Mitchell Richters
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92dd6c9795
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- Duke: Remove player_struct::posXY() .
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2022-12-11 18:41:43 +01:00 |
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Mitchell Richters
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5d3878eb55
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- Duke: Wrap calls to player_struct::PlayerNowPosition.XY() .
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2022-12-11 18:41:38 +01:00 |
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Mitchell Richters
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4aa63b5446
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- Duke: Rename player's pos to something identifiable.
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2022-12-11 18:41:38 +01:00 |
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Christoph Oelckers
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b8efc5c563
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- floatified RR noise code.
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2022-10-22 09:34:14 +02:00 |
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Christoph Oelckers
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312ee075d2
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- use wrapper functions for pos/opos where possible.
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2022-10-02 20:46:58 +02:00 |
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Christoph Oelckers
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5f4c35e9aa
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- renamed player_struct::pos
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2022-10-02 20:46:58 +02:00 |
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Christoph Oelckers
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204d6018f4
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- Duke: renamed all spr.pos
This was pure search&replace with no other code edits.
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2022-08-26 19:53:07 +02:00 |
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Mitchell Richters
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225a2a39da
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- Duke: Replace player_struct noise_* variables with a vector.
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2021-12-31 00:19:33 +11:00 |
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Mitchell Richters
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cecb8dc48e
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- Replace spritetypebase y with pos.Y calls.
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2021-12-30 09:57:05 +01:00 |
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Mitchell Richters
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33ca55023f
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- Replace spritetypebase x with pos.X calls.
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2021-12-30 09:57:05 +01:00 |
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Mitchell Richters
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68e2691be7
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- Capitalise vec3_t y variable.
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2021-12-30 09:57:03 +01:00 |
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Mitchell Richters
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c549cc5276
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- Capitalise vec3_t x variable.
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2021-12-30 09:57:02 +01:00 |
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Christoph Oelckers
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a982c7e590
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- player.cpp + noise.cpp.
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2021-12-30 09:56:58 +01:00 |
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Mitch Richters
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a1570c185f
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- Duke: Remove posx /posy /posz variables and replace with points in the previously unionised pos vec3_t variable.
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2021-10-31 17:52:52 +11:00 |
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Christoph Oelckers
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96d78ab9e6
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- made DukeActor::s a pointer.
As a reference we would never be able to export this to scripting
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2021-04-15 19:21:43 +02:00 |
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Christoph Oelckers
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7e8be10b04
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- movefta and ifhitsectors.
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2020-11-01 11:58:41 +01:00 |
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Christoph Oelckers
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7eb158bf72
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- properly tabified everything.
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2020-07-20 23:21:27 +02:00 |
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Christoph Oelckers
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631398a35a
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- renamed a few things.
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2020-07-06 23:04:19 +02:00 |
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Christoph Oelckers
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51ac1019d2
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- ported RR's noise.c.
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2020-06-30 17:30:48 +02:00 |
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