Mitchell Richters
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5fc7c7b1d7
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Merge branch 'master' into whaven
# Conflicts:
# source/CMakeLists.txt
# source/build/include/buildtypes.h
# source/common/utility/m_fixed.h
# source/core/console/c_notifybuffer.cpp
# source/core/gamecontrol.h
# source/core/inputstate.cpp
# source/core/version.h
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2021-02-13 18:59:58 +11:00 |
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Mitchell Richters
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25eaeff0db
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- Wrap all g_gameType & GAMEFLAG_BLOOD checks into isBlood() inline.
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2021-01-02 14:46:58 +11:00 |
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Mitchell Richters
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f7e30acf85
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- gamecontrol.h: Define GAMEFLAG_WHALL as bitwise or of GAMEFLAG_WH and GAMEFLAG_WH2 .
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2020-11-08 21:59:46 +11:00 |
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Christoph Oelckers
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5d77b1fd25
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Merge branch 'master' into witchaven2
# Conflicts:
# source/core/packet.h
# wadsrc/static/menudef.txt
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2020-11-08 10:44:19 +01:00 |
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Mitchell Richters
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8178d20f97
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- c_notifybuffer.cpp: Center and pulse text for all RR games in DrawNative() .
* Fixes #163.
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2020-11-08 10:39:45 +11:00 |
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Christoph Oelckers
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15eae9c4a2
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- added native notify text positioning for Witchaven.
Nothing fancy here - just a single line of text in the top left - just offset a bit from the edge of the screen.
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2020-10-31 14:07:41 +01:00 |
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Christoph Oelckers
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8d3585afe1
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- console cleanup.
The bulk of the console is now free of game dependencies.
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2020-10-25 13:14:42 +01:00 |
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