Commit graph

63 commits

Author SHA1 Message Date
Christoph Oelckers
487e2b7a1e - ActorHealth + ActorPain 2021-11-29 00:56:11 +01:00
Christoph Oelckers
604731bc08 - GetDamage
# Conflicts:
#	source/games/sw/src/weapon.cpp
2021-11-29 00:56:11 +01:00
Christoph Oelckers
2b4ed0eaf3 - PlayerCheckDeath 2021-11-29 00:56:10 +01:00
Christoph Oelckers
14b3a68e8c - DoDamage API.
# Conflicts:
#	source/games/sw/src/weapon.cpp
2021-11-29 00:56:10 +01:00
Christoph Oelckers
2c4862b220 - DoDamageTest + DoHitscanDamage + DoFlamesDamageTest 2021-11-29 00:56:10 +01:00
Christoph Oelckers
7d99745cd6 - DoPlasmaFountain + InitPlasmaFountain 2021-11-29 00:56:08 +01:00
Christoph Oelckers
151306d763 - SpawnFireballFlames
# Conflicts:
#	source/games/sw/src/weapon.cpp
#	source/games/sw/src/weapon.h
2021-11-29 00:56:06 +01:00
Christoph Oelckers
e56b055e2e - Spawn(Goro)FireballExp 2021-11-29 00:56:06 +01:00
Christoph Oelckers
e523c78269 - MissileHitMatch 2021-11-29 00:56:04 +01:00
Christoph Oelckers
4568564150 - SpawnTankShellExp, SpawnBunnyExp, SpawnBoltExp 2021-11-29 00:56:04 +01:00
Christoph Oelckers
3a16ac673c - SpawnNuclearExp 2021-11-29 00:56:04 +01:00
Christoph Oelckers
a96cffc4ef - SpawnTracerExp + SpawnMicroExp. 2021-11-29 00:56:03 +01:00
Christoph Oelckers
a40fca5398 - SpawnBigGunFlames 2021-11-29 00:56:03 +01:00
Christoph Oelckers
f3037a0b0c - SpawnGrenadeExp
# Conflicts:
#	source/games/sw/src/weapon.h
2021-11-29 00:56:03 +01:00
Christoph Oelckers
28c07b6b3c - more explosions. 2021-11-29 00:56:03 +01:00
Christoph Oelckers
28e10656b2 - DoFireball + SpawnLittleExp 2021-11-29 00:56:02 +01:00
Christoph Oelckers
cbf8d2324a - DoFindGround(Point) 2021-11-29 00:56:02 +01:00
Christoph Oelckers
e2c5b33ae1 - MissileSetPos
This removes a lot of GetSpriteIndex references. :)
2021-11-29 00:56:01 +01:00
Christoph Oelckers
512bc7ddbb - InitLavaThrow + InitVulcanBoulder + InitSerpRing. 2021-11-29 00:56:01 +01:00
Christoph Oelckers
74b94f4bf3 - InitFistAttack. 2021-11-29 00:56:00 +01:00
Christoph Oelckers
7f031f06ef - HelpMissileLateral.
# Conflicts:
#	source/games/sw/src/weapon.cpp
2021-11-29 00:55:59 +01:00
Christoph Oelckers
aec3b40e7b - ContinueHitscan 2021-11-29 00:55:59 +01:00
Christoph Oelckers
ecc2da58d5 - 4 more damage functions. 2021-11-29 00:55:57 +01:00
Christoph Oelckers
290482ffb1 - several damage functions. 2021-11-29 00:55:57 +01:00
Christoph Oelckers
84e99a377d - Init*Trap. 2021-11-29 00:55:56 +01:00
Christoph Oelckers
ff60bf0430 - MissileWaterAdjust
# Conflicts:
#	source/games/sw/src/weapon.cpp
2021-11-29 00:55:55 +01:00
Christoph Oelckers
5264c6540c - SpriteWarpToUnderwater + SpriteWarpToSurface 2021-11-29 00:55:51 +01:00
Christoph Oelckers
130028fa82 - SpawnSplash(XY)
# Conflicts:
#	source/games/sw/src/weapon.cpp
2021-11-29 00:55:50 +01:00
Christoph Oelckers
dfb5d07459 - QueueHole 2021-11-29 00:55:49 +01:00
Christoph Oelckers
83d0930a2e - QueueFootPrint + QueuefloorBlood. 2021-11-29 00:55:49 +01:00
Christoph Oelckers
01d2967378 - QueueWallBlood. 2021-11-29 00:55:49 +01:00
Christoph Oelckers
2455c197bf - DoShrapVelocity + SlopeBounce. 2021-11-29 00:55:48 +01:00
Christoph Oelckers
0d45e50ea6 - QueueGeneric + ShrapKillSprite. 2021-11-29 00:55:48 +01:00
Christoph Oelckers
95d3095f8d - DoItemFly 2021-11-29 00:55:48 +01:00
Christoph Oelckers
c14fb9e93f - QueueLoWangs 2021-11-29 00:55:48 +01:00
Christoph Oelckers
d49ae699f8 - ChangeSpriteState + change_sprite_stat. 2021-11-29 00:55:46 +01:00
Christoph Oelckers
b705ff3b97 - WallBounce 2021-11-29 00:55:46 +01:00
Christoph Oelckers
300e6df6c3 - MissileHitDiveArea calls. 2021-11-29 00:55:46 +01:00
Christoph Oelckers
36067baedd - owner cleanup. 2021-11-29 00:55:37 +01:00
Christoph Oelckers
dfc557e0ec - StarQueue 2021-11-29 00:55:35 +01:00
Christoph Oelckers
04657ab559 - QueueWallBlood callers. 2021-11-29 00:55:32 +01:00
Christoph Oelckers
c40fc488e5 - SpawnBubble. 2021-11-29 00:55:26 +01:00
Christoph Oelckers
f09cf97822 - ScaleSpriteVector 2021-11-29 00:55:22 +01:00
Christoph Oelckers
7012a77685 - InitShell / SpawnShell 2021-11-29 00:55:21 +01:00
Christoph Oelckers
3e91ac6417 - InitBloodSpray 2021-11-29 00:55:21 +01:00
Christoph Oelckers
3d04e332fc - InitChemBomb + PlayerInitFlashBomb 2021-11-29 00:55:20 +01:00
Christoph Oelckers
93fde48abb - SpawnRadiationCloud 2021-11-29 00:55:20 +01:00
Christoph Oelckers
7b778f692b - leftover SpriteNum's in coolg.cpp. 2021-11-29 00:55:16 +01:00
Christoph Oelckers
aa13619087 - SpawnBreakFlames 2021-11-29 00:55:15 +01:00
Christoph Oelckers
8daa825aa1 - SpriteQueueDelete + DeleteNoSoundOwner. 2021-11-29 00:55:15 +01:00