Commit graph

19 commits

Author SHA1 Message Date
Christoph Oelckers
40772d9f0c - making more things compile. 2019-11-24 10:03:19 +01:00
Christoph Oelckers
0ad7f25a8a - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
sirlemonhead
be65a9863b Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
nukeykt
c261f76e5f Automap improvements using code from eduke32 2019-11-22 00:13:40 +01:00
sirlemonhead
7049070721 Misc warning fixes (removed unused variables) 2019-11-22 00:12:46 +01:00
nukeykt
1dbc06bfa0 Reset timer after closing menu 2019-11-22 00:10:44 +01:00
nukeykt
590a165e16 Enable old collision 2019-11-22 00:10:36 +01:00
nukeykt
ed81a1c3fe Temporarily disable old collision code 2019-11-22 00:10:32 +01:00
nukeykt
5298e97fc5 Add GRP/DEF code from eduke32
# Conflicts:
#	platform/Windows/exhumed.vcxproj
#	platform/Windows/exhumed.vcxproj.filters
#	source/platform/win32/startwin.game.cpp
2019-11-22 00:03:00 +01:00
nukeykt
308f36d0e8 Make screensize independent on screen resolution 2019-11-21 23:59:55 +01:00
nukeykt
2ef835fcb8 Rework palette related code. This fixes black screen issue with polymost 2019-11-21 23:19:38 +01:00
nukeykt
e9d2a25f7f Add exhumed collision emulation 2019-11-21 23:14:42 +01:00
nukeykt
67f370f17c Fix compile error 2019-11-21 23:05:08 +01:00
nukeykt
48d95eee00 Fix skies 2019-11-21 23:01:38 +01:00
nukeykt
c458223f9d Fix level loading 2019-11-21 23:01:28 +01:00
nukeykt
e0858d501c Game compiles now
# Conflicts:
#	platform/Windows/exhumed.vcxproj
#	platform/Windows/exhumed.vcxproj.filters
2019-11-21 22:59:45 +01:00
nukeykt
50349a6b3d wip
# Conflicts:
#	platform/Windows/exhumed.vcxproj
#	platform/Windows/exhumed.vcxproj.filters
#	source/build/include/build.h
#	source/build/src/palette.cpp
2019-11-21 22:59:33 +01:00
nukeykt
738aca5fe9 wip 2019-11-21 22:54:42 +01:00
nukeykt
936ce5a866 wip
# Conflicts:
#	platform/Windows/exhumed.vcxproj
#	platform/Windows/exhumed.vcxproj.filters
2019-11-21 22:52:46 +01:00