.h
# source/blood/src/qav.cpp
# source/blood/src/weapon.h
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2020-01-02 19:20:11 +01:00 |
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CommonLoon102
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bcf3385ddf
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randomize ejecting brass and shell angle on the ground (#230)
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2019-10-26 10:35:15 +02:00 |
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Christoph Oelckers
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0d98e7f256
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- put all Blood game code into a namespace.
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2019-09-22 08:39:22 +02:00 |
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Christoph Oelckers
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0254bf82d3
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
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