Commit graph

7 commits

Author SHA1 Message Date
Mitchell Richters
5fc7c7b1d7 Merge branch 'master' into whaven
# Conflicts:
#	source/CMakeLists.txt
#	source/build/include/buildtypes.h
#	source/common/utility/m_fixed.h
#	source/core/console/c_notifybuffer.cpp
#	source/core/gamecontrol.h
#	source/core/inputstate.cpp
#	source/core/version.h
2021-02-13 18:59:58 +11:00
Mitchell Richters
25eaeff0db - Wrap all g_gameType & GAMEFLAG_BLOOD checks into isBlood() inline. 2021-01-02 14:46:58 +11:00
Mitchell Richters
f7e30acf85 - gamecontrol.h: Define GAMEFLAG_WHALL as bitwise or of GAMEFLAG_WH and GAMEFLAG_WH2. 2020-11-08 21:59:46 +11:00
Christoph Oelckers
5d77b1fd25 Merge branch 'master' into witchaven2
# Conflicts:
#	source/core/packet.h
#	wadsrc/static/menudef.txt
2020-11-08 10:44:19 +01:00
Mitchell Richters
8178d20f97 - c_notifybuffer.cpp: Center and pulse text for all RR games in DrawNative().
* Fixes #163.
2020-11-08 10:39:45 +11:00
Christoph Oelckers
15eae9c4a2 - added native notify text positioning for Witchaven.
Nothing fancy here - just a single line of text in the top left - just offset a bit from the edge of the screen.
2020-10-31 14:07:41 +01:00
Christoph Oelckers
8d3585afe1 - console cleanup.
The bulk of the console is now free of game dependencies.
2020-10-25 13:14:42 +01:00